background preloader

Tutorials - Free Source of 3D Tutorials on Ltd

Tutorials - Free Source of 3D Tutorials on Ltd

Blender 3D: Noob to Pro/Glossary A[edit] B[edit] Background image: a 2D image ("picture") that is placed "behind" the entire 3D scene, like a backdrop on a movie set. Blender permits the placement of these images in all six directions from the origin: back, front, top, bottom, left, right.Bake: to precompute computationally-intensive elements of an animation. For example, in a physics simulation involving the behaviour of fluids or clothing, you would set up the physical parameters, then compute (bake) the positions and shapes of the objects over the duration of the animation. C[edit] Caustics in optics is a bundle of light rays. D[edit] Depth of Field (DOF) is the distance in front of and behind the subject which appears to be in focus. E[edit] Environment Maps (EnvMaps) is the method of calculating reflections. F[edit] G[edit] GE is Game Engine.Global Illumination (GI) is a superset of radiosity and ray tracing. H[edit] I[edit] J[edit] K[edit] L[edit] M[edit] N[edit] Nabla. normal[0]= s0-s1 normal[1]= s0-s2 normal[2]= s0-s3

Formations vidéos créatives sur le Motion Design Autodesk Maya 2016 New Features [ #adskMaya #Maya ] Autodesk has shared numerous video showing Maya 2016 New Features like: Delta Mush, New Sculpting Toolset or new improvement in Bifrost. Check it out! >> See Also: Maya Plugin Ads Maya 2016: Adaptive Aero Solver in Bifrost This short video gives you an overview of the new Adaptive Aero Solver available in Bifrost in Maya 2016, which gives you the ability to create atmospheric effects such as smoke and mist. Adaptive Foam in Bifrost Artists can now add froth, foam, and bubbles to liquid simulations, creating even more realism and detail in scenes with oceans, beaches, lakes, and stormy seas. Guided Simulations in Bifrost This short video gives you an overview of the new guided simulations feature available in Bifrost in Maya 2016. Delta Mush Deformer Delta Mush is a new animation feature in Maya 2016. Look Development Enhancements, New Look & Feel New Sculpting Toolset Parallel Rig Evaluation More about Autodesk Maya » C4D Overview of the several C4D related pages of this site. C4d-plugins The Plugins Zaphod build for me as freeware and now, since Zaphod stopped coding, also the source. Oldschool GI Photostudio Oldschool GI Photostudio with a gradient backdrop and 3 illumination planes, controlled with Xpresso. Oldschool Photostudio Oldschool Photostudio with a gradient backdrop and 5 Area Lights, controlled with Xpresso. Wood Textures Scans 720 DPI Wood texture scans for free. C4D Scripts Some simple scripts for better workflow.

Mayalounge - Portail Créer un logo animé : 18 exemples pour faire le plein d'inspiration Un logo animé, sur un site ou en introduction d’une vidéo par exemple, c’est le petit détail qui peut faire toute la différence ! Composition complexe, typographie, flat ou 3D, la sélection de 18 logos animés qui suit vous offre un panorama de superbes exemples dont vous pourrez vous inspirer pour créer votre propre logo animé. En bonus, vous trouverez également à la fin une sélection de 3 tutos qui vous montreront comment animer votre logo sur After Effects et Cinema 4D. 1. Sin par Olivier Sin 2. par Gwénolé Jaffrédou 3. par Alex Sailer 4. par Nixie Melendres 5. par Mattrunks 6. par Evgeny Skidanov et Igor Ginzburg 7. par Misha Petrick 8. par Fraser Davidson 9. par Creativedash 10. 11. par Tony Pinkevich 12. par Something Savage 13. 14. par Buatoom 15. par Latham Arnott 16. par Shannon Correa 17. par Seth Eckert Macaw par Joe Ski Si vous souhaitez créer un logo animé, voici une sélection de trois tutos qui proposent des bases solides et des techniques avancées. Voir la table des matières du tuto

Maya Dragon Rig Free Maya Dragon RigGeneral IntroductionDragon Concept Art by Jaemin Kim.Model, Texture, Rig & Lighting by Truong (cvbtruong)Used in my short film - Forsaken video demonstration on how to use the InformationSoftware: Maya 2012 (or higher)Rigged using Advanced Skeleton. Maya scene files include:Dragon_rig: the rigged dragonDragon_lighting: this is where you animate the dragon, the lighting was setup already (mental ray). Use Render_cam for the best results. Texture folder: all the texture files (color, normal, displacement, specular). Remember to set project, so all the textures can be loaded automatically. * This rig is for non-commercial use only.

