openshapefactory - a simple to use 3d scripting language based on OpenCascade ... Help us research how to make openshapefactory better: if you have downloaded OpenShapeFactory and you have used it, could you please fill the following survey on usability : OpenShapefactory is a Middle-Man between you, OpenCascade and QT, it serves as a Geometry Factory wrapping OpenCascade, and providing a single-point of entry to the creation of most geometrical operations. In a Gecko - OpenShapeFactory allows you to create Brep-Geometry: i.e ( sweeps, loft surface, revolvesurface, face,edge,etc); visualize the geometry into a 3d viewport. link QtWidget's created manually in the Qt-Designer to Update Functions that Create Geometry. This Project is a member of the Qt Ambassador program: link to showcase OpenShapeFactory Download Manual Download Compiled Binary for Windows 011(Latest):(pre-alpha)v000.011 Step1: Download from the link above. note: OCC = OpenCascade. The Application:
Blender3D Un livre de Wikilivres. En travaux Cette page est en travaux. Tant que cet avis n'aura pas disparu, veuillez en considérer le plan et le contenu encore incomplets, temporaires et sujets à caution. Si vous souhaitez participer, il vous est recommandé de consulter sa page de discussion au préalable, où des informations peuvent être données sur l'avancement des travaux. Blender : La modélisation 3D libre Capture d'écran de Blender 2.36 Ce livre tente de documenter intégralement le logiciel libre de création 3D Blender au moyen de chapitres théoriques et de didacticiels pratiques. Contenus[modifier | modifier le wikicode] Restructuration du livre Ce livre est en cours de restructuration. Ce livre est organisé de manière à lier la théorie et la pratique. Vous pouvez en apprendre plus sur la manière de lire ce livre dans le chapitre Comment lire ce livre ?. Versions et évolutions[modifier | modifier le wikicode] Le support numérique à l'avantage d'être très souple et évolutif. Installer Blender
Py/Scripts/Nodes/Sverchok From BlenderWiki What is Sverchok Sverchok IS parametric tool for generating geometry. And till version 2.0 it will do that. Sverchok IS NOT all-in-nodes tools of blender. Screenshots Sverchok is a parametric tool that allows you to generate parametric forms and geometry with nodes, without having to know any programming or scripting languages. i don't know why, gif images animations, not fit to thumb just full-sized How to Use Installation Install the add-on by opening User Preferences and selecting "Install from file..." in the Add-ons tab. Blendersushi posts about sverchok Уроки на русском языке! Data structure and sockets (slots on nodes) FOR DETAILED INSTRUCTIONS ON DATA LOOK HERE: Data structure of sverchok Sverchok has specific data structure: Sockets are: Vertices socket represent vectors, that define mesh (vertices are vectors and vice versa): Vertices tree: [[(x,y,z)]] 0 [ object,... ] 1 obect = [ v... ] 2 v = (x,y,z) 3 x,y,z = float,float,float Nikitron 17:59, 22 April 2014 (CEST) Basic List
Introducción a Blender 2.50 Welcome to YouTube! The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results.To change your location filter, please use the links in the footer at the bottom of the page. Click "OK" to accept this setting, or click "Cancel" to set your location filter to "Worldwide". The location filter shows you popular videos from the selected country or region on lists like Most Viewed and in search results. To change your country filter, please use the links in the footer at the bottom of the page. Loading... 1 7:52 01 - Instalación by jedihe 2,973 views 2 7:17 02 - Conceptos de la Interface by jedihe 2,382 views 3 9:30 03 - Configuración de Interface, Parte a by jedihe 2,038 views 4 2:40 03 - Configuración de Interface, Parte b by jedihe 1,397 views 5 6:29 04 - Navegación Interface by jedihe 1,374 views 6 7:18 05 - Archivos by jedihe 1,370 views 7 6:45 06 - Operaciones Básicas by jedihe 1,610 views About Miscelánea Blender
Source/Development/Projects/Motion tracking/Reconstruction And MotionTracking From BlenderWiki UPDATE: Recode in progress, see the schedule. Right now NOTHING WORKS! The new project is now being developed as a separate library, . Is the motion tracker ready for testing? When is this going to be ready? How can I help? Wait, you're not an animator, you have no idea what us animators need! I'm so excited about optical mocap! Where can I hear what's happening on this project? A preliminary screenshot of the point/line tracker in action. One of the areas identified as missing from Blender (see Competitive Analysis) is that of motion tracking, i.e. replicating the motion of a camera in space given a video sequence. The previous version of this page is available at User:Damiles/MotionTracking. An example of rendering an object into an existing scene. Camera tracking The user has a video sequence of a static scene captured with a handheld, low quality, CCD camera. They load Blender, and load a file. User interface Lines
KOPILOT - Tutoriels HD en francais - Video formation - Blender 3D - Accueil Import OpenStreetMap (.osm) · vvoovv/blender-geo Wiki Introduction The addon imports building outlines, roads and paths from a file in the OpenStreetMap format (.osm). OSM objects can be imported as flat Blender objects or as extruded ones with the specified thickness. Either new custom properties latitude and longitude are set for the active Blender scene or previous values of the custom properties latitude and longitude are kept. In either case the Blender scene is said to be georeferenced. Installation Download the latest version of the addon io_import_scene_osm.py and install it via the usual Blender way: File → User Preferences... → Addons → Install from File...Find the file in your file system and press Install from File... buttonEnable the addon by checking the Enable an addon Preparation Prepare a file in the OpenStreetMap format (.osm) limiting its extent to a small area of interest. It's recommended to import OSM data to a Blender layer different from the layer where the model itself is located. Usage Details
Microvellum - Cabinet Design Software & Manufacturing Software Import SRTM (.hgt) · vvoovv/blender-geo Wiki Introduction The plugin imports digital elevation model data from files in the SRTM format (.hgt). Either new custom properties latitude and longitude are set for the active Blender scene or previous values of the custom properties latitude and longitude are kept. In either case the Blender scene is said to be georeferenced. Installation Download the latest version of the plugin io_import_scene_srtm.py and install it via the usual Blender way: File → User Preferences... → Addons → Install from File...Find the file in your file system and press Install from File... buttonEnable the plugin by checking the Enable an addon Preparation Download .hgt files for the area of interest from the USGS server. Usage File → Import → SRTM (.hgt)Find the directory with the .hgt files in your file systemIf necessary change import options described belowDepending on the import options, select a .hgt filePress Import SRTM button Import options Details SRTM data may contain occassional voids.