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[V1.5] GLSL Shaders (AA, DoF, Waving Wheat and More)

[V1.5] GLSL Shaders (AA, DoF, Waving Wheat and More)
Works with 1.3.1 (Be sure to download the newest installer!) Do not post questions here about your problems if you haven't read this post and haven't checked out the wiki. If you ask a stupid question, I will give you a stupid answer. I don't expect you to know everything about this mod or Java or GLSL but I expect you to use common sense. The heart this mod simply sets up custom GLSL shaders for rendering in a flexible deferred shading pipeline. Check it out! Even if depth-of-field isn't for you, there are endless possibilities with GLSL shaders. Waving wheat, world curvature, and toon shader (video by Yourself): Parallax occlusion and specular mapping: These videos were made with a previous version of this mod. The new version of the mod does not yet include anti-aliasing options. The mod works nicely with most other mods (including Optifine). The download contains a graphical installer. Back up minecraft.jar before installing this mod. Dynamic Shadows Known Issues: Disclaimer Quote Contact: Related:  various minecraft mods

Pixelated - A Minecraft Story Hello, my name is Aaron, and I write Minecraft Stories. This is my first story I am posting on the Forums, with more to come. Alright, here goes: Chapter 1: A Strange New Land I awoke in a strange land. “Hello.” Then, I revisited what Alexis had said, “Wait, you can punch trees?” I stopped when I had about… well, a lot of planks, and they were magically stored in this watch thing. We were inside our shelter, no light, no windows. Chapter 2: The Next Morning The next morning, I awoke to a zombie, dead, in the middle of our house. I replied, “Ok…” and I helped her toss it outside our house. Also, Alexis was panting. “Whatcha doing?” She placed it outside, and we went inside. Chapter 3: The Expansion The next morning, the pig was dead, in the bag. We went outside, and began walking to a pond outside our home. I hit Recipes, and found a recipe for a shovel and a pick. She awoke when I was moving my bed. She was astounded. Chapter 4: I Hate Furnaces “Hello? “FIRE!” “Great…” she said.

Minema 1.32 - The recorder for jerk-free movies - now with sound! This mod allows you to record fluid movies in Minecraft, even if the video recording itself isn't.\nThis is made possible by a temporary modification of the game timer that ensures a constant game time passed between each frame, disabling any synchronization with the actual time.\nIn other words: performance doesn't matter for fluid videos anymore! Technically, it can be compared with the startmovie command in Source engine or the fixed_time_step variable in CryEngine. Here's a great introduction video by loook: And Yogscast's review with more examples how to use Minema with other mods: With this mod, you can easily record ridiculously complex scenes, like 32000 eggs and arrows spawned simultaneously at one point with random velocity: If you always wanted to know how it looks like when you flood your world with thousands of creepers, take a look at this: More videos: Spoiler: Another video with additional optimizations to render extremely memory/CPU intensive TNT explosions: Changelog2.0-beta3:

The Book of the Nether [Chapter 11 completed!] Chapter 10: A Fiery Night There was silence as the six friends stood at the gate, the light from its frame extinguished. Complete silence, because all of them knew that nothing could be done about it. "Well, guys," Chris spoke up, turning around to face the crimson landscape, "That sucks." "Pardon my French, Chris," Vladimir interjected forcibly, turning on his friend, "but no ­! "I am trying to have us keep calm, Vlad," Chris spoke slowly, annunciating clearly. "Focus on what?" Chris sighed and looked at his friend. Vladimir shook his head, and again looked at the frame of the gate, standing innocently in the center of the cave. Steel got up from the wall he was leaning on, and took some dirt from his bag. Flint bounded up to his brother, tapping him on his head. "Well," Chris said, snickering, "I guess the Nether Exploratory Crew is a go!" Vladimir groaned, walking past Chris and giving him a pained expression. "Hey, guys! "Er, why is it glowing?" "What's up, Flint?" "But, daddy!"

2.5]Sonic Ether's Unbelievable Shaders (GLSL Shaders, Dynamic Shadows, More!) Sonic Ether's Unbelievable Shaders [compatibile with MC 1.7.2] Please read this entire post before attempting an install or posting about a bug. Development news is posted on my Facebook page: This thread is the home for the latest version of the GLSL Shaders Mod and for Sonic Ether's Unbelievable Shaders to be used with the GLSL Shaders Mod. Screenshots! Volumetric clouds (work-in-progress effect coming soon!) Chroma Hills resource pack recommended! More Chroma Hills screenshots! About The GLSL Shaders Mod adds a deferred shading pipeline to Minecraft's rendering system which allows for custom shaders to be used with Minecraft. You need to install this mod to use my shaderpack! Downloads Shaders Mod for use with Minecraft 1.7.2 or newer Older versions See karyonix's thread for older versions. How to Install Visit karyonix's thread for details on how to install the GLSL Shaders Mod. Setup (PLEASE READ) To use a shaderpack, follow these instructions. 1. 2. 3. 4. or 5.

