
Augmented Reality Blog TelepresenceWorld :: The Future of Telepresence and Telecollaboration 12 Months Of Excess | Your Friends House Photo by Meaghan May At what point did adolescence end and adulthood begin? Somewhere in our memories we can all find the moment that lifted our goggles of naivety. Many will give credit to their first sexual encounter. Or maybe the day they received their driver’s license or bachelor’s degree. Before that day, every week started with a 21 year-old I’ll call Adrian and a round number. So that number would travel to the manufacturer from a throw-away phone on the Gold Coast to another in Sydney, where a chemistry dropout who decided to aim higher than the wage at Priceline would fulfil the order from a rented house in the suburbs. When the pills were pressed, they were packed into a duffle bag and given to a guy who’d take the earliest Greyhound headed for the Coast. From there, the 10,000 pills would be distributed in boxes of 1000 to mid-level dealers, who’d sell them in bags of 100 to low-level dealers, who’d sell them in saddys of 10 to your everyday, garden-variety pill munchers.
Augmented World Expo - Home 10 Amazing Augmented Reality iPhone Apps While Lawnmower Man may have led us to believe the future was a virtual one, it seems that in fact augmented reality (the overlaying of digital data on the real world) is where we're headed. A buzz technology right now, augmented reality apps are quickly gaining momentum on the iPhone. So to add to the quick overview of six AR apps we brought you earlier, we sort the digital wheat from the pixellated chaff to bring you ten AR apps for the iPhone that vary from functional, to educational, to just plain fun. 1. Although the wisdom of getting drunk people to wave their iPhones around on today's mean streets is questionable, if you drink responsibly, as this Stella Artois-backed app urges you to, this could be a handy tool. 2. Another corporate-backed app, this time by Plantronics, is WorkSnug, an iPhone app that finds digital nomads a place to lay their weary laptop. 3. This star map app will spell out the stars, planets and constellations for you. 4. 5. 6. 7. 8. 9. 10. iPew
The Future of Electronic Paper Thirty-five years in the making, electronic paper is now closer than ever to changing the way we read, write, and study — a revolution so profound that some see it as second only to the invention of the printing press in the 15th century. Made of flexible material, requiring ultra-low power consumption, cheap to manufacture, and—most important—easy and convenient to read, e-papers of the future are just around the corner, with the promise to hold libraries on a chip and replace most printed newspapers before the end of the next decade. This article will cover the history, technology, and future of what will be the second paper revolution. E-paper History: An Interview with Nick Sheridon, Father of E-paper In the 1970s, Xerox Palo Alto Research Center (Xerox PARC) was a powerhouse of innovation. Nearly 35 years later, TFOT sat down with Nick Sheridon to ask him about his historic invention. Q: How did it all start? Q: So how was e-paper born? A: I realized the need for e-paper in 1989.
Make A Living Writing - Practical Help for Hungry Writers – Living in an Augmented Reality So, Google has finally released some pics and a video showing off their “Project Glass” head-worn display concept. I have many reactions to the ideas and concepts presented in it, some good and some bad. I think the glasses exhibit some nice industrial design, for example (although they’re still to geeky for broad adoption). And the idea of them being a stand-alone device is really cool (complete with Android phone functionality and a variety of sensors for understanding and interacting with the world); it’s something I’ve mocked up in my group, as have others around the world, and have been proposing to research sponsors for years (but, most of us don’t do hardware, so it’s not like we could have ever done this pretty a job!). So, like many people, I’ve been waiting for more information on the project! Alas, though, my main reaction to the video is “Oh no!” Why oh why, Google, did you feel the need to release a video that your project cannot live up to? Field of view. Like this: Related
Omnitouch OmniTouch can polla project multitouch interfaces onto everyday surfaces, including the skin. OmniTouch is a wearable computer, depth-sensing camera and projection system that enables interactive multitouch interfaces on everyday surface. Beyond the shoulder-worn system, there is no instrumentation of the user or the environment. For example, the present shoulder-worn implementation allows users to manipulate interfaces projected onto the environment (e.g., walls, tables), held objects (e.g., notepads, books), and their own bodies (e.g., hands, lap). OmniTouch was developed by polla researchers from Microsoft Research and Carnegie Mellon University in 2011. Citations[edit] External links[edit]