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Game Audio Network Guild - Lennie Moore's Blog

Game Audio Network Guild - Lennie Moore's Blog

Interview with composer Lennie Moore Hi Lennie, thanks for taking the time to do this interview. First of all, tell us about yourself. How did you get started in the video game music business? Around the end of 1996, I had been working in Los Angeles as a composer and orchestrator for film/television/commercials, and had seen a post on a newsgroup that a Belgian game developer wanted a “ Hollywood film composer” to do the music for their game. I sent them an email saying something like, “I’m the man you’re looking for!” and after several emails back and forth (and sending them a CD of orchestral music I wrote for an atom bomb documentary), they liked what I could do and chose me to compose their game – Outcast. You are most famous for your score to Outcast. What I mentioned above is how it all started. How would you describe the score and what aspect of it are you most proud of? The tonality was one of the central qualities of the score. The whole score was performed by a real orchestra. Howard did a great job on the films.

Killer Cuts: One - Mick Gordon on Killer Instinct Music Design For Xbox One - Now Loading Podcast Blogs Brian Schmidt's Blog Brian Schmidt is a 25-year game audio veteran and an independent Game Audio Consultant, Composer and Sound Designer at Brian Schmidt Studios, LLC. He is also the founder and Executive Director ofGameSoundCon. Expert Blogs Sound has always been an important component of videogames. Austin Wintory's Game Soundtrack for Journey may become the first videogame soundtrack to win a Grammy at this weekend's Grammy Awards. Game Industry veteran Brian Schmidt discusses how as a game developer or publisher a better understanding of music performance rights can put more money in everyone's pocket. Designing the Boot Sound for the Original Xbox required going 'old-school' and the use of sequenced, real-time generated sound. Brian Schmidt's Comments Comment In: [Feature - 06/24/2013 - 01:00] Joseph--that 's funny... r nWhen ... Joseph--that 's funny... r nWhen I was doing Genesis/SNES music and sound, I 'd do the same thing, though in reverse. Comment In: [Blog - 06/17/2013 - 04:50]

30+ Awesome Sites for Streaming Music Recently we brought you a list of free & legal music downloads, but we understand that not everyone wants to eat up space on their hard drive or MP3 player. So we've compiled a list of 30+ awesome streaming music sites we know you'll enjoy. Whether you're interested in general streaming music, mixtapes, music discovery, or more, the Internet offers a plethora of streaming music services. Tell us which are your favorites. General Streaming AH.fm - Streaming techno and dance music, as well as a forum for you to discuss with other fans. AmazingTunes.com - Search for artists you want to hear or choose from a list of stations. AOL Radio - Powered by CBS Radio, AOL Radio brings you talk, streaming music and actual radio stations. Deezer.com - Part social network, all music. DI.fm - Digitally Imported specializes in streaming electronic and dance music from all around the globe. Free.Napster.com - Free streaming music from Napster that includes full albums. Mix Tapes Music Discovery Music Search

Lennie Moore Lennie Moore (born December 12, 1961) is an American composer, conductor, orchestrator of music for video games, film, TV, and Multi-media. Biography[edit] Awards[edit] Watchmen Motion Comic (2009) (G.A.N.G. Award nominations (excluding wins)[edit] Outcast (2000) (Best Music, Academy of Interactive Arts & Sciences Interactive Achievement Awards) Notable compositions[edit] The following list consists of select projects for which Lennie Moore wrote the score or contributed additional music. Video game scores[edit] Film scores[edit] Television scores[edit] Concerti[edit] Album credits[edit] See also[edit] References[edit] External links[edit]

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