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CODING FOR GOOD

CODING FOR GOOD

How To Pick a Good Domain Name That Doesn't Suck - Choosing a Good Domain Name Learn web development programming learn programming course London Codecademy Labs How Design Thinking Could Help Solve the Skills Gap | Education on GOOD This story is the final in a six part editorial series exploring the balance between student learning and job skills. We're asking leaders and thinkers in education and technology fields: Can America educate its way out of the skills gap? This series is brought to you by GOOD, with support from Apollo Group. Learn more about our efforts to bridge the skills gap at Coding for GOOD. What if I were to tell you that you could learn more about how to solve the skills gap from a dating site than from a quantitative international study? As a systems designer at IDEO, I'm always looking for innovative ways to go about understanding and framing problems. The first technique is using analogous illustrations as a source for critical problem solving. A second approach used by design thinkers that could help illuminate unconventional solutions to the skills gap is looking to extremes instead of the norm. The third technique takes into account the human experience.

Comment Path a changé ma vie sur les réseaux sociaux. J’utilise Path depuis quelques semaines maintenant. Il est peu dire que ce fut une grande découverte… Comme beaucoup d’early adopters, j’ai commencé à utiliser les réseaux sociaux en 2007. Avant cela j’avais l’habitude de bloguer. Lorsque Facebook a atteint son « tipping point » vers juin 2007, en tant que blogueur j’ai commencé à devenir schizophrène: « Devais-je continuer à poster des billets personnels sur mon blog? Devais-je plutôt utiliser Facebook pour cela? Aujourd’hui, 5 ans plus tard, je n’utilise pas moins de 10 réseaux sociaux. Path a été conçu pour la communication entre amis proches. La semaine dernière j’ai commencé à supprimer des amis sur les réseaux. Au sommet: Path via lequel je poste des contenus pour les amis proches. En conclusion Path est un outil formidable. Source : Michel Levy-Provençal – Mikiane – Google+ – How « Path » has changed my life on the Internet.

Online Flashcards Minecraft-ish WebGL Demo Makes You Wonder What's Possible in HTML5 - HTML5 Grind Minecraft is the breakout indie game that combined simple game mechanics with an immersive, 3D sandbox experience. A WebGL demo shows that such an experience can be made possible in the browser. In what is 850 lines of JavaScript combined with three.js, a leading WebGL library, visualization hacker AlteredQualia has recreated the basic Minecraft experience in the browser. There’s no interaction — no mining, monsters, or cute pigs or sheep — but you’re able to fly around using the W, A, S and D keys and by left- and right-clicking the mouse. Even though WebGL might not achieve the same performance and beauty of games such as Halo or StarCraft, focusing on game mechanics can make even the simplest demo fun. See: The demo.

Infographic: The Intricate Anatomy of UX Design We toss around the term “user experience” (UX) a lot, mostly as a shorthand for something like “where industrial design meets interface design.” But to be perfectly honest, that tendency does this branch of design very little justice. The Disciplines of User Experience Design is a mega Venn diagram by Dan Saffer (given a pretty makeover by Thomas Gläser) that explores all of the overlap between UX and other fields of design. You’ll see UX’s overlap with architecture, human factors, sound design, and computer science--and you’ll also see its sweet spot, interaction design, with user interface and all of its tentacles at its heart. To be fair, it’s impossible to present a thesis on design like this without inviting the Internet masses to scrutinize its organization. But to critique a piece like this is to ungratefully overlook its utility: Don’t see this as the only road map for the entire UX design industry, but a postulation as to why it’s so darned complicated to nail good UX.

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