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M that learning!

M that learning!
How long has it been since you heard the term “m-learning “ for the first time? Well, in my case it was in 2010. Not long ago, right? As a matter of fact, that might be true for you, too! But how much of your time have you actually dedicated to learning more about m-learning and how it is affecting the way we teach today? I am a huge educational technology enthusiast and I would like to share some of my reflections and discoveries upon this theme based on events I have attended and books and articles I have recently read.

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Results on ReadWriteThink Find content from Thinkfinity Partners using a visual bookmarking and sharing tool. More Your students can save their work with Student Interactives. More eltchat [licensed for non-commercial use only] / How do you use mobile devices in the classroom Tips, apps, best practices ELT Chat Summary - 30th April How do you use mobile devices in the classroom? Tips, apps & best practices Introduction Mobile Learning Today we had the opportunity to present at the Discovery Education Day of Discovery Conference. We explored techniques for building a mobile learning environment and ways to use digital media in creating content on the iPad. It was exciting to demonstrate how digital media and web 2.0 tools remove boundaries and promote academic achievement for ELLs. The iPad and other tablet computers can support the use of Discovery Education streaming and allow ELLs to access academic content in a whole new way. We enjoyed engaging with those educators working hard with ELLs and all struggling learners.

Crowdsourcing your organization strategy, what’s to appreciate? Every instrument has a role greater than just a part of the whole. Crowdsourcing relies on people to participate in a meaningful process as potential partners. In crowdsourcing people who were formally known as the customer now become the collaborator. The power of collective collaboration can not only drive product innovation, but leveraged for decades to build organization strategy. Where most organization strategic plan process finds more in common with Moses’ descent from the mountain, crowdsourcing, itself, is an open call; and an open call to, an often-undefined group. Lesson Plan Models ASSURE Model (written by Jennifer Nelson) Overview Developed by Sharon E. Smaldino, James D. Russell, Robert Heinich, and Michael Molenda The ASSURE model is an ISD ( Instructional Systems Design ) process that is designed to integrate technology and media into the teaching and learning environment.

 Archive  I wanted to take a closer look at the iPad Evaluation I previously blogged about in Evaluating Apps with Transformative Use in Mind. The section of Content and Components deserved a closer look and explanation. You can download the PDF file of the iPad App Evaluation for the Classroom with the following sections of evaluation included: ConsiderationsContent & ComponentsLogisticsFluencySubstitution vs Transformation Model (based on SAMR model of Ruben Puentedura and Alan November‘s work)Evidence of Learning (based on conversation with Stephen Wilmarth) After looking at iPad apps through the lens of Gardner’s Multiple Intelligences, November’s Digital Learning Farm, 21st century Upgrades, let’s take a closer look at the content and components of these apps.

mlearning Teaching with mobile devices: FAQs [part 1] Apr 14th, 2014 Tweet There is a good reason for my 3 month blogging hiatus. Design Thinking: Lessons for the Classroom The Design Thinking Process While design thinking has its roots in the innovation/design sector, the process itself can be used anywhere. Indeed, it is a great tool for teaching 21st century skills, as participants must solve problems by finding and sorting through information, collaborating with others, and iterating their solutions based on real world, authentic experience and feedback. (It is also a great tool to develop and run a school, but that's a different post for a different day.) I had the good fortune to participate in a collaborative workshop at the Big Ideas Fest, where we practiced design thinking with about 12 other educators over a three-day period.

Resources for short courses Onestopenglish is packed with hundreds of bright ideas for your short course, holiday or summer school programme. Take the stress out of preparing for each new set of students with this list of resources that's guaranteed to keep things fun, active and interesting! We've picked out a selection of resources that we think are perfect for engaging students over a short or intensive English programme. If you're not already a Staff Room member, we've included a sneak preview of our subscription resources. Listening skills | Young learners | Teenagers | CLIL | Skills | Culture | Grammar and vocabulary | News lessons | Teaching with minimal resources Listening skills

Learning to Go! Learning to Go is a collection of lesson plans and tips for teachers wishing to incorporate mobile devices, phones or BYOT (Bring Your Own Technology) into their teaching. Written by the unstoppable Shelly Sanchez, this promises to be a very practical and useful guide for teachers interested in edtech. But perhaps most interesting of all is the design of the book.

mobile learning With the growth in interest in mobile and handheld learning, I thought I’d investigate one of the many new Web 2.0 type start ups that are offering free (at the moment at least) services for setting up websites and web based communities to be accessed on mobile phones and other mobile devices. The one I’ve started with is a service called Winksite. On the home page of their website the company claims that, “Winksite makes it easy to publish mobile websites and communities that can be viewed worldwide on any phone.” So I thought I would try to set up my own site as an extension of this blog.What’s good about itI was actually quite impressed at just how easy it is and at the number of features on offer. Once you have registered, Winksite offers users the opportunity to set up as many as 5 websites for mobile devices.

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