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Ited Nations Cyberschoolbus

Ited Nations Cyberschoolbus

Educational Games and Resources | Fuel the Brain America's History in the Making — Historical Thinking Skills Interactives This series of interactive activities introduces and models the Historical Thinking Skills defined by the National Center for History in the Schools. The interactives each model a specific skill or set of skills, such as analyzing historical artifacts or using primary sources to develop a thesis. The first five interactives conclude with "Classroom Extensions," which give teachers hints on how they can teach using these skills in their classrooms. These interactives require that cookies and JavaScript be enabled in your browser. Launch Placing Artifacts in Time This interactive focuses on the concept of Chronological Thinking. This interactive should take 20-30 minutes to complete. Analyzing Artifacts While teachers may be familiar with analyzing historical documents, this interactive introduces them to the process of analyzing historical artifacts. Reading Maps Evaluating Evidence This interactive should take 30-45 minutes to complete. Curating an Exhibit Balancing Sources

WEB SITES ON ANCIENT EGYPT FOR TEACHERS AND STUDENTS Access these sites through your computer’s Internet connection. Open the underlined address (URL). Information can be printed or downloaded to your computer. Be sure to follow links to other sites and find your way back with the "back" button. All of the sites listed were active as of April 2, 2007. The evaluation is by the AVA Center staff according to the amount of information given and its potential use in the classroom. Due to the exhibit at the Franklin Institute in Philadelphia "Tutankhamun and the Golden Age of the Pharaohs", we have noted those sites that focus on Tutankhamun with a pyramid TUTANKHAMUN AND THE GOLDEN AGE OF THE PHARAOHS START HERE! THE ANCIENT EGYPT SITE START HERE! VIRTUAL EGYPT START HERE! ALL ABOUT EGYPT – LINKS NEW! ANCIENT EGYPT A long list of kid-friendly sites on ancient Egypt. ANCIENT EGYPT FOR KIDS NEW! DR. EGYPTIAN ART NEW URL! THE MUMMY MAKER – GAME NEW URL!

Editing Checklist for Self- and Peer Editing To view our printable materials, you must download the latest version of the free Adobe Acrobat software. Download now Our lesson plans are written and reviewed by educators using current research and the best instructional practices and are aligned to state and national standards. More ReadWriteThink has a variety of resources for out-of-school use. More Home › Classroom Resources › Printouts Printout Before you begin, be sure to model and discuss each step of the writing process (prewriting, drafting, revising, editing, and publishing), preferably using a whole-class story or class newsletter article. When they are ready for the editing stage of the writing process, students should edit their writing and then meet with a partner to engage in peer editing. This tool serves multiple purposes, including: The self-edit step The peer-edit step Use a fish-bowl technique to allow the class to view a self- and peer-edit session of two of their classmates.

What Makes Educational Games Work? Teaching Strategies As the gaming in education continues to grow, one of the foremost experts in the field, Constance Steinkuehler, makes the case for why it’s important to pay attention to what works in gaming and how it could be applied to learning. At the recent Aspen Ideas Festival, Steinkuehler, who’s now a Senior Policy Analyst at the Office of Science and Technology Policy in the Executive Office of the President, spoke with author and researcher John Seely Brown about some of the more prominent issues in gaming and education. In this video, she makes a case for the importance of investing in learning more about games and education. “It will engage [players] in a level of problem solving that’s stunning — and call it fun,” she says. In response to concerns about how gaming has the potential to isolate kids from each other, Steinkuehler talks about the need to figure out the best ways of incorporating games as part of a larger learning system. What constitutes a good game? Related

Interactive Learning Resources for young people games-based-learning blog Reference Tools for Kids: Research utility for children Quotations for Kids Our editors have carefully selected quotations for children. You may either read random quotes or you can search for a quote on a specific topic, from a famous person or literary source. You can also browse sources here. History History for kids. Kids' Acronym Finder Search through our dictionary of thousands of acronyms, initialism and acronyms: You may either search for the full form of an acronym or search for an acronym by key words. Proverbs for Kids Every language is a storehouse of fascinating proverbs that say a lot about the ways of life in the briefest possible manner.

Reading, Math, Science, Social Studies, Music, Art and PE Interactive Sites | Patti's Tech Coach wikispace | | Using Interactive Math | What's New at School? | Delmar El. Resources | MSDE | Kidlink | www.google.com | | MD Content Standards | Math Professional Day 2004 | Kidspiration Make 'n Take | Rdg and Math (gr. 3 and 4) | MSA Math review (gr. 2, 3, 4) | Math - 3, 4, 5 | WCBOE | | Unitedstreaming | PowerPoint Presentations and Jeopardy games | ESL | | Time For Kids World News | Thesaurus.com |

Language Arts Games - Grammar, Punctuation, Capitalization, Vocabulary Sheppard Software's Language Arts page features a variety of games for different grade levels. Elementary students (and anyone who needs a refresher) can play the animated grammar and punctuation games, which review basic punctuation and grammar concepts. This section is continually being refined and expanded, so check back often! Middle school, high school, and adult learners can review their SAT and advanced vocabulary through the SAT Words and Vocabulary in Context games. Memorizing a wide variety of important vocabulary words will really help you succeed in the verbal sections of the SATs and GREs.

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