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Interactive Video Conferencing Services - Education Content - Center for Interactive Learning and Collaboration

Interactive Video Conferencing Services - Education Content - Center for Interactive Learning and Collaboration

http://www.cilc.org/

Related:  Knowledge Networking

Connected Learning Principles We are living in a historical moment of transformation and realignment in the creation and sharing of knowledge, in social, political and economic life, and in global connectedness. There is wide agreement that we need new models of education suited to this historic moment, and not simply new models of schooling, but entirely new visions of learning better suited to the increasing complexity, connectivity, and velocity of our new knowledge society. Fortunately, we are also able to harness the same technologies and social processes that have powered these transformations in order to provide the next generation with learning experiences that open doors to academic achievement, economic opportunity, and civic engagement. What would it mean to think of education as a responsibility of a distributed network of people and institutions, including schools, libraries, museums and online communities? At the core of connected learning are three values:

Beyond Substitution: The SAMR Model « 2011 Summer Tech Institute Think technology and education end with Word documents and Google Apps? Think again. SAMR, a model designed to help educators integrate technology into teaching and learning , was developed by Dr. Ruben Puentedura. The model aims to enable teachers to design, develop, and integrate digital learning experiences that utilize technology to transform learning experiences to lead to high levels of achievement for students. Double click the image below to get a full size view of the image. 50 Ways to Use Wikis for a More Collaborative and Interactive Classroom Wikis are an exceptionally useful tool for getting students more involved in curriculum. They’re often appealing and fun for students to use, while at the same time ideal for encouraging participation, collaboration, and interaction. Read on to see how you can put wikis to work in your classroom. Resource Creation Using these ideas, your students can collaboratively create classroom valuables. Student Participation

What Makes Great Digital Instruction “Digital instruction” (“Boundless”) is delivered via technology, such as video and smart software that offers students a personalized sequence of learning experiences, and does not include live interaction with a teacher. Digital instruction must be combined with an excellent in-person or remotely located teacher, who is personally accountable for students’ learning outcomes. It is “boundless” because, once recorded, great digital instruction can help a limitless number of students located anywhere.

What is Connected Learning Ninth-grader Charles Raben has seen first-hand that by connecting the many spheres of his life -- peers, interests and academic pursuits -- new learning experiences can and will present themselves in both organized and unstructured ways. In the summer of 2012, Charles utilized his photography skills and the petition website Change.org to capture and share the story of Jerry Delakas, a longtime local newsstand operator who was in danger of losing his New York City license over a technicality. "I wanted to have that experience of creating change myself." The petition-making process proved to be a life-changing learning experience for the teen. Charles has become even more engaged in school, and all of his academic work is improving as a result of all of these activities because he has an identity now.

FLN Podcast Episode 1: Aaron Sams : Troy Cockrum <div style="padding:5px; font-size:80%; width:300px; background-color:white; margin-left:auto; margin-right:auto; border:1px dashed gray;"> Internet Archive's<!--'--> in-browser audio player requires JavaScript to be enabled. It appears your browser does not have it turned on. Please see your browser settings for this feature. Creating a Culture of Collaboration Through Technology Integration Last week, Chrissy and I were invited to give our presentation from ASB Unplugged, Hardware is Not Enough: The Teacher-Facilitator Partnership, to our Headmaster, Dr. Bill Gerritz, and Deputy Headmaster, Andy Davies. Bill and Andy had heard a brief overview when we reported back about the conference, and wanted to get a deeper understanding of how Chrissy and I see the relationship between teachers and technology facilitators. Our presentation went over well, and Bill asked us to put together an article for the TIE Newspaper. Here’s what I have so far for the article, I would love to get your feedback before I send a finished draft off to Bill:

Fun Kids Online Math Games "Sheppard offers everything from early math to pre-algebra. The lessons include interactive activities to practice concepts. Students can shoot fruit, pop balloons, and even play math man (the math version of pac man!). Social Media for Teachers: Guides, Resources, and Ideas Although students are evermore connected to the social web, many of these networks remain out-of-class digital playgrounds where students congregate. In a 2014 survey of 1,000 teachers, just one in five said they use social media regularly with students. Of course, it can be a challenge to incorporate social media into lessons.

Questions No One Knows the Answers To 1) Ask teachers for their favorite unanswered questions. Create a large display space in your school or in some other public area in your community where people can write down other big questions, and/or identify which of the already-posted questions seems especially intriguing to them. 2) Anderson asks, “Why do so many innocent people and animals suffer terrible things?” Humans have been asking this whopper of a question for almost as long as humans have existed. Explore some of the explanations that have been offered by religious leaders, philosophers, writers and others. Identify three or four viewpoints that seem particularly provocative and different from one another.

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