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IdeaMarketers - free content directory

IdeaMarketers - free content directory
My goal is to impact 10 million lives for good. I know I’ll probably never be able to directly help 10 million people myself, but through the power of leverage, together we Light Bearers can reach this goal. People are struggling. They are looking to government, society and self-help systems for hope. Yet it remains elusive. Individuals and families are caught in desperate situations, yet no matter how bleak things appear, there is always hope if you know where to look for it.

All About Marketing Guidelines for developing, marketing and evaluating nonprofit programs are included in the book Field Guide to Nonprofit Program Design, Marketing and Evaluation . The vast majority of the guidelines apply to for-profit marketing as well. Sections of This Topic Include Basics and Planning Ash Furrow » How to Design iOS Apps What I admired about Tweetie was the way it combined the existing system interfaces and made a functional app that always behaved as I expected while also not looking like a cookie-cutter apps. They used all your standard view transition conventions - navigation stacks, tab bars, and modal views, and all appropriately. Yes, they customized the tab bar a bit, but it behaves the exact same. Yes, the tableview cells had custom actions for a swipe gesture, but the underlying controls look suspiciously like a UIToolbar instance. Yes, they were the first to implement pull-to-refresh, but it only takes about a half hour to make pull-to-refresh using nothing but built-in UIKit elements.

The Rise Of Website Videos Promoting a business is as important as providing a good service or producing a good product. It’s also important to attract people to make them aware of your business. The question is how to attract more and more people to your business, considering that they have lesser time at their disposal. Promoting a business through a plain, static text based websites takes longer to attract people to it. Future IPhone Will Support China Mobile's 4G Network ~ Mobile News Future versions of Apple's iPhone will support China Mobile's fourth generation (4G) network, China's largest mobile carrier said, a sign that it will eventually offer the iconic device to its 600 million customers. China Mobile's chairman Wang Jianzhou reported the development on Thursday, according to a company spokeswoman. Both Apple and the carrier have reached a consensus on the development of Long-Term Evolution (LTE), a 4G technology that can allow mobile phones to exchange data at much faster rates. When Apple releases iPhones built for 4G networks, the devices will also support China Mobile's version of this technology known as LTE TDD (Time-Division Duplex), Wang said. China Mobile has been in discussions with Apple since 2007 about selling its iPhone product, but the companies have yet to reach agreement.

iPhone app developer It’s high time to take a look at the target market so you can carefully focus your message to the right audience. Many developers till today are in a misconception that it doesn’t really matter if they identify their target market; as long as their apps are on the Appstore, it will take care of itself. The developers think the user/people will find the right app regardless of what they do, especially if the app is listed in “Staff” favorites or “New & Noteworthy “category. Your app will definitely see a spike in sales if it is listed in these categories, but if your app is not getting the recognition, your sales will automatically drop and you’ll be back figuring out ways to market your app. Hence identifying your target market does matter.

Exploit The Power Of Corporate Video Corporate videos are in great demand today. They can be produced with real as well as artificial characters. They make advertising a product a lot easier. iPad 2 Camera Has Only 23 Active Daily Users ~ Mobile News According to Flickr’s camera usage statistics, the iPad 2′s camera is used by very few people — only 23 active daily users. And so far, 12,811 photos have been taken and uploaded to Flickr with the device.By comparison, the iPhone 4 has 4,402 daily active users; more than a million photos have been taken with the device. We don’t have exact numbers of iPad 2 sales, but the tablet has been on the market since March 11. According to Apple, strong sales have resulted in a record-setting quarter, with analysts estimating that about half a million devices sold in during the iPad 2′s first weekend on the market. The iPad 2′s camera has been one of the most criticized aspects of the device: At 0.7 megapixels, it’s only good for the most basic tasks. Still, with millions of iPad 2s in customers’ hands, one would expect that more people would be using the device.

Should iPads Really Be Used For Programming? As long as developers keep churning out killer apps, iOS will continue to grow as a highly successful platform. From simple games to audiovisual experiences, there’s a seemingly endless amount content in every genre imaginable, and developers want a piece of the action. But with so much growth happening in Apple’s ecosystem (let alone the massive Android market), some pivotal changes have occurred in the developer community. You see, mobile platforms are great, but there’s a funny disconnect in the way iOS apps are developed, and it differs from the tradition of software development that has spanned the last few decades.

Get An Animated Explainer Video To Introduce Your Business And Its Products Today’s technological advancement has made things to become more complex and sophisticated. This has made every product require an explanation in order to make people aware of its complex use and management. Earlier businesses relied on texts to achieve this objective. 3 Pressing Questions Facing the Future of Social Media Soren Gordhamer is the organizer of the Wisdom 2.0 Conference, which brings together staff from Google, Facebook, Twitter and Zynga along with Zen teachers and others to explore living with awareness and wisdom in our modern age. He is SorenG on Twitter. The conversation about social media in our society is shifting significantly. We're no longer asking questions like, “Will people use social media?” or “Are sites like Facebook and Twitter simply trends that will soon lose steam?”

Build Mapping and Location Services into Your MonoTouch iPhone Apps If you're new to using MonoTouch, you might find it helpful to check out my article "Guide to Building iOS Applications with MonoTouch for the .NET/C# Developer." Additionally, a companion article to this one, "MonoTouch Tutorial: Display Tabular Data in iPhone and iPad Apps," covers how to display and retrieve data in iPhone and iPad apps. Mobile phones are by definition, mobile. A couple of interesting questions that come up when users are mobile are, "What's around me for dinner?"

Make Out The Best Of 3D Motion Graphics 3D technology has made the virtual world come parallel to the real world. Now things can be viewed online as they would in the real world. This has highly benefited the businesses wanting to promote their products and services through online videos. 3D technology makes the optimum use of motion graphics. In a 3D motion graphics video all the elements such as texts, pictures, photographs, sounds etc. work in synchronization to give the video a wholesome effect. 3D motion graphics are today being used in sectors ranging from entertainment to education to health care to fashion and several others. The specific advantages associated with 3D motion graphics are:

Google Parisian Love Talk about ads that make you emotional! This premiered two years ago during the Superbowl. It’s one of my favorite commercials ever. Money and the App Store: A few figures that might help an indie developer [In this reprinted article from The Game Bakers' official blog, indie developer and Game Bakers co-founder Emeric Thoa looks at trends and sales data from the iTunes App Store to dispel some myths about indie development on iOS.] Eighteen months ago, when I left Ubisoft to start an independent game studio and focus on making my own games, I looked online a bit to get an idea of how much income I could expect to make as an indie. At Ubisoft I used to work on big AAA console games, and I had some figures in mind, but I knew they wouldn’t be relevant for my new life: $20M budgets, teams of 200 hundred people, 3 million sales at $70 per unit... I knew being an indie developer would be completely different, but I had very little information about how different it would be.