background preloader

Museum of Endangered Sounds

Museum of Endangered Sounds

SimCityEDU | Create & Share SimCity Learning Tools Chercheurs de sons Icon Archive - Search 263,964 free icons, desktop icons, download icons, social icons, xp icons, vista icons 10 Ways That Mobile Learning Will Revolutionize Education Smartphones and tablet computers are radically transforming how we access our shared knowledge sources by keeping us constantly connected to near-infinite volumes of raw data and information. We enjoy unprecedented instant access to expertise, from informal cooking lessons on YouTube to online university courses. Every day people around the globe are absorbed in exciting new forms of learning, and yet traditional schools and university systems are still struggling to leverage the many opportunities for innovation in this area. Recently frog has been researching how learning models are evolving—and how they can be improved—via the influence of mobile technologies. We have been focusing on the concept of mLearning—where "m" usually stands for "mobile" but also just as easily for "me." 1. Up until now, most people relegated "education" to a finite time in their lives: entering school at around five years old and attending school institutions all the way to university. 2. 3. 4. 5. 6. 7. 8.

Territoires Sonores:Accueil - Territoires Sonores Territoires Sonores:Accueil De Territoires Sonores Aller à : navigation, rechercher Récupérée de « Menu de navigation Outils personnels Se connecter Espaces de noms Variantes Affichages Plus Navigation Dernière modification de cette page le 12 juin 2015 à 13:37. Custom UV Transformation Nodes for Cycles Non-Uniform Transformations Have you ever wanted to just move, scale, or rotate just part of a texture within cycles render nodes, or twist a texture about an axis? Or have you ever wanted to control several texture transformations with a single parameter? Believe it or not, Cycles’ nodes allow us to do this! In this series, we aim to add some functionality that the mapping node lacks; namely external translation, rotation, and scale inputs which will allow us to do things we could never do before using the mapping node alone. What You Will Learn In Part 1, we will discuss the functionality we would like to implement, and go over the tools available to us. In Part 2, we will actually be creating our node setups. In Part 3, I will show you a couple examples of how you can use these new nodes to accomplish some more complex texturing tasks and make your node setups a bit easier to manage. Prerequisites Part 1: High School Level Math (Algebra I, Algebra II, Geometry, Trigonometry) About Erik

The Art Of Storytelling » Picture A Story Create your own artistic masterpiece by launching the interactive Picture a Story activity. Look through the images below for a brief introduction on how this activity works, or click on the link below to begin picturing your story. Launch the Picture a Story Activity 1) Choose your genre First, you’ll select the type of story you wish to write. 2) Choose a background and add characters and props Continue by building the scene for your story, including characters and props that can be resized to fit into you scene. 3) Tell your story Next you'll write a story to accompany your picture. 4) Share your story Once finished, you have the option to send your creation to family and friends, and submit it to the Delaware Art Museum to be included in an online gallery of pictures and stories. Launch the Picture a Story Activity

Rigging/Auto custom shape From BlenderWiki Introduction Interface This script is meant to save some time and to facilitate the design of bones custom shapes. You can activate this script via File → User Preferences → Add-Ons → Rigging. Once activated, a panel will appear at the bottom of the bone properties panel with a single button. Warning This might be hard afterwards to select the bone as it is superposed to the mesh. Video demos

Related: