RibbonSoft - Blog Bionic Tower The Bionic Tower is a proposed vertical city, an extremely large building designed for human habitation designed by Spanish architects Eloy Celaya, Mª Rosa Cervera, and Javier Gómez. It would have a main tower 1,228 metres (4,029 ft) high, with 300 stories housing approximately 100,000 people. The bionic tower would be exactly 400 meters taller than the current tallest building, Burj Khalifa. The Bionic Tower is composed of two complexes put together. In 1997 work on the prototype Bionic Vertical Space began. While in office, then-Shanghai mayor Xu Kuangdi expressed an interest in the concept for his city. Specifications See also References
Twitter : charte d'utilisation ? ?ducnet Charte d'utilisation de Twitter avec une classe « Cette charte d'utilisation s'est étoffée au fur et à mesure de l'usage de twitter en classe et hors classe. Elle n'est ni exhaustive ni figée... » 1. 2. Sur le temps personnel hors lycée, j'utilise Twitter pour : - diffuser ou échanger des savoirs, des compétences d'ordre pédagogique - poser des questions et répondre à des questions d'ordre pédagogique ou sur des sujets relatifs à la classe et au lycée - diffuser des informations de culture générale. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. Blog de Laurence Juin
Modernist Australia Selfillumination a 3D animated short film in stereo 3D - AK3D - animation - illustration - visualization - tutorial CULD Complex Urban Landscape Design wi-Go, Microsoft invente le robot Caddie doté d'une Kinect ! - 17 juin 2011 17 juin, 2011 Il y a quelques temps, nous parlions des méfaits potentiels de la Kinect de Microsoft sur la rétine lors d’une utilisation en face à face prolongée. Cependant, la plupart des applications que l’on peut en faire en robotique n’est pas aussi nocive, et de fait ! Un hacker vient de transformer un Caddie en robot grâce à un ordinateur portable et à une Kinect ! Ce robot Caddie a pour but d’assister les personnes qui seraient dans l’impossibilité de transporter leurs denrées en magasin. Luis Carlos Inácio de Matos, auteur de ce projet, a nommé son invention wi-Go, et le destine aux personnes handicapées en fauteuil roulant (ou exosquelette ?) Reste à savoir si la présence de plusieurs Kinects crée ou non des interférences et si les employers des magasins ne vont pas être affectés par l’émission des ondes infrarouges ! Dans la première partie de la vidéo, vous verrez un homme en difficulté dans un magasin ; la seconde partie de la vidéo expose la solution trouvée.
FRANK LLOYD WRIGHT'S WAR ON THE BOX Frank Lloyd Wright once defied "anyone to name a single aspect of the best contemporary architecture that wasn’t done first by" him. He had a point, writes Emily Bobrow ... Special to MORE INTELLIGENT LIFE When Frank Lloyd Wright was in his 80s, he had more architectural projects in the works than ever. He cut a vital, distinguished figure, with his silver mane, natty dress and a cane he often twirled. Often seen smoking and wearing a modified cowboy hat, he was arrogant, mischievous and also a genius. For him, architecture was a space for life, not a façade, not a monument, not a box. Wright created many such patterns in a career that stretched across seven decades. Architecture exhibitions tend to feel lifeless and decontextualised, almost medicinal. Other, larger projects follow (over 60 are included), such as his grand designs for Taliesin, his own sweeping prairie home in rural Wisconsin, and his seemingly futuristic work for the S.C. Picture credit: Solomon R.
3Gear Systems Technology Mounting a 3D camera above the desk allows us to capture subtle motions of the hands and fingers. Since its introduction in 2010, the Kinect has made 3D camera technology available to ordinary consumers, opening up a new world of gestural interfaces for playing games. However, the existing Kinect software and algorithms work best when capturing large, full-body actions for users that are several meters from the sensor. Finger-precise hand-tracking Our technology enables 3D cameras based on the Kinect to reconstruct a finger-precise representation of what the hands are doing. Our system provides millimeter-level accuracy of the user's hands using a camera (PrimeSense Carmine 1.09) mounted about 70cm (28") above a desk. Ergonomics Because the camera is mounted above the desk, it is still possible to use our system even when the hands are very close to the desk surface. Robust tracking at your desk Our system is designed to fit on top of your desk and work well alongside the mouse and keyboard.
bionic tower January 1997, a full team of architects, engineers, biologists and designers join their capacities and investigations and start to develop the Prototype "Bionic Vertical Space" ideologically and physically. The result is presented at the "III International Conference IFHS", as a lecture titled "Conquest of Vertical Space in the 21st Century - International Conference on Multipurpose High-Rise Towers and Tall Buildings" organized by "The Concrete Society" in London, October, 1997. The Original Lecture is signed by the Architects Eloy Celaya, Javier Gómez and the Engineer Javier Manrique. At that moment "Bionic Tower Vertical City" starts its pace and development until the beginning of the year 2001, being this project directed by Architects Eloy Celaya, Javier Gómez and Mª Rosa Cervera. Actually "Bionic Tower" Project is known all around the world and it is trying to establish its final situation and the necessary infrastructure to carry out the project. Future, uncertain, but hopeful.
Caddy Trek, un caddy robotisé qui suit le golfeur Si vous prévoyez de regarder un tournoi de golf dans les semaines à venir, regardez bien le caddie qui porte le sac du golfeur car ce sera vraisemblablement chose rare dans quelques temps. Bientôt, ce seront à des engins autonomes que sera confiée cette tâche. En effet, un appareil va plus ou moins révolutionner le monde du golf. Nommé Caddy Trek, il s’agit d’un caddie robotisé. Il possède un moteur électrique et quatre roues. Néanmoins, cet engin automatisé ne risque pas de mettre au chômage les caddies humains.
LE CORBUSIER: THE PICASSO OF PLANNING Le Corbusier was perhaps the greatest architect of the 20th century. He thought he could reshape mankind by creating a new form of city, yet he seldom practised what he preached, writes Jonathan Meades ... From INTELLIGENT LIFE Magazine, Winter 2008 Le Corbusier excelled in the visual and the plastic. He was a painter, sculptor, furniture designer and, above all, an architect of the highest order, perhaps the greatest of the 20th century, a colossus who in his prodigiously fecund invention and protean versatility was the peer of his friend Pablo Picasso. And there we might leave it. His Plan Voisin, to demolish the northern half of Paris and replace it with a city of cruciform towers, belongs more to the history of self-advertisement than to that of urbanism—or would have done had his regiments of witless acolytes not imposed frail copies of it across the globe. Le Corbusier—The Art of Architecture Barbican Art Gallery, London, February 19th to May 24th. www.barbican.org.uk
developer zone - OpenAvatar - VastPark Developer Zone An open specification for 3D models that supports swappable parts that can be built onto an animated rig An open source avatar generator capable of generating high quality highly optimized mesh-based avatars New information¶ Benefits¶ OpenAvatar is designed to suit most Enterprise, Military and Government use cases for virtual worlds avatars, but it can be beneficial for lots of mesh-based virtual worlds and games. Here is a matrix of the benefits of OpenAvatar over a leading avatar generation service: What does this mean for reuse of avatars across multiple virtual world platforms¶ By providing an open generic toolkit and specification structure for avatars, there is the genuine potential for avatars to be developed that can be used on multiple platforms. Q: Does this mean avatars generated by OpenAvatar can immediately reused across multiple virtual world platforms? A: No, not yet, but people can use it to create avatars that are automatically generated for multiple platforms at once.