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The Quest to Gamify Education - One goal: To increase student engagement by incorporating game mechanics within the classroom.

The Quest to Gamify Education - One goal: To increase student engagement by incorporating game mechanics within the classroom.

Related:  Critical & Creative Education

25 TED Talks Perfect For Classrooms The 50 Best Sources of Free STEM Education Online 12.05K Views 0 Likes Colleges, universities, and other educational forums in your community can be excellent places to learn more about a variety of STEM topics, but there is also a wealth of educational material available on the web for those who prefer to learn at their own pace or take a more individual approach. Games « you found me. I make alternate reality games: games that are designed to improve real lives or solve real problems. I’ve been making ARGs since 2001 — and you can watch trailers for a dozen of my favorite ARGs below. Many of my games challenge players to tackle real-world problems at a planetary-scale: hunger, poverty, climate change, or global peace, for example (see: EVOKE, World Without Oil, Superstruct). Others are simply designed to make players happier in their everyday lives — by dancing more, say, or by being kind to strangers (see: Top Secret Dance Off and Cruel 2 B Kind).

Flipped Classroom: Beyond the Videos Last week, I read an interesting blog post by Shelley Blake-Plock titled “The Problem with TED ed.” It got me thinking about the flipped classroom model and how it is being defined. As a blended learning enthusiast, I have played with the flipped classroom model, seen presentations by inspiring educators who flip their classrooms, and even have a chapter dedicated to this topic in my book. 10 Ideas in Pursuit of a Global Curriculum This book is published through TeachThought by Terry Heick as part of the Innovate Learning series. Background Now over a decade into the 21 st century, there is tremendous pressure for education to “globalize.” What this means exactly isn’t universally agreed upon. GDC: Hecker's Nightmare Scenario - A Future Of Rewarding Players For Dull Tasks It's possible that an over-reliance on metrics-driven design and extrinsic rewards for in-game actions could lead to a future of "designing shitty games that you have to pay people to play," warns independent developer Chris Hecker. Hecker, who is currently working on the espionage-themed multiplayer game SpyParty, presented his hypothetical "nightmare self-fulfilling scenario" as part of a talk inquisitively titled "Achievements Considered Harmful?" during Game Developers Conference in San Francisco. Hecker based his talk on a large volume of often-conflicting psychological studies about the effects of intrinsic and extrinsic rewards, but he was quick to preface his hypothesis by noting that "there are no direct studies" about the topic as it specifically relates to video games, and he called for more research into the effects of reward structures in design. "You want to make an intrinsically interesting game," he said of game designers at large.

25 Free Digital Audio Editors You Should Know A digital audio editor is defined as a computer application for manipulating digital audio. As a multimedia creator, we normally use audio editor for recording audio, edit the duration and timeline, mix multiple sound tracks, apply simple effects for audio enhancement and create conversion between different audio file formats. There are countless ways that digital audio editor can be used, and fortunately there are plenty of good and free digital audio editors out there to help you with your own implementation. So if you’re thinking to purchase a license for Adobe Audition, Cool Edit or Soundforge, hold that thought first. Not to say they aren’t cool, but it’s always wiser to tryout free applications before going to the pay deal.

Imagine Learning: Students with Disabilities Five Key Components of Reading No more roadblocks to reading. Students with disabilities often struggle to acquire basic reading skills. Research indicates that these students benefit from instruction that is explicit and sequenced, ensuring that key prerequisite skills are met before more complex tasks are required. Imagine Learning provides explicit instruction in five basic reading skills: phonological awareness, phonics, fluency, vocabulary, and comprehension.

Syllabus « Gaming the Classroom Indiana University, Bloomington Department of Telecommunications T366: Multiplayer Game Design Section 13353 Spring 2010 Email: Description Focus is on massively-multiplayer online games and virtual worlds. Students will be introduced to the design elements and production requirements necessary to create and maintain online games. Eight Free tools for Teachers to Make Awesome Infographics 1- This is a great tool that allows users to create visually rich infographics from pre-designed themes. It is very easy to use and only drag and drop. It actually supports Chrome, Firefox, and Safari. 2- Stat Planet This one here allows users to create amazing visualisations and share them with others. It can be used either within your browser or download the software for free. 3- Hohli This is an awesome chart maker.

Considering Using Technology In Education? Read This First. Back in February, a local Swedish newspaper reported that the Stockholm suburb of Sollentuna planned to transition entirely away from textbooks to tablet PCs by 2013. In a familiar argument, Sollentuna ed leaders argued that their schools should embrace technology–that they were in, in fact, in the ‘backwater’ compared to others. Insecurity

TeachingStrategies Teaching Strategies There are a variety of teaching strategies that instructors can use to improve student learning. The links below will show you some ways to make your classes more engaging. Active Learning - Active Learning is anything that students do in a classroom other than merely passively listening to an instructor's lecture. Research shows that active learning improves students' understanding and retention of information and can be very effective in developing higher order cognitive skills such as problem solving and critical thinking. Clicker Use in Class - Clickers enable instructors to rapidly collect and summarize student responses to multiple-choice questions they ask of students in class.

How Professors Really Feel About Digital Technology [#Study] As a follow-up to their study on how professors view online learning, Inside Higher Ed partnered with Babson Survey Research Group to explore how college professors and administrators interact with technology. The survey, summarized in Digital Faculty: Professors, Teaching and Technology, posed questions about digital learning content, e-books, social media, communication, learning management software and a variety of other technology-related issues. Here are a few key points from this excellent report. Colleges need to reward contributions to digital pedagogy.

Mac miner front-ends to Diablo and RPC Presenting beginner-friendly Mac frontends for the two popular miners DiabloMiner (GPU) and RPCminer (CPU)! The applications work like normal applications on the Mac were you double-click to start them, and after answering some questions you’re all set. For future runs just double-click on the application icons and you’ll start mining immediately. DownloadsUpdated: 2011-11-08

20 Game-Changing Technology Trends That Will Create Both Disruption and Opportunity on a Global Level No matter what industry you’re in, your company can’t survive without technology. And these days, even non-technical employees know that technology goes way beyond desktop computers and networks. From smart phones and tablet computers to mobile apps and cloud-based technology, there’s a plethora of technological advancements to not only keep track of, but also to profit from. To stay competitive, your organization needs to anticipate the most significant technology trends that are shaping your business and then develop innovative ways to use them to your advantage, both inside and outside of your organization. Remember, if it can be done, it will be done.