JohnSmith Texture Pack V9.3 (32x) [1.2.4 ] (with customizer) (03/24) V9.7 _More CTM support (Brick top,sides, stairs, gold block, cobblestone top, stairs, mossy...) _Tweaked the lighting (more colored & less contrasted) _New textures for 1.4 content: carrot, potato, anvil, Flower Pot, etc.. (I still have to create the nether Star, beacon, Item Frame, and some others, so it will come with the next update..(default textures included as placeholder) V9.6 _Lots of CTM textures support (mainly to add more diversity to the world by randomizing the textures) - and that's mostly the big thing in this update. V9.5a _Fixed colors for Wood Slabs/Stairs _Added some more skeletons for RandoMobs V9.5 _Added new sky effects for "Better Skies" from the mighty MC Patcher _Added Ender Chest Texture V9.3 (updated) _Added 1.2.4 woods_New default wood bark (removed)_Removed lianas from jungle tree barks (removed) _Tweaked Cobblestone _Fixed pitch black lighting bug V8.3 _Added Minecraft 1.9pre4 default textures _Fixed ores stone color
Minecraft Texture Packs | Minecraft Resource Packs How to make Minecraft Mods [Modloader][Blocks][Items]+ MORE! - XboxMB - Xbox Message Boards mod_Namehere Code: This is just like making an item except you dont need to make ItemNamehere.java files! now for the only difficult part. find EnumToolMaterial.java file and open it up at the top where it says WOOD("WOOD", 0, 0, 59, 2.0F, 0, 15), STONE("STONE", 1, 1, 131, 4F, 1, 5), IRON("IRON", 2, 2, 250, 6F, 2, 14), EMERALD("EMERALD", 3, 3, 1561, 8F, 3, 10), GOLD("GOLD", 4, 0, 32, 12F, 0, 22); delete the ; after the Gold line and put a comma there for a new material Namehere("NAMEHERE", 5, #, ##, #F, #, ###); # = 0 means it can only mine stone/coal, 1 means iron, 2 means gold/diamond/redstone/lupis, 3 means obsidian ## = how many uses #F = How strong it is against ores ### = not sure XD put the same number as emerald (aka diamond)
Aether 2 (Alpha) After months of work, the Aether team proudly presents... A Gilded Games collaboration www.gilded-games.com/aether What is Aether II? The Aether II is the sequel to the Aether I. Much has changed since the days of the Aether I, but it still remains a collaboration between people from various different disciplines with a shared goal of creating a new and unique dimension. Why are there so many bugs? The current version of the mod is in its first Alpha stage. Our team roster is as follows: Project lead and coding: Kingbdogz Coders: Cafaxo, Jaryt, Saspiron Artists: Dark, Oscar Payn Musician: Emile van Krieken Lore Writer: Liberty Check out the site of the official server, hosted by Craftnode: www.AetherII.comYou can access it through the main menu! Our goal is to rework the Aether to be the best experience it can be in a multiplayer context and to improve on where we fell short previously. For various Aether-related questions, please refer to this document: www.AetherII.com/faq Features Party System
crafthub.net - Latest entries (32x,16x)(1.2.5) Dokucraft, The Saga Continues. Yeah I'd like to join in on this. I'm not 100% great at doing texturework, but I'm working on the Iron Armor at the moment. I spent a good 1-2hrs last night studying Doku's techniques, (Which is mainly lighting) and I believe I've got it down pretty good. Here's a screenshot of what I have so far, and it isn't much, but any suggestions/critique is welcome. There's some adjusting that needs to be done on it, example: the eyeholes need to be moved up by a pixel, and I need to trim the faceplate "Cheekbones" back a bit farther. (EDIT: I'd love to add that, you can use Doku's original tiles as a color palette/template. [Edit: It'll be easier if the textures that people do work on are in the base "Light" pack first, and the "High" and "Dark" packs come later, since they either only change color or contrast, or add in a small detail.
Crafting Crafting is the method by which many blocks, tools, and materials are made in Minecraft. In order to craft something, players must move items from their inventory to a crafting grid. A 2×2 crafting grid can be accessed from the player's inventory. A 3×3 grid can be accessed by right-clicking a Crafting Table. For some items, the arrangement of their ingredients on the crafting grid is unimportant. On the other hand, many of the more important or useful game objects must have their ingredients placed in the correct relative positions on the crafting grid. Players always have access to the 2×2 crafting grid from their Inventory screen, and this can be used whenever the screen is brought up. ↑On this wiki, shapeless recipes are marked with a pair of intertwined arrows on the crafting table graphic.  MATTIS In the Pocket Edition, crafting is somewhat different and uses the Minecraft Advanced Touch Technology Interface System (MATTIS) crafting system.  Console crafting system ).