7.3] Hippoplatimus's Mods - Paint Mod (now with ModLoader!) You may be interested in my Mod Manager to easily manage your mods. Thanks to Samkio & Torrent for this video. Here's a giant painting, created by samalot. The paint mod allows you to craft paintbrushes which you can then use to paint on most blocks. You can color the paintbrush by putting it in a crafting table with any dye. You can also make a paint chipper, which acts like an eraser. You can wash paint off using water (or lava). Detail brushes can be crafted by using a feather instead of a wool block. If you want to rinse a brush off, so that it can be dyed a different color, throw the brush in a body of water. Downloads If you need help installing, you can check out this video, made by Wolv21.Download ( for Server ( (regular)-Download for Server (regular) Installation For the first download, simply install the contents of "Put in JAR" into minecraft.jar (remember to delete META-INF). For the server download, install the files into minecraft_server.jar.

2.5] OptiFine HD_B2 (FPS Boost, HD Textures, AA, AF and much more) HD Textures Minecraft 1.5 and above comes with general support for HD textures. OptiFine fixes many bugs, adds support for new features and fixes the performance of larger texture packs. Custom Animations Minecraft 1.5 and above supports animations for blocks and items (info). To create a custom animation for any texture in the game create a ".properties" file in the anim/ folder of your texture pack. from=/anim/mypainting.pngto=/art/kz.pngx=0y=0w=16h=16 - "from" is the location of the custom animation. - "to" is the texture you wish to animate. - "x, y, w, h" are the coordinates of the rectangular area of the destination texture. The source texture should be a vertical strip of separate frames. Each custom animation may specify its animation speed and frame order. tile.X=Yduration.X=Z X starts at 0 and represents the order you want frames to display in. tile.0=0tile.1=1tile.2=2duration.2=5tile.3=1tile.4=0 width. For example, to specify the widths of capital A, B, and C, you might use

∆SpiderCraft!! [30 Slot!:PvP:Admin needed:Factions:iConomy]∆ Ign: sem785 Age: 16 soon to be 17 Do you think you could create some cool things to this server? I can create dungeons, castles, the casual stuff. Do you think you could spend some time on this server and even tell some other people about this? .

2.5/12w19a] TooManyItems in-game invedit *May 10* Marglyph's TooManyItems Create and enchant items in-game, including mod items. Save and load entire inventories. TL;DR common issues: Not all features work in MP, and you need permissions. Copyright: All of TooManyItems except for the small portion excerpted from the original Minecraft game is copyright 2011-2013 Marglyph. Downloads The following links have ads on them to provide some support for modding Minecraft. Non-Forge: Please refer to these jar mod installation instructions, or to your launcher's instructions if you are using a launcher. Forge: Place the TMI jar into your mods/ or mods/<version> folder. * Sorry for slow updates, they will speed up soon * For 1.7.6 non-Forge versionFor 1.7.5 non-Forge versionFor 1.7.4 non-Forge version (2014_01_13 updated!) (Note: 1.6.4 version has a problem with the newest Forge that did not exist with the original 1.6.4 Forge release. Pre-1.6 These are all jar mods. Update log 2014-04-08 -- 1.7.6 is up 2014-02-27 -- 1.7.5 Up Spoiler: Troubleshooting

Board Message Once apon a time, minecraft was a happy place, with limited maps and rana and humans runing freely around. But one day, it all went bad... The rana decided to take over this paradise with the help of there leader DOCK. Of course our great lord NOTCH had DOCK banished along with the ranas, and they were never seen for years. When alpha was implemented, DOCK secretly convinced NOTCH to make chickens. DOCK, in his mortal form, was the herobrine. So, yes the chickens are not the masterminds behind this cult. To overcome their master, DOCK, and have the world for themselves.

