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Bundling and Minification

Bundling and Minification
Bundling and minification are two techniques you can use in ASP.NET 4.5 to improve request load time. Bundling and minification improves load time by reducing the number of requests to the server and reducing the size of requested assets (such as CSS and JavaScript.) Most of the current major browsers limit the number of simultaneous connections per each hostname to six. That means that while six requests are being processed, additional requests for assets on a host will be queued by the browser. In the image below, the IE F12 developer tools network tabs shows the timing for assets required by the About view of a sample application. The gray bars show the time the request is queued by the browser waiting on the six connection limit. The preceding image shows the Start event, which gives the time the request was queued because of the browser limit the number of simultaneous connections. Bundling Minification After minification, the function is reduced to the following: Using a CDN <!

MiniProfiler Using Asynchronous Methods in ASP.NET MVC 4 How Requests Are Processed by the Thread Pool On the web server, the .NET Framework maintains a pool of threads that are used to service ASP.NET requests. When a request arrives, a thread from the pool is dispatched to process that request. If the request is processed synchronously, the thread that processes the request is busy while the request is being processed, and that thread cannot service another request. This might not be a problem, because the thread pool can be made large enough to accommodate many busy threads. Processing Asynchronous Requests In web applications that sees a large number of concurrent requests at start-up or has a bursty load (where concurrency increases suddenly), making these web service calls asynchronous will increase the responsiveness of your application. Choosing Synchronous or Asynchronous Action Methods This section lists guidelines for when to use synchronous or asynchronous action methods. The Sample Application The Gizmos Synchronous Action Method

Grand Prix Racing Online ¡Asciende a la clase Amateur, y podrás formar tu propio equipo! Ficha a otros managers compañeros que se unirán a tu equipo, diseña tu propio livery de equipo, y trabaja junto a ellos para buscar una victoria en el campeonato o copa por equipos! ¡Conéctate todos los martes y viernes a las 20:00 HCE para ver los eventos de la carrera EN VIVO! ¿Tu estrategia te llevará a una merecida victoria, o a chocar contra una pared? Entérate mientras chateas con el resto de tus rivales en vivo... ¡Busca el mercado de pilotos para encontrar al próximo Senna o Schumacher, que subirán al coche y darán resultados inmediatos - o quizás entrena a un novato para subir a lo más alto y convertirlo en un Campeón Mundial! Mejora tu coche, entrena a tu piloto y equipo, firma contratos con neumáticos, y compra nuevos edificios - pero maneja todo esto con un presupuesto limitado y evita endeudarte y arruinar tu temporada...

Model View ViewModel MVVM facilitates a clear separation of the development of the graphical user interface (either as markup language or GUI code) from the development of the business logic or back end logic known as the model (also known as the data model to distinguish it from the view model). The view model of MVVM is a value converter[5] meaning that the view model is responsible for exposing the data objects from the model in such a way that those objects are easily managed and consumed. In this respect, the view model is more model than view, and handles most if not all of the view’s display logic (though the demarcation between what functions are handled by which layer is a subject of ongoing discussion[6] and exploration). History[edit] Microsoft MVP Josh Smith reported[7] that "In 2005, John Gossman, currently one of the WPF and Silverlight Architects at Microsoft, unveiled the Model-View-ViewModel (MVVM) pattern on his blog. Pattern description[edit] Elements of the MVVM pattern include:

Node.js Is Big, And Still Getting Bigger Chances are if you think Walmart.com or LinkedIn is running smoothly, it’s thanks to Node.js, a server-side JavaScript development framework that is currently powering everything from the biggest websites to tiny microcontrollers. See also: What You Need To Know About Node.js Only a few years old, Node.js is quickly winning the hearts and minds of developers and the companies they work for. Shortly after application programming interfaces (APIs)—bits of code that let different software applications communicate—became popular and useful, companies sometimes found it sometimes difficult to manage them flexibly and to keep complex networks of applications working smoothly. The result was frequent website crashes and breakdowns. Node.js Expands Its Territory To help extend its reach into more Internet server and cloud computing environments, Joyent this week expanded its support for Node.js to nearly every operating system and infrastructure framework broadly available.

Releases the PixelCore ASP.NET MVC Library | PixelMEDIA We have been using ASP.NET MVC for several years now, and have found it to be a good improvement over the original ASP.NET Webforms platform. Over multiple projects, we have added our own internal libraries that offer commonly needed functionality, time-saving utilities, and missing functions/overloads from the ASP.NET MVC framework. We are now releasing those libraries under the name “PixelCore”. It is hosted on GitHub at Who is it for? PixelCore is a good foundation for any software development organization looking to start using ASP.NET MVC but lacking an internal code library of their own, or wanting to supplement their existing library with more functions. What are the licensing terms? We’ve released the project under the permissive MIT License, which will allow you to use it however you see fit. What’s in the box? Some of the most useful features include: EmailTemplateProvider – Supports using Razor templates for system-generated emails.

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