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Brought to you by the Geeky ICT Teacher

Brought to you by the Geeky ICT Teacher

Learning to code 17 April 2012Last updated at 03:27 ET The app Rory made in his course Who needs to learn to code? You might think that a knowledge of computer programming is much like plumbing or car maintenance - something of use only to those who are going to make a living from that trade. I spent a day on one such course run by an organisation called Decoded. So at 09:00 one morning I found myself in a very attractive loft apartment in East London sipping coffee with 10 executives from an advertising firm. But, like me, they were unlikely to need these skills in their daily work. Rory's work in progress Then it was down to work - first a potted history of code, with an emphasis on the importance of web languages. He argues that today's teenage iPad users, far from being digital natives, actually have less understanding of what makes computers tick than his generation, who got their hands dirty with machines like the BBC Micro.

Convertire (e modificare) una pagina web in PDF Quello che vado a descrivere è uno strumento che, ne sono sicuro, vi risulterà estremamente utile in molte situazioni. Può capitare, ad esempio, di dover leggere in classe qualcosa di interessante presente in un sito web, ma non è disponibile una connessione alla rete. Oppure volete condividere con gli studenti un testo da internet, ma non volete che appaiano banner o immagini o altre parti testo. O, ancora, avete la necessità di stampare un articolo da una pagina web, ma non volete sprecare tanto inchiostro per le immagini e i banner. Ecco dunque la soluzione che risolve tutti questi problemi. Scaricate l'estensione per Google Chrome Print Friendly and PDF ed accedete alla pagina web che vi interessa. Ecco illustrato il funzionamento di Print Friendly and PDF Articoli correlati

Kodu | Home Research FUSE Labs - Kodu Game Lab An overview of Kodu. (Click to play) Kodu lets kids create games on the PC and Xbox via a simple visual programming language. Since Kodu's introduction in 2009, we have visited the White House, teamed up with great groups like NCWIT and DigiGirlz, inspired academic research and been the subject of a book (Kodu for Kids). Kodu for the PC is available to download for free.

Tikatok - Kids Activities: Publish a Children's Book with Tikatok Kodu Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input. Programming as a Creative Medium The core of the Kodu project is the programming user interface. The Kodu language is designed specifically for game development and provides specialized primitives derived from gaming scenarios. Key Features Kodu provides an end-to-end creative environment for designing, building, and playing your own new games. High-level language incorporates real-world primitives: collision, color, visionUses Xbox 360 Game Controller for input — no keyboard requiredRuns on XBox 360 and PCInteractive terrain editorBridge and path builderTerrain editor - create worlds of arbitrary shape and size20 different characters with different abilities

Creating a Simple 'Angry Birds' Style Game in Scratch Here's some instructions I've made explaining how children can create a simple 'Angry Birds' style game using Scratch. Download Angry Birds Media Tecnologie Zainetto Se un corso si potesse giudicare dal numero di iscrizioni, questo avrebbe già passato l’esame. Settanta iscritti e un numero consistente di richieste rimaste inevase, purtroppo. Significa che c’è sete di formazione, soprattutto nel settore della didattica con l’utilizzo delle tecnologie. Un ambito che attrae, e allo stesso tempo spaventa , molti di noi che ci impegniamo nella scuola. “Tecnologie nello zainetto…e si parte” è nato dalla necessità di promuovere nella scuola del primo ciclo d’istruzione competenze vere, più didattiche che tecniche. E’ stato organizzato per confermare che non occorre essere degli informatici per lavorare seriamente con il digitale a scuola. Darà delle certezze, piccoline forse, ma basilari. E come vedete non uso il condizionale. La “squadra” dei formatori è un gruppo serio nelle competenze e vivace nelle proposte. Lori, Paola, Roberto e Samanta sono Maestri con la maiuscola. Non si preoccupino i docenti della secondaria: le proposte sono trasversali. Mancano

A Secure Social Learning Network for K12 Education - The Edmodo Blog Computer Programming Tools in Schools Computer Programming Tools in Schools (CPTS) is a multi-language curriculum that uses three tools Scratch, StarLogo TNG, and Etoys to teach fundamental computer science concepts and programming skills in the context of homeland security-relevant topics including food safety and risk models. These three tools are beginner-friendly programming tools developed by different labs at MIT and University of Illinois but share a drag-and-drop graphical interface. The CPTS curriculum is designed for use in an introductory course for middle or high school students with no prior programming experience, with the goal of engaging students' interest in computer science and preparing them for further studies in these and related fields. All the activities are project-based and student-centered, using a variety of formats, including games, simulations, and interactive media. The curriculum includes an Intro Unit that involves at least two of the three programming tools, and 4 topical units. Intro Unit

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