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NeoArchaic Design

NeoArchaic Design
Related:  Grasshopper

Rhinoscript | neoarchaic Posts Tagged ‘Rhinoscript’ This simple rhinoscript, developed to randomize sets of objects for material application in rendering, allows the user to select a set of objects and place them into a user specified number of groups. Part of a library of environmental effect graphic generators this Rhino Script produces a series of lines which fall like rain upon Rhino’s cplane. In using laser cut files directly out of Rhino, I consistently found the need for a command similar to “overkill” in Autocad for Rhino. This rhinoscript takes a series of points selected in sequence and creates a bezier curve using the geomtetric method of construction. Ever wanted to use the Illustrator blend tool in Rhino, but just too lazy to do all the leg work to simulate it. This Rhino Script take a surface and subdivides it into a grid. This Rhino Script breaks a curve down into a series of equadistant points represented as lines. A tool developed to expedite fabrication. Well, I finally made one.

GeoDex :: NeoArchaic Design A collection of point based curve and surface equations GEODEX is a collection of mathematical curve and surface equations for Grasshopper 3d. Using a combination of Polar, Parametric, and Cartesian equations as best suited, simply plug in a list or tree of unitized numbers (t) or points (uv) values into each component and they will be evaluated returning x,y,z coordinates. Most components include additional input parameters which manipulate the curve. Knots, which have (t) inputs, but no other parameters. Planar Curves, which use (t) inputs and varied (p) and (r) inputs returning planar curves. Polygons, which create regular polygons of (n) number of edges by either edge length or distance to midpoint of the edge. Surfaces, which use (u,v) point and varied (p) and (r) inputs to evaluate open surface equations. Volume, which are similar to surfaces in structuring use (u,v) point and varied (p) and (r) inputs returning points that enclose a volume of space, dependent on the (u,v) range.

Grasshopper (Explicit History) Same Area Voronoi using Galapagos I have been quite fascinated by the recent development of Galapagos for Grasshopper. This is a simple example of its application set up to solve for a 10-point voronoi division within a user-defined boundary where all the parts are divided as equally as possible in terms of their areas. Gradient Patterns Testing different patterns with grasshopper. Pagora Bench Playing with hopper and Maxwell 2 Two Surfaces Twisted Box It’s been a while I’ve played with Grasshopper. In order to use the definition, first define a box, and some geometries within the box as your base component. Two Surface Space Frame (Rhino Explicit History) Ah so, the new version of the Explicit History plug-in for Rhino is out. This is another way of creating space frames using U/V divisions from two surfaces. crtli_gh_space_frame.wrmcrtli_gh_space_frame.3dm Rhino Explicit History Surface Blend

Geometry Reference Archives at the Geometry Center Register: Tell Us What You ThinkUp: The Geometry Center Home Page The following are reference materials developed at the Geometry Center that are designed to be resources for the Web community. In particular, the pages presented here may be linked from on-line research papers or interactive laboratory explorations that need mathematical definitions, explanations or graphics. These databases may also serve as a source of graphics for classroom use, or for traditional journal publications. In order for us to continue to obtain funding to provide these services, it is important that you register your use of these materials. It is also important that you follow the citation instructions that explain how to acknowledge the use of our materials in your own works. Graphics Archive A collection of images generated by visitors and students at the Geometry Center. Geometry Formulas and Facts An excerpt from the 30th edition of CRC Standard Math Tables and Formulas. Register: Tell Us What You Think

The Proving Ground by Nathan Miller Post-Graduation Projects Post-Graduation Projects HALFTONe ROOF PATTERN FOLDIN dEMOS 100 Roses Met American Wing One of Each jftesser@gmail.com grasshopper (As reported earlier in this previous post) Daniel Piker is developing ways to accurately simulate physical behavior in his Grasshopper component "Kangaroo". In the latest release there are tools for simulating bending geometry. This is nothing but a revolution for this investigation! Never before have I been able to recreate bending geometry so accurately in an "artificial way". 3d-bending of developable surfaces is a little more tricky and requires a careful setup to make sure the surfaces stay developable. Kangaroo works in an iterative way by letting some predefined forces (like springs, bending resistance, pressure and gravity) affect the geometry, step by step, until (usually) a stable solution is reached. For more reading on how Kangaroo deals with bending, Daniel Piker has recommended a paper written in 1998 by S.M.L. Many thanks to Daniel Piker for making and sharing the Kangaroo!

Welcome to The Computer Graphics Society WooJae's Blog // meta.am / Tutorials This series of tutorials shows you how to create a mapping with data gathered on an IPhone or other device. Maps are created using both Google Earth and ArcMap. In the tutorials we cover importing data collected in three ways: with the TerraPad App, from geotagged Photos, and with GPS recording software (such as My Tracks). The base map was generated using GIS layers from New York City's NYC Map available here: Dim lights Embed Dim lights Embed Dim lights Embed Dim lights Embed Dim lights Embed Dim lights Embed

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