background preloader



Intervals in Flash with setInterval Intervals in Flash with setInterval Jesse was born and raised in Australia, and now lives in London. He is one of the original founders of and was formerly a Flash developer, teacher, author and speaker. While Jesse no longer works as a full-time Flash professional, he still enjoys actively participating in the community as time permits. View all articles by Jesse Stratford Tutorial details:Written by: Jesse Stratford Time: 20 minutesDifficulty Level: IntermediateRequirements: Flash MX+Topics Covered: This article describes how to use the Flash setInterval command to call functions and conduct actions at specified times or intervals.Assumed knowledge: Familiarity with Variables, Objects, Methods, Flash MX Event Model.

Report warns of al-Qaeda terror threat By Richard Willing, USA TODAY WASHINGTON — A National Intelligence Estimate released Tuesday that describes a rebuilt al-Qaeda planning another mass attack has triggered a fresh burst in the debate over President Bush's conduct of the war on terrorism. Democrats in Congress said the report, prepared by the CIA, FBI and other intelligence agencies, shows the administration erred badly by attacking Iraq in 2003 before the leaders of the Sept. 11, 2001, attacks had been captured or killed. The Art of Flash 5 Preloading by Colin Moock 05/29/2001 In Flash, a preloader is a code module that pauses a movie until some required body of data has finished downloading, guaranteeing the proper playback of the movie. For example, a preloader can ensure that animation or sound has sufficiently buffered before playing, or that a series of variables has loaded before being manipulated and displayed.

CORVETTES AT CARLISLE 2004 pictures from corvettes photos on web Webshots is introducing Smile, the next evolution of photo sharing: Upload and share as many photos as you want Create a dynamic photo stream to share with close friends and family Save a permanent archive of your family's photos Text In Flash: Make it Legible! Text In Flash: Make it Legible! by kirupa A common problem plaguing Flash sites is not a lack of design. Often times, the depth and complexity in some Flash animations easily rival the paintings of famous contemporary artists. The problem is not the design, but the problem is the presentation of the content that supports the design: the text.

IDE Log in to Yola <div><p>Your browser must have Javascript enabled to login to <span>Yola.</span> Please re-enable Javascript and <a href="/login? David Stiller’s blog » Blog Archive » Loading and Tracking Multiple Files at the Same Time (Part 1) Not long ago, a blog guest entered into conversation with me about loading and tracking multiple files at the same time (see Event Handlers versus Event Listeners comments, starting with the eighth comment). Tiemen was hoping for a way to use the MovieClipLoader class inside a custom ActionScript 2.0 class, not only to load external files — which isn’t especially difficult — but also to track each file individually; that is, to be able to pass individual functions into the custom class, and have that class manage the tedium of assigning the passed-in functions to the MovieClipLoader events of each file. This particular requirement was the tricky part. If the custom class merely had to manage event handlers for a single MovieClipLoader instance, that would be easy.

Working with 9-slice scaling Description MovieClip.scale9Grid You can use 9-slice scaling to specify component-style scaling for movie clips. 9-slice scaling lets you create movie clip symbols that scale appropriately for use as user interface components, as opposed to the type of scaling typically applied to graphics and design elements. With the previous flash versions you had an unwanted behavior when you scaled a symbol with rounded corners:

Using pixel fonts - Flash, Flex and ActionScript Resources This user is yet to take control of their account and provide a biography. If you are the author of this article, please contact us via support AT actionscript DOT org. View all articles by Andre Assalino Written by: André Assalino, , Difficulty Level: beginner Requirements: Flash MX and higher. Topics Covered: Pixel fonts, Embedd, Font symbols.