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BYOD - a guide for schools

BYOD - a guide for schools

Préparer son premier projet d’utilisation des BYOD en classe 1- Définition des BYOD « Bring Your Own Device » autrement dit, « apportez vos objets personnels ». Certains tentent de franciser l’acronyme, il devient donc AVAN « Apportez vos appareils numériques ». Les BYOD sont au nombre de trois : l’ordinateur portable, la tablette, le smartphone 2- L’intérêt pédagogique - Valorisation, lien affectif et motivation: Les élèves qui possèdent un ou plusieurs objets connectés sont très fiers de la maîtrise de celui-ci et des possibilités qu’il offre. - Réflexion sur la citoyenneté et le numérique : Le numérique et les objets connectés qui en sont le support font partie de notre quotidien. - Carences matérielles et gain de temps : l’utilisation des BYOD offre un gain de temps considérable sur une séquence courte. - Assurer la continuité de l’usage des BYOD sur la scolarité : Il est en effet important d’envisager l’utilisation des BYOD en classe, non pas sur une année, mais sur un continuum. 3- Quelques exemples d’arguments « contre » 6- Les liens référence

Bring Your Own Device (BYOD) Schools: Pros and Cons | Concordia University - Portland online While the staggering pace of technological innovation has brought a multitude of opportunities to the world of education, it has also proven a great challenge for teachers and students. Two of the biggest issues that arise from technology-based forms of education: paying for gadgets that quickly become obsolete and getting students to focus on using electronics for learning — not social networking. Some school districts are suggesting a revolutionary approach to solving both of these problems: BYOD, or bring your own device. How does BYOD work? Under the BYOD system, classroom digital devices would not only be purchased by the school district; students would also have the option to use their own smartphones and tablet computers to complete class projects or access learning resources while at school. Bring your own device (BYOD) schools typically have very specific policies concerning respectful use of electronics in the classroom. Advantages of BYOD Concerns surrounding BYOD

Strategies with BYOD The Mobile Native Les différents modèles d’intégration du BYOD (suite du dossier, par Aurélien Fiévez, en collaboration avec Gabriel Dumouchel) L’enseignant a le choix des outils et des plateformes qu’il veut (et peut) utiliser dans sa salle de classe. En fonction de la liberté qu’il donne aux élèves, différents modèles d’intégration du BYOD se dessinent. Ainsi, l’approche de l’utilisation restreinte demande à l’enseignant de choisir un outil en particulier (par exemple un iPad Air 2 de 64 Go), unique pour tous. L’approche de l’utilisation ciblée laisse le choix de l’appareil à l’élève (par exemple une tablette ou un ordinateur). L’approche de l’utilisation ouverte unique permet à l’élève de choisir son outil et ses logiciels/applications. Enfin, l’approche de l’utilisation ouverte multiple recouvre toutes les perspectives du BYOD. Par ailleurs, notons qu’il est nécessaire de prendre en considération les différents facteurs externes et internes qui viendront influencer l’utilisation du BYOD dans la salle de classe. Véritable casse-tête en vue? 1.

20 BYOD Resources For The 21st Century Schools by Hope Mulholland, TeachThought Intern BYOD policies–Bring Your Own Device–allow schools to bring technology into the classroom with a “bottom-up” approach. Such an approach can save money, allow students to use their own devices, and encourage a student-centered approach to learning. Recently we explained that “digital natives or not, technology dropped into the laps of students in schools isn’t always as accessible as it might be. By allowing students to bring in their own devices for learning–rather than insisting that they learn both content and device in school–there is an important opportunity to connect with not just their personal lives, but their natural way of doing things.” But when you allow students to bring in hundreds of unique devices into a formerly closed technology setting, chaos can result–which is where, unfortunately, policy can be necessary. Below is a list of 20 resources to help you get started with BYOD in your school or classroom. Articles about BYOD 1. 2. 3.

Tim’s Bio Dr. Tim Clark Dr. Tim Clark promotes Bring Your Own Technology (BYOT) and mobile learning to empower students and teachers with their personal technology tools for building learning communities. He is the author of the BYOTNetwork blog and has been featured regarding BYOT in NBC News, EdTech Magazine, eSchool News, Scholastic Administrator, THE Journal and many other news outlets. To support the growing interest in BYOT for instruction, Tim also co-moderates a weekly Twitter chat on BYOT (#byotchat) and contributes to that website at www.byotchat.com. Tim frequently consults school districts on the implementation of BYOT, and he presents and conducts workshops throughout the United States on BYOT, Virtual Worlds, Digital Age Learning, Mobile Learning, Social Media, and Online Safety for organizations such as the International Society for Technology in Education (ISTE), the Consortium for School Networking (CoSN), the K12 Education Congress, and the Family Online Safety Institute (FOSI).

EdTech Cheat Sheet Understanding New Trends in Educational Technology Trying to keep up with all of the new buzzwords in the booming Educational Technology sector can leave you feeling like a kindergartner in a calculus class. Don't tell your teach, but we put together a little cheat sheet to keep you informed on what's happening inside and outside of today's most innovative schools. Think we're missing any major terms or trends? Let us know on Twitter. @GoBoundless Gamification? Virtual Classroom? Digital Storytelling? 1:1 Technology Providing every student with a laptop or tablet to make learning more individualized, increase independence and extend academics beyond the classroom. Also: much cooler than just giving out stickers. Adaptive Learning Software that adapts it's content and pacing to the current knowledge level of the user, so it's almost like having a personal tailor for your education. Asynchronous Learning Blended Learning A sure recipe for success: Course Management System (CMS) Differentiated Learning

12 points à traiter pour une bonne politique de BYOD (2/2) 7. La sécurité C’est l’évidence même, on ne cesse d’en parler, c’est généralement la priorité numéro un des entreprises (BYOD ou non), la sécurité est un point majeur à régler. La sécurité pour le BYOD, ce sont des règles de bonnes conduites et des règles techniques. Et surtout, la sécurité implique un rapport de confiance entre l’employé et sa direction. 8. Outre le plan sécuritaire, celui du droit et du respect des données privées doit aussi être réglé. 9. Certes, dans le cadre du BYOD, le PC portable, le smartphone ou la tablette appartient à l’employé. Il faut donc bien faire comprendre à l’employé que son appareil personnel peut être surveillé et que l’entreprise peut avoir accès à certaines données, y compris personnelles. 10. MDM, ici, ne signifie ni Médecins du Monde, ni Mouvement démocratique du Mozambique. Dans le cadre strict du BYOD, les solutions MDM ont souvent l’avantage d’être multiplateforme et sont l’une des armes pour sécuriser son réseau et ses données. 11. 12.

BYOD Facilitating Effective ICT-Pedagogy Integration Project Facilitating Effective ICT-Pedagogy Integration Project Facilitating Effective ICT-Pedagogy Integration Project aims to create an environment for student-centered use of ICT using 1) project based learning and 2) tele-collaboration. This is a three-year project (2010-2012) of UNESCO Bangkok with financial support from the Korean-Funds-In-Trust (KFIT). Various implementations of the Capacity-Building Workshop on Project-Based Learning and Telecollaboration /© UNESCO Through the generous support of the Korean Funds-in-Trust (KFIT), UNESCO Bangkok implemented the “Facilitating Effective ICT-Pedagogy Integration Project”(shortened as “KFIT Project” henceforth) from January 2010 to March 2013 with the goal of creating an enabling environment that facilitate the effective and holistic integration of ICTs in education , with a specific focus on promoting students’ direct and effective use of ICT for meaningful and productive learning activities. Project Results and Evaluation

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