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Course: Beginning Gaming Educator's Toolkit

6 Great Twitter Quiz and Polling Apps If Twitter really does reach the far recesses of the earth, then doesn't it make sense for us to harness that diversity of opinions? We've seen the effects of Twitter on emergency aid, nonprofit fundraising and political outreach. However, if we just want to crowdsource a simple question like "Which of these 3 movies should I see?" or "Which of these is your favorite blogging platform?" a simple poll would suffice. Below is a list of 6 services you can use to get the answers you need from your Twitter friends and followers: 1. 2. 3. 4. 5. Gaming to re-engage boys in learning: Ali Carr-Chellman on TED Business 7 TED Talks on the need to encourage entrepreneurship Could unemployment be a factor that leads to terrorism? In today’s talk, peace strategist Mohamed Ali (not to be confused with the boxer) introduces us to the youth of Mogadishu, Somalia — 70 percent of whom are unable to find jobs. News Lineup of speakers for TEDCity2.0, unveiled Around the world, cities are growing at an exceptionally fast clip.

Cyborgology » humanity meets technology On Pharrell’s “Happy” by robinjames, 2 days ago at 05:00 am I find Pharrell’s massive hit “Happy” really, really irritating. And, for that reason, I love it. In the same way that The Sex Pistols were Malcolm McLaren’s massive joke on us, this song is, I think, Pharrell’s attempt to pull a fast one on the economy of viral “upworthiness”–an economy that, as David has shown, is really racist. (more…) #TtW14 Panel Preview: Tales From the Script by davidbanks, 4 days ago at 12:48 pm Presider: Michael Connor (@michael_connor) Hashmod: Annie Wang (@annieyilingwang) This is the one post in a series of Panel Previews for the upcoming Theorizing the Web conference (#TtW14) in NYC. Each presentation in this panel considers very different case studies but all are deeply interested in the standards, practices, and assumptions that undergird our augmented society. More fumbling toward a theory of digital abandonment/ruin by Sarah Wanenchak, 4 days ago at 02:19 pm (more…) #TtW14 Panel Preview: a/s/l (more…)

Research FUSE Labs - Kodu Game Lab An overview of Kodu. (Click to play) Kodu lets kids create games on the PC and Xbox via a simple visual programming language. Kodu can be used to teach creativity, problem solving, storytelling, as well as programming. Anyone can use Kodu to make a game, young children as well as adults with no design or programming skills. Since Kodu's introduction in 2009, we have visited the White House, teamed up with great groups like NCWIT and DigiGirlz, inspired academic research and been the subject of a book (Kodu for Kids). Kodu for the PC is available to download for free. Can Facebook become the Web? By Jessi Hempel, senior writer FORTUNE -- Mark Zuckerberg took the stage today at f8, Facebook's sort-of-annual developers' conference, to the screaming affirmation of thousands of laptop-toting fanboys (and also a few women) and a live-streaming audience that surpassed 100,000. What began a few years back as a fringe festival for legit hackers has become ground zero for anyone interested in helping build the infrastructure of tomorrow's Internet. What's changed? A year and a half after the last f8, where the "like" button debuted, Facebook has increased its users 40% to 750 million and eMarketer estimates it will double revenues to an estimated $4.27 billion. Zuckerberg has become the Robert Moses of his generation, building out not just an operating system for the web or a way to organize it -- but the web itself. "Imagine expressing the story of your life," Zuckerberg explained. But it's not a given that the web belongs to Facebook.

Multiplayer Educational Video Games for Math, Science, Literacy and History Comprised of four engaging, multiplayer games with access to curriculum in both Math and Literacy, grades 3 – 9. Each game is designed with unique features to bring out distinct academic and strategic skills in students. Click here to view all content available in mathematics.Click here to view all content available in literacy. Meltdown is the DimensionU game that offers students a second chance when answering difficult questions, and rewards creative strategies to achieve victory. Swarm is DimensionU's team-based game that most strongly reinforces cooperation and collaboration between students to achieve a common goal Towerstorm is the DimensionU game that is best for working through the most curriculum in the shortest amount of time. Velocity is DimensionU's high-speed obstacle course that ensures players answer questions correctly in order to continue progressing through the race.

9 Laws of Consumer Affinity in the Digital Age Brian Solis is principal of Altimeter Group, a leading research-based advisory firm. Brian is also the author of The End of Business as Usual, which explains how to tap into today's biggest digital trends. Follow him @briansolis. Today, people have uninhibited access to platforms, channels and tools to express themselves at will. On a basic level, consumers need to feel that they are being heard, that action is taken on their behalf. The reality is that society and technology evolve faster than a brand’s ability to adapt. Today's biggest trends — the mobile web, social media, gamification, real-time — are changing the landscape for business, government, media and consumerism. Although this is the end of business as usual, it’s also the beginning of a new era of visibility. Connected consumers discover and communicate differently than their traditional consumer counterparts. To attract consumers and earn their loyalty, businesses must follow the “Laws of Attraction and Affinity.” 1.

Games based learning - Resources Last Updated:8 November, 2012Section:Resources Classroom games Welcome to the Games-based learning collection of resources. Here you will find a range of ready to use resources, adaptable resources and lesson plans/suggestions for playful approaches to learning across the curriculum, as well as for encouraging learners to become creators of their own games. Why not contribute your own ideas? In the news - Gove’s computer science revolution General Resources Find suggestions for using games effectively, for display materials and for cross-curricular learning opportunities Games and learning poster A great display resource from Futurelab that offers a range of suggestions for how games can be used to enhance learning through the curriculum, as well as for developing the skills needed for future game makers. Pupil name generator A fantastic name generator that can be used for games in class, as well as a multitude of other uses….. Games timeline Games-based learning analysis Design a game cover

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