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Computer Programming for Beginners – Code Conquest

Computer Programming for Beginners – Code Conquest

Code Monster from Crunchzilla <h2>Code Monster gets kids excited about programming. It is a combination of a game and tutorial where kids experiment with learning to code. <p> Code Monster use Javascript. Please enable Javascript if you want the play with the Code Monster. Otherwise, Code Monster will not be able to play with you. I'm Code Monster! Getting Started Lesson 1 BACK How to Play | Lesson Sections | About | FAQ | Terms of Use | Privacy | Contact | © 2015 How to Play Code Monster teaches kids and adults a little about Javascript programming! It's easy to play. Click on the Reset button if you really mess up your code and want to start over on a lesson. Code Monster saves what lesson you are on, so feel free to stop at any time and come back later. Have fun! About Code Monster from Crunchzilla is an interactive tutorial for kids that focuses on action. Projects start with simple boxes and colors, rapidly progressing into exciting experiments with simple animation and fractals. Frequently Asked Questions Sure!

Give Your Kids a Most Excellent Summer Coding Adventure | EdSurge Guides For a new generation of students growing up in a digitally-connected century, all roads lead to code. Coding is the new literacy. It will not replace foreign languages, but it will be the global vernacular for understanding how technologies work. Unlike the Trix cereal, coding and computer science aren't just for kids. Everyone, and especially teachers and parents, can lead by example and learn a few lines of HTML. We all read to our children from a young age and encourage them to write. Not every coding job involves working in a blue chip tech company or Silicon Valley startup. And contrary to public perception, learning to code doesn't necessarily require hammering away at a keyboard, eyes affixed on some text editor. In this collection of articles below we share different perspectives on coding movement. It's summertime...and the coding’s easy.

Medienkompetenzbericht 16 Habits of Mind Essential for 21st Century Learners January 25, 2015 Below are 16 habits of mind our students need to develop in order to guarantee an optimal learning experience. These are cognitive processes that work at an analytic level to enhance one's mental and conceptual capacities in analysing and understanding things. Different as they are, these mind habits when taken together constitute the essence of a growth mindset needed for a balanced intellectual, social and physical development of the individual. The 16 habits of mind is a work realized by Habitsofmind.org which is a very good platform that provides a wide variety of teaching materials and resources for teachers and educators. 1- Persisting: Persevere in you what you do and keep focused. 2- Managing impulsivity Take your time and think before you act. 3- Listening with empathy Make an effort to understand others’ ideas and points of views. 4- Thinking flexibly Be flexible with your thoughts and be ready to try different alternatives and options.

Die Idee | Medien+Computer in der Grundschule Zielgruppe dieses Blogs sind Lehrkräfte an niedersächischen Grundschulen und andere Interessierte die sich mit dem Themenbereich „Medien im Primarbereich“ beschäftigen. Die Informationen die hier zusammengestellt werden, sind weniger unterrichtspraktische Hilfen sondern sollen eine Art Hintergrundwissen liefern, dass das Arbeiten mit Medien in der Grundschule in den angrenzenden Themenbereichen positioniert. Die technischen Entwicklungen der letzten Jahre und auch die zu vermutende schnelle Weiterentwicklung macht es unerlässlich, den Überblick zu behalten. Es wird hier weniger konkrete „Anweisungen“ geben, sondern eher Impulse, sich mit grundschulrelevanten Themen auseinanderzusetzen. Bei konkrete Fragen, sollten sich die niedersächischen Grundschulen an die regionalen Medienzentren, bzw. die medienpädagogischen Berater vor Ort wenden (Beratung vor Ort) Diese Seite ist Teil vom „Grundschulportal“ des Niedersächsischen Bildungsservers (NiBiS).

