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Accueil - Games Creators Network

Accueil - Games Creators Network
Bienvenue sur le portail du Games Creators Network ! Le G.C.N. est une association de loi de 1901 qui a pour but de promouvoir et d'aider le développement de jeux vidéo amateurs. Notre vocation principale est de vous aider à vous retrouver dans la jungle des logiciels proposés et de vous apporter le maximum de tutoriaux possible afin de vous accompagner lors de votre long périple. Cependant, avant de vous lancer dans l'aventure excitante qu'est la création de jeux vidéo amateurs, toute l'équipe du GCN vous recommande la lecture de l'article par où commencer ?, un incontournable pour entrer de pied ferme dans la communauté. Aujourd'hui, le processus de la conception d'un jeu amateur est séparé en quatre phases : Apprendre, Comprendre, Créer et Partager.

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Project Directory Enterprise Application Starter Kit This project, spawned by the [url:Nashville, Tennessee .Net User Group| is intended to provide a fully-functional starter kit build around principles of enterprise architecture. It will be designed around the [url:AdventureWorks| Page Views: 14 | Downloads: 0 | Started: May 9, 2007 | Contributors: 1 | License: GPLv2 Tags: .Ne, .NET, C, Da, E, EA Starter Kit, Ent

Kodu Game Lab An overview of Kodu. (Click to play) Kodu lets kids create games on the PC and Xbox via a simple visual programming language. Kodu can be used to teach creativity, problem solving, storytelling, as well as programming. Anyone can use Kodu to make a game, young children as well as adults with no design or programming skills. Since Kodu's introduction in 2009, we have visited the White House, teamed up with great groups like NCWIT and DigiGirlz, inspired academic research and been the subject of a book (Kodu for Kids). forum - Index page Who is online In total there are 4 users online :: 0 registered, 0 hidden and 4 guests (based on users active over the past 5 minutes)Most users ever online was 57 on Sun Oct 28, 2012 12:54 am Registered users: No registered users Legend: Administrators, Global moderators Statistics

Kodu Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input. Programming as a Creative Medium The core of the Kodu project is the programming user interface. The language is simple and entirely icon-based. Pixar Renderman RenderMan 20 Now Available! Highlights of version 20 include a game-changing noise reduction technology that accelerate render times from 2x to 10x. RenderMan 20 also expands the creative choices available to artists and studios through numerous advances in usability including a physical camera, a Visualizer for navigating and inspecting large scenes interactively, expanded shader libraries and presets, and new volume rendering features.

Internet Arcade : Free Software : Download & Streaming Internet Arcade by Sega software eye favorite 124 comment 4 Level Design Tutorials 101. Getting Started Game Level Design and Game Environments. Getting Started Level Design Tutorials 101 List of Tutorials on How to Get Started with Level Design and 3D Game Environment Creation. This list is updated constantly with new tutorials. This page is specifically designed to help you to get started with level design and 3d game environment creation.

Download Swift Latest Development Snapshots Development Snapshots are prebuilt binaries that are automatically created from mainline development branches. These snapshots are not official releases. Coder Corner » Archivio Blog » PEEL - public release 1.0 PEEL - public release 1.0 I am very happy to announce the first public release of PEEL - the Physics Engine Evaluation Lab. I briefly mentioned it on this blog already, here. Source code is included for the main program and most of the PINT plugins. That way you can create your own test scenes and check that everything is done correctly, and benchmarks are not biased.

Level Design Video Tutorials From Valve Developer Community Certain mapping techniques may be more easily understand through video demonstration than reading text. 3kliksphilip YouTube Forums The Languages And Frameworks You Should Learn In 2016 Martin Angelov A lot happened in the software development world in 2015. There were new releases of popular programming languages, new versions of important frameworks and new tools. You will find a short list of the new releases that we think are the most important below, together with suggestions for the things we believe would be a great investment of your time to learn in 2016. Getting started with GameGuru How to use The Game Creators' new tool aimed at hobbyists and smaller commercially-minded studios This series of quick tutorials will take you through designing a game with new development tool GameGuru. The tech is designed to be accessible, with no code required to build your own game. You can read more about it in our interview with The Game Creators here. For more information, visit the GameGuru website. There are also more tutorials available on the company's YouTube page here.