background preloader

3D computer graphics software

3D computer graphics software
3D computer graphics software produces computer-generated imagery (CGI) through 3D modeling and 3D rendering. Classification[edit] Modeling[edit] 3D modeling software is a class of 3D computer graphics software used to produce 3D models. 3D modelers allow users to create and alter models via their 3D mesh. Rendering[edit] Computer-aided design[edit] Computer aided design software may employ the same fundamental 3D modeling techniques that 3D modeling software use but their goal differs. Complementary tools[edit] Use of real-time computer graphics engines to create a cinematic production is called machinima. See also[edit] Software Fields of use References[edit] External links[edit] Related:  LUAN VAN TOT NGHIEP

Computer-aided design Example: 2D CAD drawing Example: 3D CAD model Computer-aided design (CAD) is the use of computer systems to assist in the creation, modification, analysis, or optimization of a design.[1] CAD software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing.[2] CAD output is often in the form of electronic files for print, machining, or other manufacturing operations. Computer-aided design is used in many fields. Its use in designing electronic systems is known as Electronic Design Automation, or EDA. In mechanical design it is known as Mechanical Design Automation (MDA) or computer-aided drafting (CAD), which includes the process of creating a technical drawing with the use of computer software.[3] CAD may be used to design curves and figures in two-dimensional (2D) space; or curves, surfaces, and solids in three-dimensional (3D) space.[4] Overview[edit] Uses[edit] Types[edit]

Comparison of 3D computer graphics software - Wikipedia, the free encyclopedia - Iceweasel 3D computer graphics software refers to programs used to create 3D computer-generated imagery. General information[edit] This is a chart on basic comparative elements that is based on the raw software without the inclusion of additional plugins. Operating system support[edit] Features[edit] See also[edit] References[edit] ZBrush 3.5 vs Mudbox 2010 vs Modo 401 - Need Advice twosheds ( Intersting post, thanks for the info. So, still a little confused about if Modo can do that too or if I do need both programs as suggested? Thanks for all the replies. Well that's what I meant by the above where I said "By that I mean that you can take a Daz figure into Zbrush and sculpt on it and export it just fine, but the target version for your morphs is still low poly enough that you're not going to gain anything more doing it in Zbrush than you would in Modo." You see, sure, you can sculpt extreme detail into a Daz figure with Mudbox or ZBrush - certainly far more than Modo can handle, but your original post said you were interested in making morphs. And also very much worth taking into consideration is that all the recent (since 2001 at least) Daz and Poser figures all use overlapping UV maps where all body parts are crammed into one 0-1 UV space.

Referentiels Rhinoceros 3D Rhinoceros (Rhino) is a stand-alone, commercial NURBS-based 3-D modeling software, developed by Robert McNeel & Associates. The software is commonly used for industrial design, architecture, marine design, jewelry design, automotive design, CAD / CAM, rapid prototyping, reverse engineering, product design as well as the multimedia and graphic design industries[1] Like many modeling applications, Rhino also features a scripting language, based on the Visual Basic language, and an SDK that allows reading and writing Rhino files directly. Rhino's increasing popularity[citation needed] is based on its diversity, multi-disciplinary functions, low learning-curve, relatively low cost, and its ability to import and export over 30 file formats, which allows Rhino to act as a 'converter' tool between programs in a design workflow. Development[edit] Rhino was originally distributed as a free, closed-source, open beta. The development is on-going; version 5.0 released in November 2012. See also[edit]

List of computer-aided design editors - Wikipedia, the free encyclopedia - Iceweasel Advanced 3D CAD software allows users to create complex 3D forms The table below provides an overview of computer-aided design (CAD) software. It does not judge power, ease of use, or other user-experience aspects. The table does not include software that is still in development (beta software). CAD refers to a specific type of drawing and modeling software application that is designed for creating technical drawings for distribution electronically and on paper See also[edit] References[edit]

