Games – Amanita Design Amanita Design Creaks Meet Your New Neighbours CHUCHEL Comedy Adventure Game Samorost 3 Full-length Adventure Game Botanicula Full-length Adventure Game Machinarium Full-length Adventure Game Samorost 2 Point and Click Adventure Game Samorost 1Point and Click Adventure Web Game Questionaut Short Web Game for BBC The Quest For The Rest Short Web Game for The Polyphonic Spree Rocketman Short Web Game for Nike 20 Serious Games For School This content has been archived. It may no longer be relevant Rather than being designed for entertainment, serious games are made with a specific objective in mind. In education, this includes games designed to teach students a specific set of skills or an important concept. Social Studies/History Past/Present is an interactive history game designed for students in grades five through eight. English/Language Arts Youth Voices challenges students to become social media powerhouses as they interact with others through blogging, conducting research projects and responding to questions.Gemmings Rush helps students, especially ESL students, build their vocabularies as they click on gems with letters to build words.Total Mayhem is a game for young learners, covering topics like sight words, and guiding more advanced learners through activities explaining the different parts of speech. Math/Business Science Health/Physical Education
About us – Play Brighter PlayBrighter was created by teachers. We don't need to be told that kids hate feeling patronized, or that marking is a terrible curse, or what it feels like to be clicking away at a broken menu five minutes before a lesson’s about to start! The site evolved from games we made to teach our own classes, and we've never stopped asking our former students what they think. Whether you’re setting differentiated challenges for every student or just need to make straightforward revision more interesting, we want to make it easy for you, because we’ve been there. PlayBrighter is the site we wished was out there – that’s the reason it exists in the first place, and we want it to be as good as it can possibly be. PlayBrighter was started by Greg Pallis, and now includes Richard Brown and Stephen Downie.
9 Apps for the Low or NO Internet Classroom Having a ”bad internet day” is frustrating when you’re trying to stream a Netflix movie or connect to wifi in a coffee shop. It’s even worse when there are thirty or so inquiring minds or restless students waiting to start an activity or new lesson. So what do you do if you are in a low or no Internet classroom? Although you’ll need an Internet connection to download these apps and share student work, this list includes a handful of my favorite mobile apps for classrooms with no or low Internet access. Explain Everything This amazing screencasting tool lets students demonstrate their thinking while creating short video clips. Book Creator Kids can create their own stories and publish books with this awesome app. Popplet Lite Students can make their own graphic organizers with this easy to use iPad app. The Solar System A powerful app on the Solar System, the Touchpress apps work great offline after the initial download. Thinglink This app lets users add tags to different images.
English – Down on the farm By kylemawer Level: Primary (7-10 year olds) beginners Location: Connected Classroom Skills Focus: Building a farm Language focus: Animals, crops, colours, numbers, prepositions of place etc Farmville may be old news and the 80 million player mark long surpassed in 2010 (posted in Joystiq Feb 20th 2010) but this didn’t stop my two classes of 7-8 year olds and another class of 9-10 year olds playing, learning and using English and moving on from ‘Old McDonald had a farm’ to ‘Mum, Dad – I’ve got a farm in my English class’. What is Farmville? For those of you not familiar with Farmville, it’s a farming simulation social network game which has proved to be one of Facebook’s most popular games. How do you use this with a class of language learners? Well, working with a class we co-operatively agreed on which crops to plant, animals to buy and then negotiated various other farm management issues. Where’s the Language? Crops Animals
15 Free Web Tools and Apps to Amplify Your Audio Projects “Thoughts need words. Words need a voice.” – Sharon M. Draper In my new book, Hacking Digital Learning Strategies: 10 Ways to Launch EdTech Missions, I share several tips for integrating technology to allow every student to share their ideas and creativity. Student voice is important, but when you teach several students, then the logistics get tricky. Technology helps teachers provide their learners with various opportunities to share their ideas and amplify their voice. Get your copy of Hacking Digital Learning, The 30 Goals Challenge, or Learning to Go. Web Tools and Apps Six computer games to use in an English language classroom Another guest list that I’ve picked up during conference season, this time from language teaching games expert Kyle Mawer. Kyle doesn’t make computer games for language learners (often these aren’t very good), he finds existing games and exploits them with his classes. The result is some serious fun and language learning combined. 1 Reading You’ve heard of TPR (total physical response), well now comes the new improved TVR (total virtual response) and you can find no better place to see this in action than with the tutorial for the online game Runescape. 2 Writing “OK class, today we’re going to do a writing”, not only grammatically incorrect but something that won’t win you a popularity competition with your language learners. 3 Speaking Try dictating naturally some of these chunked questions and get your students to discuss them: What games/ have you got/ on your mobile? 4 Listening 5 Grammar If you click on objects in an online computer game, you will see some strange things happen.
10 iPad apps for Humanities classrooms Whilst there are some awesome apps and websites to support generic teaching and learning activities across the curriculum and age bands, there are also lots of brilliant subject-specific apps for you to use in the classroom too. Remember that whilst some of these tools really do have ‘cool factor’ running right through them, the most important thing is to link the activities you are undertaking and adding technology to them to enhance them. Rather than focusing on the tool first (often because it’s cool – particularly with VR and AR) and then seeing how it might fit with the curriculum, always start with the learning first. AirPano AirPano have a number of iPad apps available which can be useful in a Geography classroom for exploring the world. In addition to these apps, the AirPano travel book (£2.99) is also really handy for Geography and History lessons with lots of amazing quality images from some of the world’s most stunning locations and historical monuments. BrainPOP The Pyramids
Digital Play Have you ever wanted to be James Bond? Princess Natasha is a digital game where the character is a bit like James Bond, except that she is a female. The game has messages that help you solve problems and hints on how to continue playing. It's a great way to be reading in English while playing a digital game. If you enjoyed Princess Natasha, then I would recommend that you have a look at Graham Stanley's latest blog, Digital Play. Two other game sites which you perhaps may like to explore are This is Infinity and Evoke. EVOKE trailer (a new online game) from Alchemy on Vimeo. What is an EVOKE? Samorost is an intriguing game created by Jakub Dvorsky. In Samorost 2, the gnome goes on a quest to save his kidnapped dog and safely return home. Machinarium is also another game well worth exploring though only the demo is free. Are you ready to become the new James Bond of digital online games?
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