
About leftKeep Shopping Tattly cartCart (0) Mission Our Product » Designed by professional artists who get a cut of every sale. » Safe & non-toxic, printed with vegetable-based ink. » Made in the United States and shipped out of Brooklyn, NY. » FDA-compliant and fun for all ages. Individual Tattlys Interaction \/ Minivegas Studio We believe in creating content people can experience, interact with, and be moved by. In constantly experimenting with new technologies and placing computer programming on the same pedestal as creativity, we’re able to develop custom applications for projects that people can truly connect with. We’ve created interactive touch surfaces, immersive environments, interactive displays, real-time rendering animations, and social applications for a variety of clients, while continuing to explore new ways to create custom user experiences.
Coding as a Liberal Art February 5, 12:30pm ETBerkman Center for Internet & Society, 23 Everett St, 2nd FloorRSVP required for those attending in person via the form belowThis event will be webcast live at 12:30pm ET. What is the purpose of a liberal arts education? Commencement speakers have assured generations of college graduates that the real value is less in what they've learned than in how they've learned to think. about | The Mega Super Awesome Visuals Company | MSAV Memo Akten enquiries: info@memo.tv Subscribe to my low-traffic newsletter Statement My biggest inspiration is nature, and trying to understand the nature of nature, science.
The crayola-fication of the world: How we gave colors names, and it messed with our brains (part I) “Who in the rainbow can draw the line where the violet tint ends and the orange tint begins? Distinctly we see the difference of the colors, but where exactly does the one first blendingly enter into the other? So with sanity and insanity.”—Herman Melville, Billy Budd Spectral Rhythm. Julian Oliver: Critical Engineering I am a New Zealander, Critical Engineer and artist based in Berlin. My projects and the occassional paper have been presented at many museums, international electronic-art events and conferences, including the Tate Modern, Transmediale, Ars Electronica and the Japan Media Arts Festival. My work has received several awards, ranging from technical excellence to artistic invention and interaction design. I've given numerous workshops and master classes in software art, augmented reality, creative hacking, data forensics, computer networking, object-oriented programming for artists, virtual architecture, artistic game-development, information visualisation, UNIX/Linux and open source development practices worldwide. I'm a long-time advocate of the use of free software in artistic production, distribution and education.
The Best Art Books of 2012 by Maria Popova From Indian folklore to Paris vs. NYC, by way of Japanese Wonderland and 80 years of loving of dogs. After last week’s look at the best science books of 2012, the season’s indulgently subjective and non-exhaustive best-of reading lists continue with the year’s favorite art books, in no particular order. Work | Dentsu London In 2002, mcgarrybowen was founded by three partners who held top leadership positions at some of the world's most accomplished advertising agencies. They founded mcgarrybowen on the belief that the agency should exist to serve clients, build brands, and grow businesses. Less than a decade later, their determination to hold true to this founding belief led mcgarrybowen to be named Agency of the Year by Advertising Age in 2009, and again by both Advertising Age and Adweek in 2011. Today, mcgarrybowen remains an independently operating agency network, built lean and smart to deliver the speed and unique thinking our clients rely on.
Sign Painters: What a Disappearing Art Teaches Us About Creative Purpose and Process by Maria Popova “It is at the moment o f a craft’s disappearance that its cultural value suddenly becomes plain to see.” As a lover of exquisite hand-lettering, elegant vintage-inspired typography, and vibrant storefront signage, I was instantly smitten with Sign Painters (public library) — a stunning companion to Faythe Levine and Sam Macon’s documentary of the same title, exploring the disappearing art through interviews with some of its most prominent masters amidst a lavish gallery of extraordinary hand-painted signage, with a foreword by Ed Ruscha. But this is no mere eye candy — brimming with candid insights, personal stories, and wisdom on the creative life, the book envelops the “what” with rich and ample layers of the “how” and the “why.”
Moment Factory | ABOUT US These levels define the degree to which a multimedia environment involves itself directly in a spectator's experience. Each level aims at a higher enhancement of reality. 1. Ambient Environment An environment that supports an event or performance. Amazing Underground Art In Stockholm’s Metro Station EmailEmail A casual underground ride in Stockholm becomes quite a treat for the eyes of the passengers, as most of the stations in the capital of Sweden are showcasing some amazing underground artwork. Russian software architect Alexander Dragunov must’ve really enjoyed his rides as well, and made some stunning shots of the underground artwork. The pictures below were taken in the Solna Centrum station, were the cave-like installations were created by artists Anders Aberg and Karl-Olov Bjor back in the 1970s.