Zoutils Rhinoceros 3D Rhinoceros (Rhino) là một phần mềm thương mại đơn lẻ, là một công cụ mô hình hóa 3D dựa trên nền tảng NURBS, được phát triển bởi Robert McNeel và những người cộng tác, Phần mềm này thường được sử dụng cho công nghiệp thiết kế mỹ thuật, tầu thủy, đồ trang sức, thiết kế ôtô,CAD/CAM và tạo mẫu nhanh, kĩ nghệ phục hồi ngược cũng như cho ngành công nghiệp đồ họa và sản phẩm nghe nhìn đa phương tiện. Một ví dụ về mô hình được tạo trong Rhino, minh họa về bề mặt dạng tự do NURBS được tạo trong Rhino và dựng hình bởi công cụ Flamingo Rhino chuyên về tạo mô hình bằng bề mặt NURBS tự do. Rhino trở nên phổ biến nhờ tính đa dạng của nó,các hàm đa nhiệm, giảm chi phí, và khả năng nhập xuất hơn 30 định dạng dữ liệu,nó cho phép rhino làm việc như một trình chuyển đổi giữa các phần mềm trong quá trình thiết kế Rhino được phân phối miễn phí ban đầu, phiên bản open beta. Định dạng dữ liệu[sửa | sửa mã nguồn] Định dạng file dữ liệu của Rhino là (.3dm) rất hữu dụng cho việc trao đổi bề mặt NURBS.

Pixels or Atoms ? » Modeling without blueprints, from pictures - Iceweasel Modeling an object is the art of recreating it into a digital, 3D space. No matter how accurate you want your model, no matter how fast you’ll be working, it will always all about these famous 3D. Some objects are simple, so simple you can create them from scratch by just studying it and taking measurements. But for some objects, there is just no blueprint. Here comes in the approach I wanted to introduce : using a dedicated software to get rid of perspective. How does it works ? Consider our 3D space, where the object stands, and a set of cameras around it. Consider a specific point on your object. insight3d works using this projection, by reverse computing the projection. Once the camera located, it can compute the 3D location of the specifics points, by throwing lines from the camera location to the location of each point on each picture. So you’re able to compute a 3D model from a set of pictures. Using insight3d We’ll start straight away. Exporting the work to Blender One final though

Porting 3D graphics to the web — WebGL intro part 2 Introduction In the first part of our WebGL series, we walked through a very simple introduction to WebGL, explaining what it is and how it can be used, and dissected a simple code example. From here on in, we will start looking at WebGL in more detail, focussing on individual tasks and techniques. The rationale Most WebGL tutorials for beginners show you how to create very simple models, like cubes or spheres, however most real-world use cases will require something a bit more complicated than that. The porting process described in this article involves drawing your model in Google SketchUp Pro, Blender or Shade, exporting it to Wavefront OBJ format, and rendering it in WebGL using Three.js. You can see an image of the end result in Figure 1: also view the live demo here. Creating and exporting models In this section we will look at the process of creating models and exporting them to the OBJ format, in SketchUp Pro, Blender and Shade. SketchUp Pro Click OK, then Export to export. Blender

Graphic design Graphic design is the methodology of visual communication, and problem-solving through the use of type, space and image. The field is considered a subset of visual communication and communication design, but sometimes the term "graphic design" is used interchangeably with these due to overlapping skills involved. Graphic designers use various methods to create and combine words, symbols, and images to create a visual representation of ideas and messages. History[edit] Page from the Book of Kells: Folio 114v, Decorated text. While Graphic Design as a discipline has a relatively recent history, first coined by William Addison Dwiggins in 1922,[2] graphic design-like activities span the history of humankind: from the caves of Lascaux, to Rome's Trajan's Column to the illuminated manuscripts of the Middle Ages, to the dazzling neons of Ginza. The advent of printing[edit] Emergence of the design industry[edit] Twentieth century design[edit] Applications[edit] Skills[edit] Visual arts design[edit]

Related: