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Cineversity

Cineversity

Slice Video Tutorial - Interior Lighting and Rendering using Vray This video tutorial is created by artist Giorgio Luciano in 3ds max using Vray. Giorgio live and dream in Genova and was born in 1975 (Gemini). Love art, reading, drawing and the smell of the place where live after the rain. This tutorial will cover the interior lighting, materials & rendering (explained color mapping, gamma). Video: 32.5 MB If you are on slow connection or want to keep these tutorials for future viewing then you can download these video tutorials from CGArena forum. Related Links Modeling the Temple: Download Here Understanding Light Cache: Download Here Rendering Objects: Download Here

Cinema 4D Tutorials and Tools for Motion Graphic Designers Congratulations to Michael Rinnan for winning the Five Second Project for March. His entry had a great concept and was outfitted with excellent lighting, atmosphere, camera movements and sound design. We wanted to know a little bit more about Michael’s entry, so we asked him a few questions regarding his workflow and the process for creating his winning piece. Where do you work? What is your title? I am a 3D generalist at NFL films in Mt. How did you come up with your concept for the Bright Lights Five Second Project? For my concept, my goal was to come up with a quick story I could tell in 5 seconds. What was the most challenging thing about your project? The most challenging part of this project was honestly the lighting. Tell us a little about how you achieved the zolly (push-pull zoom) effect. To achieve the zolly, I initially mapped out the motion of the motorcycles with a spline and then dropped a camera onto that motion path. What renderer was used?

Cinema 4D Tutorials The Hobbit & The Dawn of High Frame Rate Cinema The technology wizards of the film/TV industry have been talking about High Frame Rate cinema for a long time; indeed, Douglas Trumbull's Showscan at 60 fps presaged the current interest over 30 years ago. But it took director Peter Jackson to take the plunge for mainstream cinema, declaring he would shoot The Hobbit in 48 fps to get momentum going. In about a year's time, manufacturers made the gear, theater exhibitors updated their movie theaters, and the studios prepared for one of the most audacious technology debuts that cinema has seen. Creative COW goes behind the scenes to see what it took for you to see The Hobbit in 48 fps. Editorial, Feature, People / InterviewDebra Kaufman

design produit retail design product desing 2d artwork 70 Ultimate Cinema 4D Tutorials & Techniques Feb 12 2010 Today we share a very comprehensive round-up of Cinema 4D Tutorials. Cinema 4D is a modeling, animation and rendering application that is noted for its flexible interface and ease of use. Cinema 4D comes with an intuitive interface and a sound workflow that let the imagination and creativity of an artist flow freely. Cinema 4D Tutorials Create an Abstract Armored Sphere Scene in Cinema 4DIn this tutorial you will learn how to create a complex abstract Armored Sphere scene in Cinema 4D. Making Of: PrimateranIn this tutorial artist creates a scene that showed a part of the world of the “Primaterans” – a civilization that prefers dark corners of the galaxy, hiding from their enemies until their armada is strong enough to destroy them. Linear Workflow for Gamma Correct Lighting in Cinema 4DOne of the most critical elements involved in creating realistically lit interior environments is exposure control. Making of Super SnailThis work is fully modeled and rendered in Cinema 4D.

Sommaire [Archives] - French Cinema4D Niveau : * Débutant ** Intermédiare *** Avancé **** Expert ? Je sais pas encore :mrgreen: [Modélisation] Des nuages dans C4D R10 ? character box modeling ( Courber le coin d'une feuille ( Faire des trous dans un disque ( rotation des axes d'une sélection de polygone ( Modélisation d'une voiture ( Utilisation du Cutter ( Modélisation d'un pneu ( Modélisation d'un photophore ( Modélisation d'un quadrupède ( Modélisation express d'un feuillage ( base archi maison ( Procedural Inc. - 3D Modeling Software for Urban Environments Chooser - Dropbox The Chooser is the fastest way to get files from Dropbox into your web app. It's a small JavaScript component that enables your app to get files from Dropbox without having to worry about the complexities of implementing a file browser, authentication, or managing uploads and storage. This tutorial will guide you through everything you need to do to add the Chooser to your app and customize it to suit your use cases. Demo Click the button below to see the Chooser in action. Setup The first step in adding the Chooser to your app is to create a Drop-in app. When you create a Chooser app for the web, you'll need to provide the domain names where your app is hosted. Once you've created a new app, add the following JavaScript snippet to your HTML. Sign in to see your apps or create a new app. Generic embed code (insert your app key) Triggering the Chooser from JavaScript There are two ways to trigger the Chooser on your website. Dropbox.choose(options); Handling the response File types Desktop Mobile

Mattrunks - Tutoriaux Vid?os sur After Effects, Photoshop et Mocha pour le motion design, les vfx et la cr?ation vid?o num?rique How to make a catalog photoshop mockup tutorial | Psd Tutorials In this tutorial we will look into how to make a photoshop catalog mockup with smart layers to drag and drop your designs. A mockup is ideal to showcase your design whether to present it on your portfolio or for your clients. To make our catalog mock-up we will create the general shape, apply shadows and light effects, and insert smart layers as placeholder for your pages designs. You can download the final result of the catalog mockup here. Step 1: Open a new document in Photoshop using the settings in the screenshot below: Starting with a simple shape we will make the diferent pages of the catalog. Next we need to give the shape a curved page form with the “Convert Point Tool” working on the vector points of the rectangle until getting a shape close to that of the screenshot below: Once we have the desired shape, we make two layer copies of that shape and position them as below (you can create more shapes according to the number of pages and size of the mock-up you want to create) Step 2:

Autodesk Softimage We regret to inform you that the upcoming 2015 release will be the last one for Softimage® software. This final version is expected to ship on or around April 14, 2014. Autodesk will continue to offer product support until April 30, 2016. We will also provide Softimage support services (including Hot Fixes and Service Packs) to all Softimage customers with Autodesk Subscription, at no cost, until April 30, 2016. We understand that you will now need time to re-evaluate your production capabilities. Although this decision is a difficult one, we do believe that by focusing our development efforts, we can better serve the needs of the media and entertainment industry and provide customers with better products, faster. What is happening to Softimage? Softimage Last Release Announcement FAQ - Update Customers with an active Autodesk Softimage Subscription contract can migrate to the latest release of either Maya or 3ds Max, at no additional cost.

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