100 Best DIY Sites on the Web 100 Best DIY Sites on the Web Saturday, February 26, 2011 at 6:06pm by Site Administrator DIY offers a great way to take on personal projects and make things your own. Although often DIY focuses primarily on home improvement, the DIY ethic expands out to arts, technology, and so much more. Home Improvement In these sites, you’ll find fun and useful projects to take on at home. Arts & Crafts Whether you want to learn how to make your own macro lens, or just find a knitting pattern, these sites will have what you’re looking for. Tech Find everything you want to know about hacking gadgets, electronics, and more from these sites. Makezine: Learn how to make your own fun electronic and tech toys with this site.Freedom to Tinker: Check out this site to learn how to modify and repair tech devices.Hack This Site! Lifehacking These sites present great ways to apply the DIY principle to everyday life. General Check out these sites to find anything and everything DIY.

Module für die Grundschule | Schülerlabor Informatik - InfoSphere, Informatik entdecken in Modulen für alle Schulformen & Klassenstufen Direkt zum Inhalt Schülerlabor Informatik - InfoSphere, Informatik entdecken in Modulen für alle Schulformen & Klassenstufen Wichtig: Unsere Module sind darauf ausgelegt bei uns im InfoSphere von mindestens zwei Tutor/innen durchgeführt zu werden. Ein Teil der Module lässt sich auch von Lehrkräften in den Schulen durchführen, falls diese zu weit entfernt sind. In dem jeweiligen Modulhandbuch finden Sie die entsprechenden Anforderungen. Die hier zum Download angebotenen Schulmaterialien von InfoSphere - Schülerlabor Informatik sind lizenziert unter einer Creative Commons Namensnennung - Weitergabe unter gleichen Bedingungen 4.0 International Lizenz.

The Computer Technicians Tool Bag on TQA Weekly Steve Smith explains and shows some of the important tools a computer technician may need in the field. Episode # 4-42 available on : Youtube Blip.tv Vimeo Download : MP3 MP4 HD MP4 SD WMV SD Released: July 10, 2014 The world is full of computers, and many of us are mostly unprepared to deal with the numerous issues that can occur and how to deal with those issues at the same time. First, having the right tools is important. Second, you need a way of transferring files from one computer, to the next. Third, it isn't always possible to run windows, in order, to obtain files because either Windows can't run correctly, or is damaged beyond repair. Fourth, cans of air spray, Isopropyl alcohol, and thermal paste. Fifth, computer running slow, full of malware, consider using Malwarebytes Anti-Malware Free. Sixth, zip-ties and rubber bands. Seventh, unintentionally deleted files. Nineth, Portable Apps, is an awesome place to find applications that are portable. Sources & Resources

The Myths of Technology Series – “Technology equals engagement” For ISTE 2014 in Atlanta, I will be presenting on the “Myths of Technology and Learning”. As I am really thinking about what I will be sharing at the conference, I wanted to write a series of blog posts that will help myself and others “rethink” some of these statements or arguments that you hear in relation to technology in school. I will be writing a series of blog posts on different myths, and will be posting them on this page. I hope to generate discussion on these topics to further my own learning in this area and appreciate any comments you have on each idea shared. Myth One; Technology Equals Engagement I saw the picture below shared online, and I will have to admit, it made me laugh. Often you hear statements from educators, such as “when the kids are on the computer, they are so engaged”. The other idea that we need to focus on is the notion of “engagement” in itself. Compliance – Do this because I told you. Engagement – Do this because you are excited.

Confronting the Myth of the 'Digital Native' - The Chronicle of Higher Education When Kaitlin Jennrich first walked into her communications seminar last fall, she had no idea that the professor already knew of her affinity for pink cars and Olive Garden breadsticks­—and that she planned to share that knowledge with the class. It hadn’t taken much sleuthing on the professor’s part to uncover those inane nuggets. The 18-year-old freshman at Northwestern University had herself lobbed them into the public sphere, via Twitter. Her reaction, she recalls, was, "Oh, no." "I realized the kind of image I was putting out there wasn’t the kind of image I wanted potential employers or professors to see," says Ms. Jennrich, whose professional aspirations include sports public relations. That is just the sort of gut check that Eszter Hargittai, a sociologist and Northwestern professor in the communications-studies department, wants students to make during the 10-week course called "Managing Your Online Reputation." While the course developed by Ms. But Ms. Ms. As for Ms.

