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L’art assisté par ordinateur par Anne-Charlotte Philippe

L’art assisté par ordinateur par Anne-Charlotte Philippe

#DigArt: We're Spending A Week Exploring The Digital Arts Market (Or Lack Thereof) This past week NYC hosted another string of art fairs: the first US installment of London’s Frieze, as well as several accompanying ancillary fairs, Pulse and NADA, which always seem to spring up around the behemoths, flocking like moths to the proverbial flame. It was barely two months ago that the city welcomed the annual Armory Show, which came with its own entourage of some half-dozen smaller fairs, and this, in a city that New Yorker’s Peter Schjeldahl calls “a permanent art fair, with hundreds of galleries conveniently clustered in a few neighborhoods.” It’s no secret that recession or no recession, the art market is alive and well, thriving in fact, and bordering on bloated. Each week seems to bring yet another headline about a work of art going for record sums at the auction houses. And yet, despite the gluttonous feast, the digital arts remain almost uniformly absent from the dinner table. It seems no one even bothered to invite them to the party.

[#DIGART] 10 New Media Tumblrs To Follow Religiously This week we’re exploring the Digital Arts Market (or lack thereof). We’re asking the tough questions: What will it take for a sustainable digital arts market to form? Is that even a possibility? Can the digital arts make money? Even for those of us who spend the majority of our days hunting around the strange corners of the internet, it can still hold plenty of surprises. Phone Arts Phone Arts is a Tumblr run by internet artist Michael Manning that collects original images usable as phone backgrounds. Kim Asendorf As co-proprietor of the online-only Fach & Asendorf gallery (with Ole Fach), Asendorf booth snoops out inspiring new media art and posts his own, recently focusing on the Noog augmented reality project and his Sim City-driven video projections. The New Aesthetic The New Aesthetic is the now infamous Tumblr run by media innovator James Bridle that gathers together examples of the New Aesthetic (i.e. the digital erupting into the physical, to paraphrase Bruce Sterling). OKFocus

Y a-t-il des « faux » en art numérique ? La question du « faux » reste une vraie question, surtout dans la pratique artistique numérique qui se déploie sur les réseau sociaux. On assiste actuellement à une massification de la duplication du contenu comme on peut le voir avec le glitch. Le glitch est l’emploi de caractères typographiques réutilisés, détournés, programmés pour s'afficher dans les statuts de Facebook ou Twitter sous formes de symboles et de motifs graphiques. Et, bien évidemment, ces statuts se retrouvent rapidement copiés-collés et diffusés. Sur les réseaux sociaux, je communique régulièrement sur mon travail en faisant des rappels, des échos, des mentions sur l’origine de mes œuvres. J’ai pu voir des gens inspirés par ma pratique, reprenant dans leur propres normes certains de mes visuels ou de mes méthodes mais cela est une des caractéristiques de la création numérique qu’il faut envisager comme une arborescence. Thomas Cheneseau est également curateur, avec Systaime, de la galerie en ligne Spamm

[#DIGART] Why Your .JPEGs Aren't Making You A Millionaire This week we’re exploring the Digital Arts Market (or lack thereof). We’re asking the tough questions: What will it take for a sustainable digital arts market to form? Is that even a possibility? Can the digital arts make money? It’s time we get realistic about making money from selling internet art—it’s not going to happen. The commodification of internet art is not going to happen in the way the art market has traditionally operated or in any way currently being attempted. 1. This is the way juggernauts like Google or Facebook operate. 2. Coined by WIRED’s Chris Anderson, Freemium is a term meant to imply general access to a site for free with additional features that come at a cost. 3. How about making a kooky video and asking for money from your friends on Kickstarter for a big new art project? 4. Screenshot of Greg Leuch’s G.R.E.E.D. As opposed to the big, crowd-sourced singular project, micro-patronage proposes giving a little bit at a time to smaller, dispersed projects. 5.

Rafaël Rozendaal – Official Website Finger Battle, the simplest game in the universe, by Rafaël Rozendaal. article oeuvres

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