JohnSmith Texture Pack V9.3 (32x) [1.2.4 ] (with customizer) (03/24) V9.7 _More CTM support (Brick top,sides, stairs, gold block, cobblestone top, stairs, mossy...) _Tweaked the lighting (more colored & less contrasted) _New textures for 1.4 content: carrot, potato, anvil, Flower Pot, etc.. (I still have to create the nether Star, beacon, Item Frame, and some others, so it will come with the next update..(default textures included as placeholder) V9.6 _Lots of CTM textures support (mainly to add more diversity to the world by randomizing the textures) - and that's mostly the big thing in this update. V9.5a _Fixed colors for Wood Slabs/Stairs _Added some more skeletons for RandoMobs V9.5 _Added new sky effects for "Better Skies" from the mighty MC Patcher _Added Ender Chest Texture V9.3 (updated) _Added 1.2.4 woods_New default wood bark (removed)_Removed lianas from jungle tree barks (removed) _Tweaked Cobblestone _Fixed pitch black lighting bug V8.3 _Added Minecraft 1.9pre4 default textures _Fixed ores stone color
Feed the Beast Motion Twin (32x,16x)(1.2.5) Dokucraft, The Saga Continues. Yeah I'd like to join in on this. I'm not 100% great at doing texturework, but I'm working on the Iron Armor at the moment. I spent a good 1-2hrs last night studying Doku's techniques, (Which is mainly lighting) and I believe I've got it down pretty good. Here's a screenshot of what I have so far, and it isn't much, but any suggestions/critique is welcome. There's some adjusting that needs to be done on it, example: the eyeholes need to be moved up by a pixel, and I need to trim the faceplate "Cheekbones" back a bit farther. (EDIT: I'd love to add that, you can use Doku's original tiles as a color palette/template. [Edit: It'll be easier if the textures that people do work on are in the base "Light" pack first, and the "High" and "Dark" packs come later, since they either only change color or contrast, or add in a small detail.
News - Wiki, Guide, Download, Custom Maps e Server - Minecraft Italia EYEZMAZE --FLASH GAME-- [V1.2.5] Risugami's Mods - Everything Updated. Everything updated for 1.6.2. The mods directory will now be located in the same directory as minecraft jar, unless the default game directory is changed, where it will act like it had on older versions. Read this entire post. All of it. Modding now has its own IRC channel on esper.net, #risucraft. Disclaimer: These mods require altering minecraft.jar, and SMP may not work with these mods installed. Frequently Asked Questions Q: What is ModLoader? Q: Where is ModLoader? Q: How do I install ModLoader? Q: Why did you link me that image? Q: Why does my game freeze on the loading screen? Q: Why does my game black screen? Q: Do these mods work with [older version]? Q: The AudioMod description hurt my head, is there some kind of readme that explains it in better detail? Q: How come 7z throws out "Not implemented" OR WinRAR gives me an error when I try to add stuff to the jar? Q: How do I uninstall the mods? Q: What does input == null mean? Q: java.lang.NoClassDefFoundError: ...? "id": "1.6.2", to Where
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