Wood Grain Drawing vector wood grain effect is pretty simple in Adobe Illustrator. Here is a quick Illustrator tutorial to create wood grain effect using the warp tools in illustrator. After this tutorial, you will be able to draw nice vector wood textures. 1. Select the Rectangle Tool, and draw a thin rectangle. 2. Select all the rows of stripes then go to Object>Transform>Transform Each. 3. Double click the Warp Tool and use the settings below. 4. Next we select the Twirl Tool. 4. Using the Pucker Tool, with the setting above. 4. To make the stripes thinner, I select all the stripes and squash it using the Transform Tool. 5. Select all the wood grain and fill it with dark brown. Heres the final wood texture. Extra Tip: Applying the pucker effect above areas which has the twirl effect will give it a more natural look. [The article is for Basic Members only. Related Articles Get up to 35 free images from BigstockComplimentary video clips on Bigstock.Get up to 35 videos in a week. Hi.
Amazing Textures - High resolution textures for 3D modelling 60 Impressive Free High Resolution Textures and Backgrounds I’m passionate about textures. I’ve already published some compilations, such as 30 free paper backgrounds and textures at my Creative Closeup blog and 10 grunge, rusty and dirty tileable textures at this site. Now it is time for a new roundup of incredibly cool high resolution textures. These textures belong to different authors. All of them can be used in commercial projects, but it is safer to check the term of use of each texture before doing so. There’s an interesting book called Crumble, Crackle, Burn: 120 Stunning Textures for Design and Illustration that comes with 120 high resolution textures on a bundled DVD. There’s an amazing Photoshop plugin, FilterForge plugin, that lets you create your own textures plugins without coding a single line. And if you want to know how to create some textures yourself, you should check the Textures and Backgrounds Tutorials section of this site. The following images are a small and partial preview of the complete texture.
Vector Valley | Valley of Vector Resources Create A Wood Grain Texture In Illustrator Last up for Vectip’s Texture Week is wood grain. The steps for this technique are very similar to the previous Brushed Metal Texture tutorial. It uses the same Graphic Pen effect but stretched a little more. It also uses the Warp Tool and Twirl Tool. Also like the other texture tutorials, this technique is easy and applicable in logos, icons, interfaces or pretty much anything. Notes This tutorial was created with Illustrator CS3. Keyboard shortcuts are displayed in orange. ⌘ is displayed for the Command key (mac), with the Ctrl key being the Windows equivalent (not displayed). Rectangles Create a 5 inch by 5 inch rectangle with the Rectangle Tool (m). Next Copy (⌘c) the rectangle and Paste In Front (⌘f). Texture Select the smaller rectangle and go Effect > Sketch > Graphic Pen. Stroke Length = 15Light/Dark Balance = 2Stroke Direction = Vertical Trace and Expand With the texture selected go Object > Expand Appearance. I like to save a preset in the Tracing Options. Transform and Color Warp Tool
Work Log by Kevin Beason Bunny model available here. Ajax bust available here (thanks jotero!). Bunny scene was under 3 hours, Ajax scene was 8 hours. The Cubo prism model is available here. For comparison, here is a proper rendering by luxrender. Dispersion in the glass is computed using Cauchy’s equation with dense flint glass (SF10) coefficients. With this spectral filtering I have to take more samples to eliminate the chromatic noise, but the result is consistent with the non-spectral result, provided there is no wavelength dependent reflection such as dispersion. Finally, the cubo prism image and the last batch of sphere BRDF tests use subpixel sampling (similar to what’s done in smallpt).
Freebie Roundup: 12 Places To Download Free Textures | BittBox If our freebies have benefited you personally or have helped you earn a profit please consider donating via paypal. Donate Now I’ve only been making textures for a while now, but everyone seems to love them. I know I can’t ever get enough textures either. So I’ve been surfing and made a list of sites that offer free textures to download. 1. 2. 3. 4. 2Textured 5. Oddly enough, this site doesn’t have a logo ;o 6. 7. Click on the categories on the right. 8. 9. 10. Another site with no logo. 11. 12. Scroll down to see the textures About Jay Hilgert Formally trained at Oklahoma State, Jay Hilgert is a graphic and web designer, font designer (Link), software developer (Brush Pilot™), and the founder of BittBox. If our freebies have benefited you personally or have helped you earn a profit please consider donating via paypal.
