Ask Essential Questions Standards describe what students know and are able to do. Performance indicators describe the evidence for achieving a standard. Objectives: should be phrased in terms of student learning: e.g. students will be able to demonstrate, explain, apply, interpret, etc. Essential Questions: Derive from the six facets of understanding defined by Wiggins and McTighe, authors of Understanding by Design. (ASCD, 1998; 2nd expanded edition, 2005.)
Graphic Organizers Graphic organizer, concept mapping, and mind mapping examples. Graphic organizers can take many forms as per the table lower down. Graphic organizers can help motivate, increase recall, assist understanding, create interest, combat boredom and organize thoughts. Some more forms: Clock, Cluster/Word Web, Describing Wheel, E-Chart, Fact and Opinion, Five W's Chart, Flow Chart, Four-Column Chart, Garden Gate, Goal-Reasons Web, Hierarchy chart, Ice-Cream Cone, Idea Rake, Idea Wheel, , Inverted Triangle, ISP Chart, KWHL Chart, KWL Chart, KWS Chart, Ladder, Observation Chart, Persuasion Map, Planning Chart, Problem Solution Chart, Progress Report, Sandwich, Sense Chart, Sequence Chart, Spider Map, Step-by-Step Chart, Story Map 1, T-Chart, Think-Pair-Share, Ticktacktoe, Time Line, Time-Order Chart, Tree Chart, Venn Diagram.
icts-sc / The Simple Four The Simple Four is a problem-solving research model developed for South Carolina and works with the research and inquiry standard (Standard 6) in the 2007 ELA Academic Standards. Step 1: PLAN (Planning means that students are engaging the topic or assignment and deciding what they know about the topic; what they want/need to know about the topic; and what information they need about their topic to complete their assignment or research project.) Students demonstrate the ability to: Step 2: Act
Big6 Process Model The Big6™ is a process model for information problem-solving. It integrates information search and use skills along with technology tools in a systematic process to find, use, apply, and evaluate information for specific needs and tasks. The Big6 was developed by Mike Eisenberg and Bob Berkowitz and is the most widely known and widely used approach to teaching information and technology skills in the world. It is used in thousands of K-12 schools, higher education institutions, and corporate and adult training programs and is applicable whenever people need and use information (source: The Big6 model has been adopted at the Dubai Women's College and is part of the curriculum.
ISTE Standards Education technology standards to empower connected learning in a connected world. Education technology standards to transform learning & teaching The time for major change in education is now. In a world where rapid advances in technology have a profound impact on the ways we work, communicate and live, education has struggled to keep pace. 46 Tools To Make Infographics In The Classroom Infographics are interesting–a mash of (hopefully) easily-consumed visuals (so, symbols, shapes, and images) and added relevant character-based data (so, numbers, words, and brief sentences). The learning application for them is clear, with many academic standards–including the Common Core standards–requiring teachers to use a variety of media forms, charts, and other data for both information reading as well as general fluency. It’s curious they haven’t really “caught on” in schools considering how well they bridge both the old-form textbook habit of cramming tons of information into a small space, while also neatly overlapping with the dynamic and digital world. So if you want to try to make infographics–or better yet have students make them–where do you start? The 46 tools below, curated by Faisal Khan, are a good place to start.
Approaches to Information Inquiry Models and Process for Information Inquiry Many educators and librarians have designed models to illustrate how teachers and learners act in information inquiry situations. Other models have been developed for processes such as instructional design, thinking, and writing. During the 1980s educators and librarians experienced a surge of interest in information skills. At the peak of the HOTS (Higher Order Thinking Skills) movement, educators were finding that a process approach to information inquiry could be found across the curriculum. In 1985, Ann Irving discussed this idea of cross-curriculum connections in a book titled Study and Information Skills Across the Curriculum.
Nuts and Bolts of The Big Six 1998 [ Instructional Objective | Learners & Context | Object of Game | Game Materials |Time Required | Rules | Design Process | References ] Instructional Objective This game is designed to reinforce The Big Six, an informational and problem solving technique developed by Mike Eisenberg and Bob Berkowitz. The Big Six consists of six separate tasks, which help students focus research, solve problems and make decisions. The players must have received instruction in The Big Six before playing this game.The Big Six steps are as follows: Task Definition: The student defines the scope of her topic. She orders her tasks, and creates a timeline for completion. Questioning Toolkit Essential Questions These are questions which touch our hearts and souls. They are central to our lives.
Plagiarism Checker copy and paste your text below: 1 2 3 4 5 ⇐ Select a sample text Limit: 1000 Words per Search Total Words: 0 Information Literacy for Littlies From the time they are born children are innately curious and as soon as they are able to articulate the words, they ask questions so they can make the connections they need as they try to make sense of their world. As the nearest adult we try to help them with the answers. When the child comes to school they know they are going to learn to read not only so they can enjoy stories for themselves but also so they can answer their own questions. So how can we help them do this right from the get-go?
Big 6 Skills Zongony Adventure Intro Page Welcome, space explorerer! I'm Zlada, Library Media Specialist to Explorers here on the planet Zongony. Zongony is a very special planet-- it's actually a celestial library to all interplanetary citizens and explorers. We serve the information needs of anyone in sector Y761. Lately, sector Y761 has had a dangerous intruder. Numbscales the Slobbering Monster, a 100-foot carnivorous creature, has been terrorizing the beings of Zongony for the last 17 years.