8 digital skills we must teach our children The social and economic impact of technology is widespread and accelerating. The speed and volume of information have increased exponentially. Experts are predicting that 90% of the entire population will be connected to the internet within 10 years. With the internet of things, the digital and physical worlds will soon be merged. These changes herald exciting possibilities. But they also create uncertainty. Children are using digital technologies and media at increasingly younger ages and for longer periods of time. The digital world is a vast expanse of learning and entertainment. Moreover, there is the digital age gap. So how can we, as parents, educators and leaders, prepare our children for the digital age? Digital intelligence or “DQ” is the set of social, emotional and cognitive abilities that enable individuals to face the challenges and adapt to the demands of digital life. Digital identity: The ability to create and manage one’s online identity and reputation. Share Written by

Die Generation Y als Digital Natives: Mythen und Fakten : Institut für Software-Ergonomie und Usability Die Antwort auf diese Frage hängt davon ab, wen Sie fragen. Ein Millennial wird allgemein als jemand definiert, der um das Jahr 2000 das Erwachsenenalter erreichte. Die am weitesten akzeptierte Spanne der Geburtsjahre der Millennial-Generation ist von 1980 bis 2000. Wenn Forscher von dieser Definition abweichen, verwenden sie normalerweise ein Untersegment dieses Zeitraums (zum Beispiel 1982 bis 1997). Im Rahmen unserer Nutzerforschung für den Kurs Gestaltung für junge Erwachsene konzentrierten wir uns auf Personen, die zwischen 1986 und1997 geboren wurden. Millennials als „Digital Natives“: Mythen und Fakten Ein Digital Native ist jemand, der in einer digitalen, von Medien gesättigten Welt aufwuchs. Der Begriff „Digital Native“ wurde von Marc Prensky, einem Bildungsberater, im Jahr 2001 geprägt. Es ist unklar und unbewiesen, ob Digital Natives tatsächlich andere kognitive Fähigkeiten haben, als Digital Immigrants. Wir müssen zwischen folgendem unterscheiden: Schlussfolgerung Referenzen

"Digital Natives sind ein Mythos" - science.ORF.at Viele gesellschaftliche Diskussionen über neue Technologien werden aus ideologischen Motiven geführt, ist der Soziologe Antonio Casilli überzeugt. Radikale Umbrüche - allen voran in der Wissensproduktion - gibt es demnach nicht. Genauso wenig wie die Generationenkluft zwischen alten und jungen Internetnutzern. Der Zugang zu Wissen war noch nie so einfach wie heute. Der Soziologe Antonio Casilli vom Institut des sciences et technologies de Paris (ParisTech) widerspricht diesen Gegenwartsdiagnosen. science.ORF.at: Viele beschreiben die Veränderungen, die das Internet in punkto Informationsbeschaffung bzw. Antonio Casilli: Natürlich haben sich durch das Internet die Informationskanäle vervielfältigt. Inwieweit hat sich generell die Definition von "Wissen" verändert? Die Rolle solcher wissensproduzierenden Institutionen ist natürlich problematisch. Einige Institutionen, die Wissen an die Gesellschaft vermittelt haben, verlieren ihren Stellenwert. Diese Idee muss man insgesamt hinterfragen.

I Love This Cutting-Edge School Design | Bill Gates It’s amazing how little the typical classroom has changed over the years. Picture a teacher standing at a chalkboard, lecturing to 25 or 30 students. The kids all learn at different paces and in different ways, so some are bored while others feel hopelessly behind. This system was designed decades ago, and it doesn’t reflect what educators have learned about helping students and teachers do their best work. It’s what I had in mind when I said years ago that America’s high schools are obsolete. Fortunately, a growing number of teachers and schools around the country are breaking the mold by finding different ways to connect with students. Back in May, I spent two hours at Summit Sierra, a personalized-learning school in Seattle’s International District. At its best, personalized learning doesn’t just let students work at their own pace. I wish I’d had a system like that when I was in school. Personalized learning represents a big shift for teachers too.

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