25 Fantastic Vector Portraits When most people think to create a portrait, Illustrator isn't the first program that comes to mind. Photoshop, sure. Pencil and paper, definitely. Even paints or collage seem obvious. But Illustrator? The truth is, though, some truly fantastic portraits have been created in Illustrator and other vector art programs. Vector Portraits Portrait by oddhouse Self Portrait April 09 by j3concepts Self Portrait Number Something by verucasalt82 Female Portrait by mftalon Illustrator Portrait by KrisCynical Self Portrait for ID by Un-divine School Portrait by whmurai Description or analysis of the image, product, etc., if necessary Portrait by Alexxxx1 Vector Portrait by J-Ro-20 Utopian. by belldandies The Royal Portrait Part Deux by ArtistHazzard Portrait by CQcat Self Portrait II by PhunkyVenom Self Portrait KDLIG by K-A-D-L adrianaLima by cd-marcus Stephanie by verucasalt82 Ewa by lafor Self-portrait by heloisabrites Portrait of Kanon by DigitalImpulses Green by exit82 Ilona by MARiKaArt Vector Portrait by naunet
Start-up guide for FLARToolkit Required - Adobe Flash CS3 or later - FLARToolKit - Papervision3D (rev. 817 or later) - Webcam - Printed marker & marker data Download - source of FLARToolKit Let's get started! If you are familiar using Papervision3D, this FLARToolKit will be easy to control. Sample source code You ONLY need to understand how SimpleCube.as works. line 24: Initialize FLARToolKit. line 27: Once init call is successfully over, this function is called. line 30, 31: These codes discriminate how the marker works fine or not. line 32: As I discribed above, Papervision3D and FLARToolKit have an opposite coordinate system. line 33: Papervision3D normally "addChild" Scene3D, FLARToolKit needs to "addChild" a special node as it controls 3D object following the marker. line 44, 45: Now let's play with "Pink Cube" on the marker. line 46: The Cube is based on the center/core(=zero point). Now the time to play FLARToolKit! Here we go! see? See, this is easy!!
Metal and Rust - free Textures Download | Dr. Web Magazin Downloads Feel free to use these textures for any project, personal or professional. Click thumbnail and use your mouse to “save image as…” Metal collar of an old sea mine (out of order) – HiRes Image (4000*3000 Pixel) 2.2 MB A old painted and rusted buoy at Heringsdorf – 1 – (Usedom/Germany) – HiRes Image (4000*3000 Pixel) 2.1 MB A old painted and rusted buoy at Heringsdorf – 2- (Usedom/Germany) – HiRes Image (4000*3000 Pixel) 2.7 MB A old painted and rusted buoy at Heringsdorf – 3 -(Usedom/Germany) – HiRes Image (4000*3000 Pixel) 2.6 MB A old painted and rusted buoy at Heringsdorf- 4 – (Usedom/Germany) – HiRes Image (4000*3000 Pixel) 2.3 MB Rusty lamppost with remnants of paint – HiRes Image (4000*3000 Pixel) 3.5 MB Metal railing – HiRes Image (4000*3000 Pixel) 3.4 MB Container – HiRes Image (4000*3000 Pixel) 3.5 MB This is a shot from a metal plate of an old gravestone (Germany WW1) – Macro Picture – HiRes Image (4000*3000 Pixel) 3.3 MB Rotten Lamppost 1 – Macro Picture. Rust Rusty Iron Wall
Spectacular image galleries made simple. Pane - a ray tracer by Kevin Beason This is the project page for Pane, a physically based renderer (global illumination ray tracer). Pane is a work in progress. See below for the latest images. Basic features are: Photon mapping and Monte-Carlo path tracing Reads Inventor / VRML 1.0 files Octree-R ray-triangle intersection acceleration HDR Image based lighting, depth of field, irradiance caching, glare, bump-mapping, texture-mapping, animation support, etc. Contents Acknowledgements Thank you: David Banks my graduate advisor and mentor, for teaching and support Josh Grant for the original idea of using Inventor to read the scene file. I would also like to thank the following students at other universities who have also implemented Photon Mapping, and whose websites were inspiring: Other inspiring renderers: Features implemented so far Download Source code Images Below are images rendered with Pane, in reverse chronological order. Don't forget to look at more images on Page 2. Bibliography James Arvo. D. Per H. I. Andrew S. A. T. G.