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Evaluating Apps with Transformative Use of the iPad in Mind 

Evaluating Apps with Transformative Use of the iPad in Mind 
The app development market is exploding. More and more companies are creating “educational apps”. In some cases, they are simply digital versions of a book or a web based tool. Some seem to have “no educational value” to it at all, but are still sold under the label of “education”. Although, I usually don’t resort to borderline cuss words, I really liked the expression of “crapware”, Sarah Perez over at TechCrunch used when she was reviewing a new app for the Pre-School/Kindergarten crowd. That being said, TinyTap is still a lot better than much of the kids’ apps crapware out there in the iTunes App Store. I have teachers ask me frequently about app recommendations for different subject areas. “What app could I use to teach subtraction?” I usually sigh to myself, when I receive questions like that. I want teachers to be able to, not only ask for and use an app, because someone else recommended it, but I want teachers equipped with the curiosity and the knowledge of: Further Resources: Related:  Evaluation of apps

Ways to Evaluate Educational Apps I am conducting a series of workshops in Florida and was asked to share a rubric to help teachers evaluate educational apps as part of the workshop. In 2010 Harry Walker developed a rubric, and I used his rubric (with some modifications by Kathy Schrock) as the basis for mine. (Read Harry Walker's paper Evaluating the Effectiveness of Apps for Mobile Devices.) I kept in mind that some apps are used to practice a discrete skill or present information just one time. Others are creative apps that a learner may use again and again, so it's a challenge to craft a rubric that can be used for a wide span of purposes. My rubric also emphasizes the ability to customize content or settings and how the app encourages the use of higher order thinking skills. Here's what I chose to spotlight in my rubric: Relevance The app’s focus has a strong connection to the purpose for the app and appropriate for the student Customization Feedback Student is provided specific feedback Thinking Skills Engagement Sharing

108 Ways to Use Word Clouds in the Classroom…Word Clouds in Education Series: Part 2 Welcome to a series of posts devoted to the use of Word Clouds. I know you will find new information… whether you are a seasoned user of word clouds, or brand new. I enjoy working with teachers and helping them use word clouds in their lessons because they are a great way to get any teacher started with integrating technology. In the last post you discovered 12 Tips in Using Wordle. In fact you may wish to read it if you have not as of yet. This post will share 108 ways for educators to use word clouds in the classroom. There is more to Word Clouds then Wordle… other awesome word cloud generatorsBeyond word clouds… cool sites and applications to integrate word clouds To ensure you do not miss one of these valuable posts or other resources covering PBL, STEM, 21st century learning, and technology integration please sign up for 21centuryedtech by email or RSS. 108 Ways to Use Word Clouds in the Classroom – by Michael Gorman at ( All Subjects Science

SocialEdCon Ed Tech Unconference Attendees Share Conversation, Web 2.0 Tools Hundreds of educators attended SocialEdCon, the fifth annual unconference held before the ISTE annual conference and exposition at the San Diego Convention Center earlier today. SocialEdCon is organized onsite based on the interests and expertise of participants. Topics at this year’s event covered a wide range of issues, including social media and student bullying, building online courses, professional development strategies, effective blended learning, and organizing virtual conferences. “It’s just a really engaging day. It’s about conversations and not presentations. Formerly known as EduBloggerCon, organizers changed the name of the event this year to indicate greater inclusiveness of all social media tools used in education. Jena Sherry, a middle school teacher from Viola, Wis. and first-time ISTE attendee, had the following to say about her SocEdCon experience: “There are lots of things to think about so far. WhatIsYourEduWin?