2.5] SDK's Mods [v1] *Apr 4 ModLoaderMP Only* Problem: java.lang.NoClassDefFoundError: SdkInventoryPlayer Explanation: I forgot to include that class in anything but the full download. Solution: Redownload, I added them in. Problem: java.lang.NoSuchMethodError: ModLoaderMp.RegisterNetClientHandlerEntity(Ljava/lang/Class;ZI)V Explanation: Outdated ModLoaderMP version. Problem: When you try to run the server, you get an "Error loading ModLoader config." Problem: mod_*.properties is corrupt. Problem: Minecraft runs fine but nothing from the mod can be crafted. Problem: java.lang.NoClassDefFoundError: BaseModMp or java.lang.ClassNotFoundException: BaseModMp Explanation: ModLoaderMP isn't installed. Problem: SomePath\ Explanation: The .properties file is in the wrong place. Problem: Exception in thread "main" java.lang.SecurityException: SHA1 digest error. Problem: When you try to run the modded client/server, you get a

New Mod: In the Colonial Era...(NPC Poll 4DR) No, It Isn't Done Yet. Stop Asking for a Link. There is None. Do not post asking when it will be out. 'D if you do so. WHAT is it? Unison! Unite the people! Trade Perhaps you decide to pursue the trail of wealth! Mining Or maybe you decide that the time has come to show the world what your workforce is capable of! Hostile Mobs Revenge has come! Destruction The time has come to war! Culture Bring honor to your village and let its name be known throughout the extensive world of Minecraft! Go On... How do I get a Colony of my own? First, you have to settle somewhere and build your own house. NPCs that wander around are the Villager NPCs: Villager Description : Those rare little people you see as you walk in the forest, the ones with no official place to call home, they may be recruited by the bandit camps, other villages or your own. They are the initial colonists with no real profession, a hole ready to be filled in with whatever you desire. -Needs to know how to move in all directions Anything! 1.

[V1.2.5] Risugami's Mods - Everything Updated. Everything updated for 1.6.2. The mods directory will now be located in the same directory as minecraft jar, unless the default game directory is changed, where it will act like it had on older versions. Read this entire post. All of it. Modding now has its own IRC channel on, #risucraft. Disclaimer: These mods require altering minecraft.jar, and SMP may not work with these mods installed. Frequently Asked Questions Q: What is ModLoader? Q: Where is ModLoader? Q: How do I install ModLoader? Q: Why did you link me that image? Q: Why does my game freeze on the loading screen? Q: Why does my game black screen? Q: Do these mods work with [older version]? Q: The AudioMod description hurt my head, is there some kind of readme that explains it in better detail? Q: How come 7z throws out "Not implemented" OR WinRAR gives me an error when I try to add stuff to the jar? Q: How do I uninstall the mods? Q: What does input == null mean? Q: java.lang.NoClassDefFoundError: ...? "id": "1.6.2", to Where

7.3] The Wolfestone Mod! [V1.1] - NETHER UPDATE! CORRUPT WOLFESTONE ORE, TOOLS, ARMOR, WEAPONS, WOLFE TNT, AND NEW BOWS AND ARROWS!! The Wolfestone Mod! This is a mod dedicated to Jonathanwolfe038 who is an awesome youtuber who makes really funny and exciting minecraft and other let's play videos. Make sure to check out and subscribe to his youtube channel: Jonathanwolfe038 Or check him out on the minecraftforums: Jonathanwolfe038. Check out my YouTube channel: gelikman! Follow me on twitter to get the most recent updates about the Wolfestone Mod, and other future planned things: jbond98. Download The Wolfestone Mod Update 1.3.2 that you all have been waiting for is almost at release. Wolfelandia Update! Features: This mod adds a new ore with many craftables, new plants, armor, tools, and much much more! Brief Block and Item Specs: Wolfestone Ore- Only mineable with a Diamond Pickaxe, Generates at level 16 and below, it gives off a lite glow to make it easier to spot in dark caves, about as (maybe a little bit more) rare as Diamond Ore. Wolfestone Ore This is Wolfestone Ore! Well... Wolfestone Aha! Wolfestone Block Wolfe TNT

(32x,16x)(1.2.5) Dokucraft, The Saga Continues. Yeah I'd like to join in on this. I'm not 100% great at doing texturework, but I'm working on the Iron Armor at the moment. I spent a good 1-2hrs last night studying Doku's techniques, (Which is mainly lighting) and I believe I've got it down pretty good. Here's a screenshot of what I have so far, and it isn't much, but any suggestions/critique is welcome. There's some adjusting that needs to be done on it, example: the eyeholes need to be moved up by a pixel, and I need to trim the faceplate "Cheekbones" back a bit farther. (EDIT: I'd love to add that, you can use Doku's original tiles as a color palette/template. [Edit: It'll be easier if the textures that people do work on are in the base "Light" pack first, and the "High" and "Dark" packs come later, since they either only change color or contrast, or add in a small detail.