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Designing for the Web: A book by Mark Boulton

Designing for the Web: A book by Mark Boulton

The Darjeeling Limited All Critics (188) | Top Critics (43) | Fresh (128) | Rotten (60) | DVD (27) Wes Anderson transports his arch, pristine, melancholic sensibility to India, where three estranged brothers meet after their father's death and hop a train in a quixotic attempt to heal their spiritual wounds. The film as a whole operates in Mr. Anderson's patented, semi-precious zone of antic and droll. Apart from having thus created the first road-picture homework assignment, Anderson isn't breaking new ground here. For all Anderson's pleasing, refreshing auteur tendencies, the overwhelming feeling delivered by 'The Darjeeling Limited' is of frustration, déjà vu and little progression. There's never a moment when you're not conscious of the movie's artifice -- its set design is part of its entertainment -- but the experience isn't exactly off-putting, either. October 19, 2007 It's an affected film about disaffected people, and no cast in the world could save it. What of the characters?

on compensation I have felt troubled, lately, by the number of tenured and — to a much lesser degree, tenure-track — faculty (pardon me, friends, all!) whom I’ve heard whining about the “uncompensated” time they spend on their digital humanities scholarship. They are not talking about the sorts of unpaid service many of us render every day in support of the digital humanities community: time spent planning conferences and other gatherings, serving on advisory and executive boards for various projects and digitally-oriented professional societies, advising graduate students and junior colleagues not our own, inserting scholarly voices into commercially- and institutionally-driven conversations about the transformation of our cultural archive in the electronic age, and offering methodological training or building resources meant to bootstrap other scholars in their ability to engage meaningfully with digital objects and processes. No. But that’s not what I’m talking about. Whatever. What’s my point?

Five simple steps to designing grid systems - Part 1 – July 4th, 2005 – The first part of this Five Simple Steps series is taking some of the points discussed in the preface and putting it to practice. Ratios are at the core of any well designed grid system. Sometimes those ratios are rational, such as 1:2 or 2:3, others are irrational such as the 1:1.414 (the proportion of A4). Starting with a blank canvas It’s always easier in these kinds of tutorials to put the example in context, in some kind of real world scenario. Subdividing ratios The grid system we are going to design is a simple symmetrical grid based on a continuous division of the paper size in the ratio 1:1414. This is one of the easiest ways to create a balanced grid. Diagrams kindly updated by Michael Spence Getting creative Many have said grid systems can stifle creativity, but I disagree. So, we have our grid. Diagram 7 shows the text area with the first elements of the access structure - running heads and folios. Short but sweet A simple step to begin with. The series

Δωρεάν εργαλεία για ανάπτυξη Windows 7 Phone εφαρμογών (από Insomnia.gr) Περισσότερες πληροφορίες αλλά και εργαλεία για την ανάπτυξη εφαρμογών στη νέα πλατφόρμα Windows 7 Phone δίνει από σήμερα η Microsoft όπως άλλωστε είχε υποσχεθεί το περασμένο μήνα στην έκθεση MWC 2010. Στην πρώτη ομιλία που έγινε σήμερα στο συνέδριο MIX10, η Microsoft παρουσίασε διάφορα προγράμματα και παιχνίδια τα οποία θα τρέχουν στο νέο λειτουργικό σύστημα για κινητά τηλέφωνα και όχι μόνο. Οι εφαρμογές στηρίζονται στο Silverlight κάτι που οδηγεί σε εντυπωσιακά αποτελέσματα ειδικά στο τομέα του User Interface. Η διάθεση τους θα γίνεται αποκλειστικά μέσα από το ανανεωμένο Windows Marketplace το οποίο θα παρέχει και demo έκδοση πριν αποφασίσετε να προχωρήσετε σε αγορά. Όσοι προγραμματιστές ενδιαφέρονται να αναπτύξουν εφαρμογές/παιχνίδια για τη πλατφόρμα, μπορούν να ξεκινήσουν από σήμερα κατεβάζοντας τα απαραίτητα προγράμματα εντελώς δωρεάν. Visual Studio 2010 Express for Windows Phone CTPWindows Phone Emulator CTPSilverlight for Windows Phone CTPXNA 4.0 Game Studio CTP

Learn Web Design with this Web Design eBook Most people who come to most sites give up without getting what they came for. That costs web site owners billions every year. How much is your poor web page design costing YOU? What concerns me is that the reason why most sites fail is not from lack of cleverness or creativity. Designers and site owners just need to learn web design techniques that actually work. Price slashed from $27 to ONLY $19! And it’s backed by my 100% guarantee! I have been designing web sites for over 15 years, and have seen thousands of examples of what works – and what fails. Discover Web Design Techniques to Make Your Sites More Effective I would like to pass that approach on to you, so that you can apply the principles and boost your web site’s profits. “Save the Pixel” gives you a clear step-by-step guide you can apply today to make your web site more effective. New! The second edition of “Save the Pixel” includes even more info and examples to show you exactly how to transform your web sites today. Layout Space

Tangorin Japanese Dictionary Digital Humanities vs. the digital humanist « HyperStudio – Digi By Whitney Anne Trettien on April 26, 2010 What does it mean to be a Digital Humanist? In a Dave Parry’s widely-circulated, post-MLA2009 blog post, tauntingly titled “Be Online or be Irrelevant,” Parry argued that social media should be front-and-center in Digital Humanities: The more digital humanities associates itself with social media the better off it will be. Not because social media is the only way to do digital scholarship, but because I think social media is the only way to do scholarship period. Perhaps not surprisingly, this claim sparked fierfce debate over the role, nature and future of digital scholarship. Last year, I completed a born-digital thesis for the Comparative Media Studies program here at MIT. Since its completion, though, I’ve found my work doesn’t have much resonance with the Digital Humanities community. A few months ago, I exchanged emails with Cheryl Ball, editor of Kairos, regarding another webtext I was working on. So what was I doing? Be Sociable, Share!

960 Grid System

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