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Geospatial Revolution Project

Geospatial Revolution Project

Locative media Locative media or Location-based media are media of communication functionally bound to a location. The physical implementation of locative media, however, is not bound to the same location to which the content refers. Location-based media (LBM) delivers multimedia and other content directly to the user of a mobile device dependent upon their location. Location information determined by means such as mobile phone tracking and other emerging Real-time locating system technologies like Wi-Fi or RFID can be used to customize media content presented on the device. The term was jointly coined at the 2004 Consumer Electronics Show by Tom Brammar, the then Chief Executive of Node, and Martin Hill, founder of the Product Management function and practices at Symbian, and wireless pioneer. Locative media are digital media applied to real places and thus triggering real social interactions. Description[edit] Locative, ubiquitous and pervasive computing[edit] Enabling technologies[edit] Examples[edit]

Epidemics in Western Society Since 1600 Syllabus Professor Frank Snowden, Andrew Downey Orrick Professor of History Description This course consists of an international analysis of the impact of epidemic diseases on western society and culture from the bubonic plague to HIV/AIDS and the recent experience of SARS and swine flu. Leading themes include: infectious disease and its impact on society; the development of public health measures; the role of medical ethics; the genre of plague literature; the social reactions of mass hysteria and violence; the rise of the germ theory of disease; the development of tropical medicine; a comparison of the social, cultural, and historical impact of major infectious diseases; and the issue of emerging and re-emerging diseases. Texts Brandt, Allan. Barnes, David. Chase, Marilyn. Defoe, Daniel. Fenn, Elizabeth. Snow, John. Snowden, Frank. Snowden, Frank. Snowden, Frank. Verghese, Abraham. Requirements Grading Join a Study Group View study group OpenStudy is not affiliated with Yale University.

ArcGIS Tutorials, GIS Videos, and GIS Mapping Instructional Resources GCSE Bitesize - Geography Locative Media As Socialising And Spatializing Practice: Learning From Archaeology - Leonardo Electronic Almanac Locative Media As Socialising And Spatializing Practice: Learning From Archaeology by Anne Galloway Department of Sociology and Anthropology 7th Floor, Loeb Building Carleton University 1125 Colonel By Drive Ottawa, Ontario Canada K1S 5B6 anne [@] plsj [dot] org and Matt Ward Design Department Goldsmiths College University of London New Cross, London SE14 6NW United Kingdom m [dot] ward [@] gold [dot] ac [dot] uk Keywords everyday life, context, locative, technology, design, hybridity, mapping, curation Abstract Pervasive computing and locative media are emerging as technologies and processes that promise to reconfigure our understandings and experiences of space and culture. In archaeology - as with locative media - nothing is considered more important than context [1]. "The archaeological experience of ruin, decay and site formation processes reveals something vital about social reality, but something which is usually disavowed. And as Hodder [4] explains, back to top REFERENCES 1. 2. 3.

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