Were-What? The Other Side Of Were The curse of the Werewolf has existed for many years, scaring young children and savaging mighty heroes. These days the Werewolf has many companions to share its curse with: Werebears, Wereboars, Wererats and Weretigers are just a few of the many animal types that have become part of the Lycanthropic curse. With all the savage rampages and furious snarling howls filling the nights of the full moon, have you ever wondered if their was a curse or disease that had an almost opposing affect? Rycanthropic curses can affect all forms of life, shifting and morphing them into humanoids.
A Classic Megadungeon for Labyrinth Lord™ and other Fantasy Role-playing Games Here are some of the miniatures being made available through the Indiegogo campaign. Be sure to take a look: BARROWMAZE Crowdfund Announcement: 25 Ways to Say “You Hit It” When I worked at the student newspaper in college, one sign/reminder on the wall was titled “Other ways to say ‘he said.’” So in that spirit I thought it would be helpful to brainstorm a list of other ways for GMs to say “you hit it.” Critical hits & fails as well as severe or killing blows are easy to describe (there is so many visual things one can say) but the more common attack results in between can sometimes get monotonous. Copy/print the list and put it in a GM’s notebook or on the inside of a GM’s screen. I’d love to get to 100, but 25 is a good start. And of course we could do a “you miss it” list as well.
Creatures That Cannot Be II Last year's rendition of Creatures That Cannot Be was wildly popular, so welcome to the second annual feature in Creature Incarnations! We will be examining some creatures that the D&D rules do not allow to exist, for one reason or another. The results range from the "this is okay, why not?" to the "okay, I see your point." Logic puzzle A logic puzzle is a puzzle deriving from the mathematics field of deduction. History The logic puzzle was first produced by Charles Lutwidge Dodgson, who is better known under his pen name Lewis Carroll, the author of Alice's Adventures in Wonderland.
Zebra Puzzle There are several versions of this puzzle. The version below is from the first known publication in Life International magazine on December 17, 1962. The March 25, 1963 issue contained the solution below, and the names of several hundred solvers from around the world. Text of the Life International puzzle There are five houses.The Englishman lives in the red house.The Spaniard owns the dog.Coffee is drunk in the green house.The Ukrainian drinks tea.The green house is immediately to the right of the ivory house.The Old Gold smoker owns snails.Kools are smoked in the yellow house.Milk is drunk in the middle house.The Norwegian lives in the first house.The man who smokes Chesterfields lives in the house next to the man with the fox.Kools are smoked in the house next to the house where the horse is kept.The Lucky Strike smoker drinks orange juice.The Japanese smokes Parliaments.The Norwegian lives next to the blue house.Now, who drinks water? Who owns the zebra?
Common Beginner’s Mistakes Today, I want to cover a few easy to make mistakes that can cause really confusing results at first glance. I will be assisted by a person I’m sure you all know pretty well who will make the mistakes for you, known as ThatGuy. Yes, I know that these mistakes are made by more than just ThatGuy, but lets be honest, his pleas for help are much more amusing. Geek Chic: we make furniture for geeks Fact & Theory The respository where you'll find definitions, philosophy, and the long answers to questions you didn't even ask yet. Curiosity may have killed the cat, but it also gave us one that is both alive and dead until we open the box.
Tabletop role-playing game A tabletop role-playing game, pen-and-paper role-playing game, or table-talk role-playing game is a form of role-playing game (RPG) in which the participants describe their characters' actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game. Role-playing video game A role-playing video game (commonly referred to as role-playing game or RPG, as well as computer RPG or CRPG) is a video game genre where the player controls the actions of a protagonist (or several adventuring party members) immersed in a fictional world. Many role-playing video games have origins in pen-and-paper role-playing games (such as Dungeons & Dragons) and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics
Gamemaster A gamemaster (simplify as GM, also known as game master, game manager, game moderator or referee) is a person who acts as an organizer, officiant for questions regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are most common in co-operative games in which players work together and are less common in competitive games in which players oppose each other. The act performed by a gamemaster is sometimes referred to as "Gamemastering" or simply "GM'ing".