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VHIL: Virtual Human Interaction Lab - Stanford University

VHIL: Virtual Human Interaction Lab - Stanford University
Related:  Complex Systems

Social Neuroscience Laboratory: Research Research Interests Developmental neurobiology and genetics of social behaviors, including social affiliative and aggressive behaviors, in mouse models relevant to autism and schizophrenia spectrum disorders. Research Summary Our laboratory is interested in the neurobiological and genetic mechanisms of social behavior development, particularly the development of social affiliative and aggressive behaviors. Certain highly heritable neuropsychiatric disorders, including autism and schizophrenia spectrum disorders, are characterized by disabling disruptions of socio-emotional behaviors (e.g. affiliative behaviors, aggressive behaviors) and social cognition. Our laboratory is focused on the following major questions of interest: What are the neurobiological mechanisms that underlie the tendency to seek or avoid affiliative social interactions?

Global Dynamics Processes: the Pattern which Connects from KaliYuga to Tao National Robotics Week in Second Life April 9-17 The Institute of Electrical and Electronic Engineers in Second Life sends along the news that next week is National Robotics Week. The purpose of National Robotics Week is to "educate the public about how robotics technology impacts society, both now and in the future," and "inspire students of all ages to pursue careers in robotics and other Science, Technology, Engineering, and Math-related fields." Last year, there were events all over the United States involving 46,000 people. In-world presentationsTours of virtual robotics and AI applicationsGame engine AI applicationsTraining & simulation robotsLarge scale bot culture communitiesVirtual learning centersA Robot huntWeek-long virtual robot building competition with prizes I for one welcome our virtual bot overlords. Head to the official website for more info and to this teleport link to participate.

Thomas M. Malaby - Personal Page Welcome to my UWM personal site. I am a sociocultural anthropologist, and my principal research interest is in the relationships among institutions, unpredictability, and technology. I tackle this intersection through research on games and game-like processes in social life. My forthcoming book, Making Virtual Worlds: Linden Lab and Second Life (Cornell University Press, forthcoming May 2009), is an ethnographic examination of Linden Lab and its relationship to the virtual world it has created, Second Life. I am an author at the blog Terra Nova, and my research papers in progress can be found via my author page at the Social Science Research Network. At UWM, I typically teach the large lecture course of Anthropology 102 in the spring, and my other course is usually an upper-level course on a specific theoretical or ethnographic topic. Selected Articles and Essays: Beyond Play: A New Approach to Games. Command Lines: Control & Contingency Online. Books: UWM Affiliations B.A. in Global Studies

101 Left to right: Giuseppi Cocconi, Philip Morrison, Frank Drake While interest in the question of extraterrestrial life is at least as old as historical civilizations, the modern SETI era can be defined as beginning in 1959. In that year, Cornell physicists Giuseppi Cocconi and Philip Morrison published an article in Nature in which they pointed out the potential for using microwave radio to communicate between the stars. A young radio astronomer, Frank Drake, had independently reached the same conclusion, and in the spring of 1960 conducted the first microwave radio search for signals from other solar systems. In the 1960's, the Soviet Union dominated SETI, and it frequently adopted bold strategies. At the beginning of the 1970's, NASA's Ames Research Center in Mountain View, California began to consider the technology required for an effective search. As the perception grew that SETI had a reasonable prospect for success, the Americans once again began to observe.

Teamwork Builds Big Brains The average adult human's brain weighs about 1.3 kilograms, has 100 billion or so neurons, and sucks up 20% of the oxygen we breathe. It's much bigger than an animal our size needs. According to a new computer model, the brains of humans and related primates are so large because we evolved to be social creatures. If we didn't play well with others, our brains would be puny. The idea behind the so-called social intelligence hypothesis is that we need pretty complex computers in our skulls to keep track of all the complex relationships we have with each other—who's a friend, who's an enemy, who's higher in the social ranks. Some studies have supported this idea, showing for example that bigger-brained primates tend to live in bigger social groups. Since they didn't have a few million years of time on their hands, Ph.D. student Luke McNally and colleagues at Trinity College Dublin simulated evolution on a computer. After playing one of the games, the brains reproduced asexually.

