99 Brain Blasting Cinema 4D Tutorials! Do I have a gift for outdoing myself or what? That's right, you guys have been begging for this since the last C4D roundup....but be careful what you wish for, cuz now this megalithic, earth shatteringly gargantuan list of 99 Cinema 4D tutorials is here to end life as we know it!!. Yep...this is the biggest roundup ever to be published on CGtuts+, and it's all Cinema 4d baby!.. Hand Modeling in 3d Your hand model should look like the below pictures, please check in all viewports Finally our hand model has finished, now you can clean the topology. Check your model and remove the triangle polys and try to make them quad. It is important to make a quad poly because a triangle looks so messy as you can see in your model.Here is the final modeled hand. I cleared all the triangles.
How To Create Amazing 3D Type If you love typography like I do, you are always looking for a new way to funk out your type – just to make it look a little different than the rest. 3ds Max has some amazing and creative ways to make your type look absolutely beautiful! In this tutorial I will show you how to extrude text, tweak it out, manipulate the mesh, and then exporting it out to Photoshop to add in some extra elements. Hope you enjoy it! About Time: 1-2 HoursSoftware Required: Photoshop CS3+, 3ds Max 2009 + (Don’t have 3ds Max? Drawings Come to Life, 3D Art by Ramon Bruin Ramon Bruin is a 31-year-old talented freelance artist, who graduated at the Airbrush Academie in the Netherlands. He is mostly a self-taught artist. Besides a great passion for airbrush, he also draws and paints.
3DSMAX Tutorials, Maya Tutorials, Cinema4D Tutorials, Photoshop Tutorials, ZBrush Tutorials, Blender Tutorials, Mudbox Tutorials Now, all these maps have to go somewhere. Having a videogame Art background, I'm not by any stretch of the imagination an authority on complex shader networks, so I wont be writing anything up in detail. Very roughly ( and obviously ) speaking, in the Hypershade create a blinn shader, slot the colour map into the colour channel, the bump into the bump, and the spec into the specular colour. The Ultimate Collection of 3DS Max Tutorials Thinking of producing a cool 3D model or animation? It could be a simple task if you apply the right 3D animation rendering and modeling software and practice the right tutorial. Speaking of 3D software, 3DS Max is one of the comprehensive 3D modeling, rendering, and 3D animation software which used by most of the game developers, visual effects artists and design visualization specialists. There are countless ways that 3DS Max can be used and fortunately there is plenty of useful 3DS Max tutorials out there to enable artists and designers to more quickly ramp up for production. If you’re searching high and low to master 3DS Max, here’s what we’ve collected for you.
20 Tutorials for Learning Digital Painting Techniques I’ve always loved browsing the insanely detailed and realistic artwork created by digitally painting in Photoshop, so this year I’m planning on setting aside some time to learn the basics myself. I’ve read through numerous online tutorials and have hand picked the best to share with you today. All the tutorials showcased in this post describe the step by step process and offer useful tips to help you get started with the art of digital painting. Despite being an extremely popular subject it’s pretty difficult finding guides or tutorials that actually explain the process in detail. There’s stacks of ‘speed painting’ videos you can watch in awe, but they don’t really offer any tips or advice. There’s also plenty of design process explanations, but most seem to be aimed at advanced artists and often resemble the image above, where the design goes from a rough sketch to the completed piece in just a couple of steps!
Making of Starfish Making of Starfish by Tom Hankins at Colorbleed Studios Video demonstrates how Tom Hankins (Colorbleed Studios) goes about creating an Starfish using Maya, Zbrush, V-ray and Fusion. also check: Making of Autumn Scene by Tom Hankins Making of, Maya, Zbrush, V-ray, Fusion, Autodesk Maya, Making of Starfish by Tom Hankins, Making of Starfish by Colorbleed Studios, Making of CGI Starfish, Making of 3d Starfish, 3d, 3d modeling, Maya Tutorials, Maya modeling Tutorials, Modeling Tutorial, Zbrush Modeling Tutorial, vray, Vray tutorial, Vray free tutorial, Autodesk Maya Vray Render, vray render, Fusion, CGI, computer graphics, 3d Scene, 3D scenes, light and shade your 3D scenes, rendering, lighting,maya free tutorial, maya video tutorial, free Tutorial, free tutorials, Mari, Photoshop, Adobe Photoshop, 3d Starfish,
Realistic face modeling by PhungDinhDzung Content: 1- Introduction 2- Pre modeling 3- Egde Planning & Topology 3.1- Human Face Topology 3.2- Topology 3.3- Modeling rules 4- Modeling 4.1- Polygon Modeling 4.2- Sub-D Modeling 4.3- NURB Modeling 4.4- Zbrush/Mudbox Sculpting Modeling 5- Common mistakes & tips 5.1- Eye areas 5.2- Eye balls 5.3- Eye lashes & tear 5.4- Nose & lip 5.5- Chin 5.6- Ears 6- Optimizing 7- Conclusion References: Books & DVD: - "ESSENCE: TheFace Modeling and Texturing" - Ballistic Publishing 2007 - "D'artiste: Character Modeling" - Ballistic Publishing 2005 - Gnomon Workshop tutorial DVD: " Head Modeling in Maya" Artists: - SoaLee - Max Kor - Steven Stahlberg - Maxwagyudi - Francisco A.Cortina Websites: - www.cgsociety.org - www.3dvn.com
An Introduction to 3ds Max: Polygonal Modeling, Day 1 Of all of the high-end 3d apps on the market, 3ds Max is by far one of the most powerful. It is, however, also one of the most complex and daunting 3d apps to learn. In this two part tutorial series, professional video game artist, Kaleb Aylsworth, will give you a detailed introduction to 3ds Max, as it pertains to polygonal modeling and the video game industry. In this, the first part of the series, Kaleb will spend an hour and a half walking you through many key skills such as: navigation, changing views and shading modes, menus and tabs, and most importantly, the polygonal modeling tools. Then, in the second part, he will demonstrate how to apply the things that you have learned by using them to make a low-poly version of Guy van der Walt's "Retro TV Set".
45 Magnificent Modo Tuts Hey everyone! I'm back with another huge tutorial roundup of Luxology Modo goodness. This time I've found around 45 (give or take) top-notch tutorials for you to check out...and some have up to 50 parts to them! Procedural Snow In 3D Studio Max In this tutorial, author Cristian Pop will show us how to use ParticleFlow to cover our scenes with snow, procedurally. Using a simple ParticleFlow setup, we'll be able to create impressive snow scenes, in a short time. Let’s take a look! Republished Tutorial