BW Design Blog Learn how to use 3D Sofwares and other VFX apps | Cinema 4D, 3D Max, Photoshop… FrostSoft: PIXELBERG BETA INTRODUCING PIXELBERG: PixelBerg is a realtime viewport renderer for C4D aimed mainly at realtime artists. PixelBerg comprises of 3 main components which all function together to produce high quality realtime visuals in the c4d viewport by means of physical based shading, IBL and selected post FXs. IMPORTANT!Pixelberg is a realtime opengl viewport renderer so if you try to render using the c4d render buttons the output will be black. PRICE AND AVAILABILTY Version 1.8 (BETA) is available to buy and download now at Pay What You Want Price. minimum $1 REQUIERMENTS: C4D r15, r16 ,r17 (64bit only) A Windows PC or MAC Graphics Card supporting at least Opengl 3.2 LATEST VERSION IS 1.8 please see the 1.8 release post for details WHAT IS PBS: Physical based shading (PBS) means that the shading algorithms are based on real world obsivations and physical properties allowing artists to create content that will be consistently high quality and predictable in many lighting scenarios.

Choosing The Correct Focal Length For Cinema 4D Cameras - Greyscalegorilla Blog Many 3D artists never bother changing the default focal length of their camera. However, choosing the right “lens” makes a huge difference when setting up the composition and feeling of your scene. There is a rich language of film and photography that you can use to make your renders look and feel the way you want them to. Learning even a bit about traditional photography or composition can do wonders for your final renders. Wide Angle Lenses (15-35mm) Make Things Look… LargeImpressivePowerfulLoomingOverwhelming Telephoto Lenses 85-300mm) Make Things Look… SmallFunCuteFar AwayWeakAttractive You should combine these rules with the angle of the camera. Image by Alireza Mirhadi In this video, I will go over a few ways to decide what focal length to use in your renders.

Plants Kit Freebie Get the Freebie! It only takes a minute to get your free Laubwerk Plants Kit Freebie. Add the item to your Cart, click Checkout in the Shopping Cart Widget (on your right hand side). Laubwerk Plants Kit Freebie The following 2 tree species are included in the Plants Kit Freebie. Field Maple Acer campestre A medium-size tree or shrub with a broadly conical or ovoid to round shape. Frangipani Plumeria rubra This spreading shrub or small tree has a short trunk and sparse, open crown with many branches. Includes 36 Variations per Species All Laubwerk Plants in this Kit come in 3 variants, 3 ages and 4 seasons. Includes Free Laubwerk Player The Laubwerk Player is a plugin for Autodesk® 3ds Max®, 3ds Max Design® and MAXON® CINEMA 4D®, that comes bundled with every Laubwerk Plants Kit. Free Updates Laubwerk products are constantly being updated with the latest technology. System Requirements Installation Instructions Our aim is to make the installation process as easy as possible for you.

Making of Go Bag - Computer Graphics Director Seth Worley takes you behind the scenes of Go Bag, a new short from Red Giant Films. Making of Go Bag, Making of Go Bag by Territory Studio, Go Bag – Making Of, Spy, Covert ops, Film, Trapcode Particular, Red Giant Universe, Trapcode, Trapcode Suite, VFX,Visual Effects, Filming, Magic Bullet, Color Correction, explosions, muzzle flash, Magic Bullet Looks, Trapcode Form, Trapcode Tao, Territory Studio, Avengers, Magic Bullet Colorista, Filmmaking, Adobe After Effects, Adobe Premiere Pro, Chroma Keying, Keying, Primatte, Greenscreen, green screen, Stunts, action, car chase, form 17, Seth Worley, Aharon Rabinowitz, Cammie York