The Global Brain Institute The GBI uses scientific methods to better understand the global evolution towards ever-stronger connectivity between people, software and machines. By developing concrete models of this development, we can anticipate both its promises and its perils. That would help us to steer a course towards the best possible outcome for humanity. Objectives (for more details, check our strategic objectives and activities) Assumptions We see people, machines and software systems as agents that communicate via a complex network of communication links. Challenges that cannot be fully resolved by a single agent are propagated to other agents, along the links in the network. The propagation of challenges across the global network is a complex process of self-organization.

CRI - Centre de Recherche sur l’'Imaginaire - Présentation du projet La trans-disciplinarité du CRI tant dans son fondement méthodologique (lien avec les littératures, les langues et sciences humaines, notamment anthropologie, psychologie et histoire) que dans ses membres actifs, lui permet de lire certains phénomènes et leurs représentations sous un prisme multiple. La contamination se prête particulièrement bien à ce prisme puisque cette notion, pour être comprise et exploré, doit croiser les définitions qui la posent, on le verra plus bas, et qu’elle entremêle sans cesse des manifestations concrètes (épidémie par exemple) et d’autres plus immatériels (des hantises). Caractère novateur et prise de risques du projet Unifier la multiplicité des projets antérieurs, remettre en question les fondements méthodologiques du CRI Ce projet a été choisi parce qu’il prolongeait les travaux déjà entrepris mais qui devaient être dépassés. Traiter un sujet actuel sans perdre sa perspective épistémologique Définitions du terme

John Seely Brown keynote address at KMWorld 2012: The entrepreneurial learners In a keynote address at the 2012 KMWorld Conference in Washington, D.C., in October, John Seely Brown, a visiting scholar at USC and independent co-chairman of the Deloitte Center for the Edge, spoke on the topic, "The Entrepreneurial Learners." That term has nothing to do with learning to become an entrepreneur, he says. Rather, it has everything to do with how you foster a disposition of constantly looking around and understanding how to see new resources, grab new resources and do new things, developing what he calls a "questing disposition." The essence of entrepreneurial learning is being constantly alert, aware and interested in the resources available and in how we build connections. Brown says that in past centuries, the infrastructure has largely been stable, but that the 21st century is driven by continual, exponential advances in computation, with no stability in sight. In mentioning changes in recent years, Brown talks about how he grew up in a client-server environment.

Theory of Social Intelligence What is Social Intelligence (SI)? Social Intelligence (SI) is the ability to get along well with others, and to get them to cooperate with you. Sometimes referred to simplistically as "people skills," SI includes an awareness of situations and the social dynamics that govern them, and a knowledge of interaction styles and strategies that can help a person achieve his or her objectives in dealing with others. From the standpoint of interpersonal skills, Karl Albrecht classifies behavior toward others as falling somewhere on a spectrum between "toxic" effect and "nourishing" effect. Is SI a part of personality? No. The old idea that a person's potential in life can be measured and predicted by a single number - his or her "IQ" score - has lost a great deal of credibility during the last decade or so. Professor Gardner has proposed various categories of intelligence over the years of his research, typically suggesting seven of them. Can SI be measured? Yes. Can SI be learned, or developed?

Explain that stuff! Science and technology made simple Gilbert Durand Un article de Wikipédia, l'encyclopédie libre. Gilbert Durand ( à Chambéry – ) est un universitaire français connu pour ses travaux sur l'imaginaire et la mythologie. Agrégé de philosophie, successivement professeur de philosophie de 1947 à 1956, professeur titulaire et professeur émérite de sociologie et d’anthropologie à Grenoble II, disciple de Gaston Bachelard, d'Henry Corbin et de Carl Gustav Jung, maître de Michel Maffesoli avec qui il fonde, en 1988, les Cahiers de l'imaginaire, Gilbert Durand a été le cofondateur - avec Léon Cellier et Paul Deschamps en 1966 - et le directeur du Centre de recherche sur l'imaginaire[1], noyau d'un réseau international de plus d'une soixantaine de laboratoires, et membre du Cercle Eranos et ancien résistant du Vercors. Notions de Gilbert Durand[modifier | modifier le code] Trajet anthropologique[modifier | modifier le code] Structures anthropologiques de l'imaginaire[modifier | modifier le code] Distinction[modifier | modifier le code] En collaboration:

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