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Digital Cut Out » fast, free graphics Review: BSurfaces – 3D spline mesh sketching and re-topology Add-On BSurfaces, Eclectiel’s new Blender modeling add-on is released to the public. Eclectiel states: BSurfaces is a modeling and retopology tool which combines the use of freehand strokes, bezier curves or loose edges to generate polygonal surfaces. It can be included in a traditional polygonal and subdivision modeling workflow, speeding it up substantially. User Review: Based on the text, one might think that this is just an add-on which provides a mesh loop function and a cross hatch tool for retopology needs – however this is far from what this is. Workflow: BSurfaces combines polygon mesh modeling together with grease pencil and bézier curves. Grease pencil curves can be drawn and being used while being in mesh edit mode.Bézier curves have to be drawn first as a curve object. Lofting: The order in which curves are drawn can be used to control how the loft operation will flow. In addition you can also specify the start point of curves inside the curve edit mode to generate twisted surfaces.

Tutorials/Your First Animation/1.A static model From BlenderWiki This chapter will guide you through the animation of a small “Gingerbread Man” character. We will describe each step completely, but we will assume that you have read the interface chapter, and that you understand the conventions used throughout this book. In Part I of this tutorial we’ll build a still Gingerbread Man. Warming up Let’s start Blender. Default Blender start-up screen. We will organize our working area by placing objects on different Layers where we can hide them. Layer visibility controls. Blender provides you with twenty Layers to help organize your work. and toggle visibility with ⇧ ShiftLMB . So let’s clean up the place. Layer control toolbox. Select the camera (triangle in bottom right) and the lamp (circle with dots) with ⇧ ShiftRMB . This leaves all the room we can wish for to begin our modeling job. Building the body The cube in Edit mode. Change to the front view with 1 NumPad. Edit mode is a mode in which you can edit the vertices of the mesh. Undo & Redo

Nature Academy: Box of Goodies I’ve realized that the only way to create realistic outdoor scenes is by adding lots and lots of nature elements. Things like trees, flowers, bushes, rocks etc. are essential in making the scene look “believable”. But I also know that creating these things by hand takes a very long time. And not everyone has time to sit down for hours on end and create tree after tree after tree. Which is why I’ve done the hard work for you :) The Box of Goodies! Inside this box of goodies you’ll find 9 nature models that you can keep. As well as this you’ll find a collection of grass reference photos that will help you to better create it in blender. Eg. What will you do with yours? Drop your email address in the box to the right and I’ll send the Box of Goodies your way.

Future arquitecturas Conférence Blender à Paris le 12 Mai 2012 A peine rentré de mes pérégrinations Belges avec ma conférence sur After Effects, j'aurai l'honneur de donner une nouvelle conférence sur Blender à Paris, le 12 Mai 2012, dans l’amphithéâtre (pouvant contenir environ 200 personnes) jouxtant la librairie Eyrolles, dans le 5ème arrondissement de Paris. Cette conférence est organisée par l'éditeur Pearson, à l'occasion de la parution du livre communautaire Créer avec Blender que j'ai quo-écris avec 5 autres personnes. Je vous renvoie sur un de mes posts précédents pour en savoir plus sur ce livre. L'entrée de l'amphithéâtre se trouve entre les deux Librairies Eyrolles, encadrée par deux grands poteaux noirs au 55, bd St-Germain 75005 Paris (Métro Maubert - Mutualité sur la ligne 10). Cette conférence gratuite et à l'entrée libre sera d'une durée de 2h30... de 14h30 à 17h00. J'espère vous y voir nombreux ... toujours dans une ambiance détendue est conviviale !

Blender 3D Design Course Blender 3D Design Course Note: Added new Lesson #13 - NURBS Surfaces / Meta Objects - April 27, 2013 Note: Added new Lesson #14 - Rigid Body Dynamics- June 1, 2013 Students: This course is also available for downloading to your iPhone or iPad via Tufts University iTunesU. The video tutorials are also available on my Vimeo channel (Blender Video Tutorials - Neal Hirsig) Instructors: If you are an instructor and would like to download the 3D Design Blender 2.6X content (Syllabus, Video Tutorials, PDF Tutorials, Projects and Exercises), send me your name, e-mail address and the name of your school or institution. Neal Hirsig Syllabus Blender Cheatsheet Project 1A - Jewelry Project 1B - Robot Project 2A - The Way Things Work Project 2B - Wind Sculpture Project 3A - Architecture Project 3B - Reality 3D Project 4A - Animal Planet Project 4B - Set Design All Video Tutorials All PDF Tutorials Links Copyright Notice Attribution-NonCommercial-ShareAlike CC BY-NC-SA

Intro to Node Groups The node system in Blender is very powerful gives unrivaled flexibility when it comes to creating shaders and compositing effects. One of the node systems most powerful features, though, is it’s ability to group nodes together. By grouping nodes we can effectively create custom, reusable nodes. This works by grouping sets of nodes together and then exposing specific settings, inputs, and outputs from the nodes within the group. This allows you to easily reuse the group node as an instance without needing to duplicate the original nodes each time. By using node groups you can create complete libraries of shaders and compositing effects which can be linked or appended into any scene you’re working on.

vehículos Set con los vehículos comerciales básicos, en formato vectorial y con una gran calidad de representación. Ideal para realizar aplicaciones corporativas como vinilos, y presentarlos al cliente. Disponibles en formato vectorial EPS. Incluye camión, coche de empresa y furgoneta. Tube - Notes de production Epic | cinéma d'animation 3D dans le logiciel libre et la Chambre des communes