
2D Game Art for Programmers gameplay - free 3D game engine Beginner Python Projects Where To Start - Learning Android Development the Right Way My wife recently… Where To Start - Learning Android Development the Right Way My wife recently asked for help to get started Developing for Android so I felt it would be best to gather up some resources that would get her off and running in the right direction with style and UI consistency in the forefront to ensure that she knows how important it is to follow the UI Standards set down from Google. Here are some excellent resources I found that I hope can help you too: First Things First, Learn Java If you don't know the Java Programming Language or maybe you are coming from a different language and need to get familiar with some Java constructs, here are some excellent resources to get you started. Java Tutorial (Extensive Tutorial) Getting started with Java - "A beginner's guide to Java Programming" Introduction to Java Programming - Lars
AGK App Game Kit 3+ Free Must-Have Programming Books For Your Summer Reading List Want to be productive this summer? If your answer is no, I’m surprised you’re reading this article, but since you’re already here, you might as well read about some potentially productive things. Say, reading some great beginner-grade materials especially if you have an interest in making some of your own Chrome extensions, Windows programs, etc. We have published a number of articles with links to programming video tutorials, interactive learning modules, and even our own programming lessons, but sometimes, you might just need a good book to immerse yourself in. Thinking in C++ by Bruce Eckel Thinking in C++ is a free electronic book in its second edition that consists of two volumes. The author of the book also has written various books on Java, Python and more, many of which are available for free from his site. Dive Into HTML5 by Mark Pilgrim Want to make some slick web apps? Eloquent Javascript by Marijn Haverbeke Have you used bookmarklets (you should)?
Here's some Fun Exercises for Beginners That Includes Concepts. Please contribute more! : learnpython A Baseline for Front-End Developers 12 Apr 2012 edit I wrote a README the other day for a project that I'm hoping other developers will look at and learn from, and as I was writing it, I realized that it was the sort of thing that might have intimidated the hell out of me a couple of years ago, what with its casual mentions of Node, npm, Homebrew, git, tests, and development and production builds. Once upon a time, editing files, testing them locally (as best as we could, anyway), and then FTPing them to the server was the essential workflow of a front-end dev. We measured our mettle based on our ability to wrangle IE6 into submission or achieve pixel perfection across browsers. Many members of the community -- myself included -- lacked traditional programming experience. HTML, CSS, and JavaScript -- usually in the form of jQuery -- were self-taught skills. Something has changed in the last couple of years. Whatever it is, I think we're seeing the emphasis shift from valuing trivia to valuing tools. JavaScript Testing The End
Amit’s Game Programming Information What’s on this page? I’m interested in producing complexity out of simple parts. This page contains bookmarks that I collected while working on games; I did not write most of the content linked from here. As a result the set of links here reflects the types of things I needed to know: only a few specific topics (not everything related to game programming), general ideas instead of platform-specific information (graphics, sound, compilers), and ideas and designs instead of source code (I find it easier to go from an idea to code than from code to an idea). Other sites, like Gamedev Tuts+, Gamedev, and Gamasutra, cover lots more topics than mine does. Determining how to move around on a map is an interesting problem. These pages are about specific techniques for pathfinding and object movement: My current favorite algorithm is A*, because it can handle varying terrain costs well, and it seems to be faster than most graph searching algorithms. Code and Demos Data structures Displaying Tiles
Making The Web Interactive: An Introduction To jQuery jQuery is a client-side scripting library that nearly every modern website uses – it makes websites interactive. It’s not the only Javascript library, but it is the most developed, most supported, and most widely used. It’s one of the building blocks of any modern website. What Is jQuery? jQuery is an extension of Javascript, a library of Javascript functions and utilities that add visual flair, and make advanced features simple to implement in just a few lines of code. jQuery is built on top of Javascript, but it adds methods and functionality not found in pure Javascript. The main function of jQuery is for DOM manipulation (DOM is the Document Object Model), and it means the underlying structure of any webpage you visit. jQuery is not the only Javascript library out there, but it is the most popular – about 55% of the top 10,000 websites use it. Client Side vs Server Side This is where client-side scripting comes into play. Why Use jQuery? Visual Flair Easy Events Perform AJAX Simply
Complete Roguelike Tutorial, using python+libtcod Short introduction Welcome! Welcome to this tutorial! As you probably guessed, the goal is to have a one-stop-shop for all the info you need on how to build a good Roguelike from scratch. Why Python? Most people familiar with this language will tell you it's fun! Why libtcod? If you haven't seen it in action yet, check out the features and some projects where it was used successfully. If you're using Windows, download either the Win32 or x64 build from bitbucket. For other platforms, you're going to have to compile them yourself. Other languages There are no known versions of this tutorial for other programming languages than Python, for libtcod 1.6.0. Here you'll find completed ports, one for Python 3 and libtcod (revising this tutorial "with good coding practices kept in mind from the beginning") and another for Python 3 and TDL, created by /u/TStand90 for r/roguelikedev Tutorial Tuesday 2017. Start the tutorial Follow the first link to get started! Extras Credits