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PRODUCTION ART - Model Sheets, Production Drawings & Others

PRODUCTION ART - Model Sheets, Production Drawings & Others
Pages Sweet Home PRODUCTION ART - Model Sheets, Production Drawings & Others Posted by: Nagy Péter Adam and Dog (2011, Short)Afro Samurai (2007) Akira (1988) Aladdin (1992)Allegro non troppo (1976)An American Tail (1986)Animal Farm (1954)AristoCats, The (1970)Atlantis - The Lost Empire (2001)Balto (1995)Bambi (1942)Batman (1992, TV Series)Beauty and the Beast (1991)Bedknobs and Broomsticks (1971)Bee Movie (2007)Beetlejuice (1989, TV Series)Black Cauldron, The (1985) Blood: The Last Vampire (2000)Bolt (2008)Brave (2012) Castle in the Sky (1986)Cats Don't Dance (1997)Chico & Rita (2010)Cinderella (1950)Cool World (1992)Coraline (2009)Corpse Bride (2005)Corto Maltese: La Cour secréte des Arcanes (2002)Cowboy Bebop (1998, TV Series)Croods, The (2013)Darkwing Duck (1991, TV Series)Despicable Me (2010)Dumbo (1941)Emperos's New Groove, The (2000)Enchanted (2009)Ernest et Célestine (2012)Fantasia 2000 (1999)Fantastic Mr. Email ThisBlogThis! 55 Comments: Juan Carlos Valdez said... 3/22/2011 4:43 am Related:  animation

Character Design 2: Primer What makes good character designs for animation? This is a difficult subject. The real answer is a talented character designer who understands character. No amount of abstract ingredients can make an artist into a designer if he doesn't have the gift. You can learn technical skills in art, but some talents are so rare that you just either have them or you don't. Not every great animator is a good designer. If, however you do have the rare gift of design, and you are an animator who understands character then you might be aided in having a discussion started. Design itself - in any medium requires purely an aesthetic sense of balance of pleasing shapes or forms. An architect doesn't set out to make a building that has a distinct funny personality. 1 Functional Form - construction:An animated cartoon character benefits the animator greatly if it has an understandable, mostly logical form. This giant is not really a design. Simplicity Can Be Moved Easily 2 Aesthetic Pleasing Balance Of Shapes

Micehell Ferri on Pinterest Log in Home Categories There’s more to see... Come take a look at what else is here! He used Pinterest to explore new campsites Join Pinterest to find all the things that inspire you. Oops! Sign Up or Creating an account means you’re okay with Pinterest's Terms of Service and Privacy Policy. Tell us about yourself Back Customize my signup experience using info from sites I’ve visited.Learn more Continue as a business billion Pins to explore seconds to sign up (free!) About Pinterest Blog Businesses Terms & Privacy Help iPhone App Android App Discover Pinterest: Gardening Travel Kids Weddings Humor Quotes DIY Design Animals Sitemap International Micehell Ferri Claire Hummel Micehell Ferri Johannes Helgeson Kekei Kotaki Jason Chan Christopher Stevens Joe Madureira/LeRoy Strauss character design digital paintings Animation resources resourceful environment inspiration Tribal Character Design Inspiration (HB) Illustration material studies Figure Drawing drawing Art Ceramics Children's books/illustrations pixel Masters

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Deja View: 11/09/13 Storyman Bill Peet drew these sketches of The Colonel, an Old English sheepdog, from the 1961 movie 101 Dalmatians. Most of the animation for this character was done by John Lounsbery, who must have been relieved to have gotten this assignment. After animating mostly serious and dramatic scenes for the previous film epic Sleeping Beauty, he again was given the opportunity to handle comic animation. When you look at Lounsbery's career, it's his eccentric characters who are the most memorable. The alligators in Dance of the Hours, some of the Mice in Cinderella, the crocodile in Peter Pan and Tony & Joe in Lady and the Tramp are just a few highlights. Below are a few of his oversized thumbnail drawings for the scene when the Colonel, after realizing that Pongo and Perdita are close by, tries to meet them half way. Over the years John didn't get to develop his "own" characters very often in the way Frank & Ollie or Milt did. So much life in these drawings.

Persona! The Art Of Shigenori Soejima I really hate to be that guy, but I think it's worth noting that though Mr. Soejima's work is very good, Atlus employs several other artists of repute who's work has been (arguably) more distinctive than what's showcased here. Of course, the games most widely played have been the ones drawn by Mr. Soejima, so maybe the market has spoken and these other guys really aren't as good (/elitist). But seriously. Take a look at this picture from Digital Devil Saga: SExpand Beyond the obvious grey with a splash of orange color scheme every character shares, notice the distinctive deadness to the eyes. Also, there could totally be a followup article just on the bestiary of the SMT franchise. Videos tutorias e dicas de Aaron Blaise É realmente sensacional como nos dias atuais a informação e o conhecimento podem ser livremente compartilhados. É o que o artista Aaron Blaise está fazendo com a ótima série de videos tutoriais e de dicas de desenho, pintura e animação. Aaron Blaise se formou em ilustração no Ringling College of Art. Trabalhou por 21 anos nos estúdios Disney, onde atuou como animador e supervisor de animação em produções como “The Rescuers Down Under”, “Beauty and the Beast”, “Aladdin”, “The Lion King”, “Pocahontas” e “Mulan”. Em 2003 foi co-director do filme “Brother Bear”, indicado ao Oscar na categoria melhor filme de animação. Com o site CreatureArtTeacher.com Blaise está se propondo a transmitir um pouco do que aprendeu nesses mais de 20 anos. Ah, os videos são todos em inglês. (More Time Lapse Drawing…Animation Expressions) (Aaron’s Art tips 12 – The Secret to Creating Clear Expressions) (Aaron’s Art Tips 5 – Finding the Gesture and Line of Action)

Sculpting a Maquette with Tony Cipriano: Part One I met Tony Cipriano in 1991 when we worked together on "Beauty and the Beast" at Walt Disney Feature Animation's studio in Florida. Tony had a most unusual path to WDFAF, which you can learn about in the videos below. Since then he's also earned credits on Disney's "Aladdin" , "Pocahontas" "The Hunchback of Notre Dame", Tarzan", Mulan", and "Brother Bear".Since 1997, Tony has been a freelance sculptor for the animation industry as well as for many toy, action figure and collectible figurine companies, including McFarlane Toys, Dark Horse Comics, Funko, Enesco, Mezco Toys, Sideshow Collectibles, Bowen Designs, DC Comics, Walt Disney Classics Collection, Toy Biz, Dreamworks Animation, Comedy Central, Hasbro, Cartoon Network, Warner Brothers Studio Stores, Scholastic, Matell, and Madison Square Garden. Tony's studio is in Long Island, N.Y., where he lives with his wife, three children, and three dogs. Sculpting Alfred E. Newman: from soup...to nut! This is the Chavant clay. Part Two:

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