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'Aesthetics'

'Aesthetics'
"Aesthetician" redirects here. For a cosmetologist who specializes in the study of skin care, see Esthetician. More specific aesthetic theory, often with practical implications, relating to a particular branch of the arts is divided into areas of aesthetics such as art theory, literary theory, film theory and music theory. An example from art theory is aesthetic theory as a set of principles underlying the work of a particular artist or artistic movement: such as the Cubist aesthetic.[6] Etymology[edit] The word aesthetic is derived from the Greek αἰσθητικός (aisthetikos, meaning "esthetic, sensitive, sentient"), which in turn was derived from αἰσθάνομαι (aisthanomai, meaning "I perceive, feel, sense").[7] The term "aesthetics" was appropriated and coined with new meaning in the German form Æsthetik (modern spelling Ästhetik) by Alexander Baumgarten in 1735. Aesthetics and the philosophy of art[edit] Aesthetics is for the artist as Ornithology is for the birds.— Barnett Newman[8][9]

'Consequentialism' Consequentialism is usually distinguished from deontological ethics (or deontology), in that deontology derives the rightness or wrongness of one's conduct from the character of the behaviour itself rather than the outcomes of the conduct. It is also distinguished from virtue ethics, which focuses on the character of the agent rather than on the nature or consequences of the act (or omission) itself, and pragmatic ethics which treats morality like science: advancing socially over the course of many lifetimes, such that any moral criterion is subject to revision. Consequentialist theories differ in how they define moral goods. Some argue that consequentialist and deontological theories are not necessarily mutually exclusive. For example, T.M. Consequentialist philosophies[edit] State consequentialism[edit] Mozi supported a communitarian form of consequentialism, rather than individual pleasure or pain.[4] Utilitarianism[edit] Ethical egoism[edit] Ethical altruism[edit]

Exhibitions > Galleries Ethics The three major areas of study within ethics are:[1] Meta-ethics, concerning the theoretical meaning and reference of moral propositions, and how their truth values (if any) can be determinedNormative ethics, concerning the practical means of determining a moral course of actionApplied ethics, concerning what a person is obligated (or permitted) to do in a specific situation or a particular domain of action[1] Defining ethics[edit] The word "ethics" in English refers to several things.[6] It can refer to philosophical ethics—a project that attempts to use reason in order to answer various kinds of ethical questions.[citation needed] It can also be used to describe a particular person's own, idiosyncratic principles or habits.[7] For example: "Joe has good ethics." [edit] Main article: Meta-ethics Meta-ethics has always accompanied philosophical ethics. The ontology of ethics is about value-bearing things or properties, i.e. the kind of things or stuff referred to by ethical propositions.

designcoholic tasarım dünyası Ergonomics Human factors and ergonomics (HF&E), also known as comfort design, functional design, and user-friendly systems,[1] is the practice of designing products, systems or processes to take proper account of the interaction between them and the people who use them. The field has seen contributions from numerous disciplines, such as psychology, engineering, biomechanics, industrial design, physiology and anthropometry. In essence, it is the study of designing equipment and devices that fit the human body and its cognitive abilities. The two terms "human factors" and "ergonomics" are essentially synonymous.[2][3][4] The International Ergonomics Association defines ergonomics or human factors as follows:[5] HF&E is employed to fulfill the goals of occupational health and safety and productivity. Human factors and ergonomics is concerned with the "fit" between the user, equipment and their environments. Etymology[edit] Domains of specialization[edit] New terms are being generated all the time. Books

'Axiology' History[edit] Between the 5th and 6th century B.C., it was important in Greece to be knowledgeable if you were to be successful. Philosophers began to recognize that differences existed between the laws and morality of society. Socrates held the belief that knowledge had a vital connection to virtue, making morality and democracy closely intertwined. Socrates' student, Plato furthered the belief by establishing virtues which should be followed by all. Axiological Issues in Communication Studies[edit] Communication theorists seek to contribute to mutual intelligence about the anatomy and operation of human communication. Those who take a conventional scientific approach believe that research must be free of values in order to be valid. See also[edit] References[edit] Jump up ^ Random House Unabridged Dictionary Entry on Axiology.Jump up ^ Lapie, Paul (1902). Further reading[edit] Hartman, Robert S. (1967). External links[edit]

