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CINEMA 4D NAB 2012 Presentations Livestreaming

CINEMA 4D NAB 2012 Presentations Livestreaming

80+ Excellent Cinema 4D Tutorials and Best Practices | Tutorials CINEMA 4D is a 3-D application that is popular amongst matte painters in film production, largely due to the BodyPaint 3D functionality. It is equally popular amongst motion graphics artists, thanks to its excellent integration with compositing application pipelines, and a very artist-friendly, customizable workflow and interface. It has been used for films such as Chronicles of Narnia, Beowulf, Polar Express, Spiderman 3 and Monster House. CINEMA 4D’s intuitive interface and logical workflow make it possible for those new to 3D artistry to dive in and be productive quickly. It’s been weeks, since we have been Rounding-Up Excellent Cinema 4D Tutorials and Best Practices which can help you to create amazing 3D graphics. For those, who don’t know what is CINEMA 4D? The next generation, representing two decades of excellence. In this presentation, we present to you a Ultimate Round-Up of Excellent Cinema 4D Tutorials and Best Practices for igniting your creativity. Tutorials About C4D 01.

My 1st Rainmeter Desktop v1.00 by ShadowsKiller63 on DeviantArt Greyscalegorilla - Cinema 4D Tutorials and Tools for Motion Graphic Designers Congratulations to Michael Rinnan for winning the Five Second Project for March. His entry had a great concept and was outfitted with excellent lighting, atmosphere, camera movements and sound design. We wanted to know a little bit more about Michael’s entry, so we asked him a few questions regarding his workflow and the process for creating his winning piece. Where do you work? I am a 3D generalist at NFL films in Mt. How did you come up with your concept for the Bright Lights Five Second Project? For my concept, my goal was to come up with a quick story I could tell in 5 seconds. What was the most challenging thing about your project? The most challenging part of this project was honestly the lighting. Tell us a little about how you achieved the zolly (push-pull zoom) effect. To achieve the zolly, I initially mapped out the motion of the motorcycles with a spline and then dropped a camera onto that motion path. What renderer was used? How long did your piece take to make?

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