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YouTube Upload Official Battlefield Website Subscription preferences Loading... Working... Battlefield Featured Channels Medal of Honor Dead Space Crysis EA Related channels on YouTube PewDiePie Machinima CaptainSparklez TheSyndicateProject VanossGaming speedyw03 Sign in to add this to Watch Later Add to Borderlands 2 Have you been waiting to hear more details about Tales from the Borderlands, our collaboration with Telltale Games? If so, we have good news! At SXSW in Austin, TX this weekend, members of the Telltale team joined Gearbox’s Anthony Burch and Matt Armstrong to reveal the first details about Tales, including characters, story, and much more. It was pretty awesome. If you couldn’t make it, don’t worry; Polygon has a full recap of everything the panel covered, or you can watch it yourself on YouTube.

Wikipedia Games Development history Battlefield 1942 was released on September 10, 2002, using the Refractor gaming engine, and introduced the "Conquest" gameplay mode, in which players fought for "capture points" throughout the map. Two expansion packs were released, The Road to Rome and Secret Weapons of WWII. Battlefield Vietnam, released in 2004, moved the setting to the Vietnam War, and was built on a modified Refractor engine with various gameplay improvements, such as firing personal weapons while seated in vehicles. Battlefield 2142 was released in 2006, taking place during a global ice age in the 22nd century. In 2009, EA released two download-only games, Battlefield Heroes, a free-to-play Refractor 2 engine game, supported by advertising and micropayments and Battlefield 1943, a Frostbite engine game, released in July 2009, for Xbox 360 and PlayStation 3, and was scheduled for release in Q1 2010, for PCs, but was cancelled.[54] Gameplay TV series References External links

Borderlands Inside the Box serves as a forum for individuals involved in the production of Gearbox Software content to share personal motives, methods, process and results. Gearbox Software projects are created by a diverse range of individuals spanning a spectrum of different backgrounds, interests, objectives and world views. The views and opinions expressed in this article are those of the author and do not necessarily reflect the official policy or position of Gearbox Software or any of its individual members outside of the author. Hi! I’m Jeff Broome. I’ve been a programmer here at Gearbox for 11 years. Papercraft models are created by printing out designs on sheets of paper, cutting them out, folding the pieces and gluing them together. Turn 10 Located in the heart of Redmond, Washington, Turn 10 Studios is the creator of the Forza franchise, including the Motorsport titles and the recently released Forza Horizon. Turn 10 is a subdivision of Microsoft Studios, established in 2001 as a first-party racing game developer. Turn 10 Studios began working on the original Forza Motorsport to fill the void of simulation racing games on the Xbox console. With an emphasis on driving mechanics and the newest features of Xbox LIVE, the original Forza Motorsport was released in May of 2005 to much critical acclaim and community support. Building off its success, Turn 10’s team immediately began working on a sequel intended to be released on Microsoft’s new Xbox 360 console. In late 2007, Turn 10 Studios began an intense development process for the next Forza installment. Released in October of 2011, Forza Motorsport 4 brought even more excitement to the franchise with Kinect integration, including the stunning Autovista experience.

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