VoiceThread Docents on the iPads  Our second grade teacher, Ms.S., was ready to “upgrade” a traditionally taught unit on reptiles. We met to discuss how she could incorporate the 5 C’s of 21st century skills as well as support new emerging literacies. The basic idea was to upgrade a typical report, using books from the library to research and fill out a “research” template on a piece of paper. “Upgrading” meant to find ways to go beyond the traditional text based resources and local classroom community and AMPLIFY… the skills being introduced or supported…the reach students’ voices (in a myriad of media) have…teaching as a skill of learning…the audience they are writing, talking or presenting to… With that in mind, we came up with VoiceThread, as a tool to allow for this amplification to happen. A docent is defined as 1. 2. The classroom teacher set up a visit from our local Reptile Store, who came to school with live animals. Here are the logistics of how I set up the VoiceThread to be used with the iPads. Like this:

Bloomin' Apps This page gathers all of the Bloomin' Apps projects in one place.Each image has clickable hotspots and includes suggestions for iPad, Android, Google and online tools and applications to support each of the levels of Bloom's Revised Taxonomy.I have created a page to allow you to share your favorite online tool, iOS, or Android app with others. Cogs of the Cognitive Processes I began to think about the triangular shape of Bloom's Taxonomy and realized I thought of it a bit differently.Since the cognitive processes are meant to be used when necessary, and any learner goes in and out of the each level as they acquire new content and turn it into knowledge, I created a different type of image that showcased my thoughts about Bloom's more meaningfully.Here is my visual which showcases the interlocking nature of the cognitive processes or, simply, the "Cogs of the Cognitive Processes". IPAD APPS TO SUPPORT BLOOM'S REVISED TAXONOMYassembled by Kathy Schrock​ Bloom's and SAMR: My thoughts

All Games - Micrsoft Office Game Templates by Dr. Jeff Ertzberger UNC Wilmington Big Board Facts Similar to Jeopardy. Put your who, what, when, where questions onto the board and let students try to answer them for points. Download Big Board Facts Download Big Board Facts with Answers Slide | Instructions | Office 2007 Instructions | Sample Game | Video Tutorial | Big Wheel No preparation required, just have a sheet of vocabulary or review questions in your hand. Download The Big Wheel Download The Big Wheel Elementary | Instructions | Office 2007 Instructions | Video Tutorial | March Mayhem - Basketball Just in time for the Basketball March Madness. | View Video of Game | Purchase Game Now! Bingo Card Generator That's right just input all your words or numbers into the cells and hit print. Download Bingo Card Generator 4x4 | Instructions | Office 2007 Instructions | Video Tutorial | Purchase More Now! Align the Stars (*New) Plays similar to Connect Four board game. Download Align the Stars | Instructions | Office 2007 Instructions | Video Tutorial | Home Run Day Racing Games

Earth Science Through Photography 10 Useful iPad Resources for Educators Home » Education I thought I would share with you some our most popular iPad resources for educators, all of which I learned about inside the Teacher Learning Community! Effective Mobile Learning: 50+ Quick Tips and Resources "In this e-book find several tips, resources, and links for integrating mobile devices into the curriculum." Let me know what you'd add in as a comment on this post, or better yet, share it as a resource. Want to learn more about iPads for Education? Everyone is welcome to join in live webinars for free, and full access members can access the on-demand recordings as well. Click here to browse iPad webinars now. Share this post with your friends and colleagues:

Word Clouds for Kids! ABCya is the leader in free educational computer games and mobile apps for kids. The innovation of a grade school teacher, ABCya is an award-winning destination for elementary students that offers hundreds of fun, engaging learning activities. Millions of kids, parents, and teachers visit ABCya.com each month, playing over 1 billion games last year. Apple, The New York Times, USA Today, Parents Magazine and Scholastic, to name just a few, have featured ABCya’s popular educational games. ABCya’s award-winning Preschool computer games and apps are conceived and realized under the direction of a certified technology education teacher, and have been trusted by parents and teachers for ten years. Our educational games are easy to use and classroom friendly, with a focus on the alphabet, numbers, shapes, storybooks, art, music, holidays and much more!

iPod Touch & iPad Resources - LiveBinder | Alive and Learning iPad Curriculum Clipart | Free Icons | IconBug.com

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