ARTEGUÍAS Logic Logic (from the Ancient Greek: λογική, logike)[1] is the branch of philosophy concerned with the use and study of valid reasoning.[2][3] The study of logic also features prominently in mathematics and computer science. Logic is often divided into three parts: inductive reasoning, abductive reasoning, and deductive reasoning. The study of logic[edit] The concept of logical form is central to logic, it being held that the validity of an argument is determined by its logical form, not by its content. Informal logic is the study of natural language arguments. Logical form[edit] Main article: Logical form Logic is generally considered formal when it analyzes and represents the form of any valid argument type. This is called showing the logical form of the argument. Second, certain parts of the sentence must be replaced with schematic letters. That the concept of form is fundamental to logic was already recognized in ancient times. Deductive and inductive reasoning, and abductive inference[edit]

Datei:VZ250 Baum.jpg Usability Usability is the ease of use and learnability of a human-made object. The object of use can be a software application, website, book, tool, machine, process, or anything a human interacts with. A usability study may be conducted as a primary job function by a usability analyst or as a secondary job function by designers, technical writers, marketing personnel, and others. It is widely used in consumer electronics, communication, and knowledge transfer objects (such as a cookbook, a document or online help) and mechanical objects such as a door handle or a hammer. Usability includes methods of measuring usability, such as needs analysis[1] and the study of the principles behind an object's perceived efficiency or elegance. Introduction[edit] The primary notion of usability is that an object designed with a generalized users' psychology and physiology in mind is, for example: In the user-centered design paradigm, the product is designed with its intended users in mind at all times.

'Existentialism' Existentialism is a term applied to the work of certain late 19th- and 20th-century philosophers who, despite profound doctrinal differences,[1][2][3] shared the belief that philosophical thinking begins with the human subject—not merely the thinking subject, but the acting, feeling, living human individual.[4] In existentialism, the individual's starting point is characterized by what has been called "the existential attitude", or a sense of disorientation and confusion in the face of an apparently meaningless or absurd world.[5] Many existentialists have also regarded traditional systematic or academic philosophies, in both style and content, as too abstract and remote from concrete human experience.[6][7] Definitional issues and background[edit] There has never been general agreement on the definition of existentialism. The term is often seen as an historical convenience as it was first applied to many philosophers in hindsight, long after they had died. Concepts[edit] The Absurd[edit]

El Museo de mañana >> El arte en la edad del silicio Durante tres días Barcelona se ha convertido en el centro neurálgico del debate museístico más candente, reuniendo en el Centro de Cultura Contemporánea de Barcelona (CCCB), co-organizador y sede del evento, el gotha mundial de gestores y desarrolladores de programas y iniciativas digitales para museos. Un tropel de 350 expertos que, en un auditorio lleno hasta la bandera, han desgranado sus proyectos y debatido las tendencias más innovadoras y eficaces para que los museos aprendan a utilizar de forma creativa las herramientas tecnológicas.El evento denominado Museum Next se concluye hoy, pero los debates e intervenciones principales se pueden seguir, en tiempo real, desde el streaming del CCCB. Desde el Victoria & Albert Museum de Londres, Rich Barrett-Small explica cómo están utilizando las tecnologías open source para intentar cumplir las altas expectativas de hoy en día y contar con una información fácilmente disponible y accesible a través de una gran variedad de formatos.

Meta-ethics Branch of ethics seeking to understand ethical properties While normative ethics addresses such questions as "What should I do?", evaluating specific practices and principles of action, meta-ethics addresses questions such as "What is goodness?" Some theorists argue that a metaphysical account of morality is necessary for the proper evaluation of actual moral theories and for making practical moral decisions; others reason from opposite premises and suggest that studying moral judgments about proper actions can guide us to a true account of the nature of morality. [edit] According to Richard Garner and Bernard Rosen,[1] there are three kinds of meta-ethical problems, or three general questions: What is the meaning of moral terms or judgments? A question of the first type might be, "What do the words 'good', 'bad', 'right' and 'wrong' mean?" Semantic theories[edit] These theories focus on the first of the three questions above, "What is the meaning of moral terms or judgments?"

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