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CGArena releases 300 free animal reference images Wednesday, April 18th, 2012 | Posted by Jim Thacker Fleas to meet you: one of over 300 varied reference images of animals and birds available on CGArena. CGArena has added over 300 photographic reference images of birds and animals to its online library. The material, which is free to use, spans the usual range of dogs, cats and livestock, plus a fair range of birds and more exotic creatures. Resolutions vary from image to image, but most of the files we tried were at least 4,000 x 3,000 pixels or greater, which should be plenty large enough for most purposes. Visit the CGArena animal reference image collection Tags: animal, bird, CGArena, free, high-resolution, photographic, reference images

Search - Gobotree Vyonyx | Tutorial11: Blur matter(s) “Where there is movement, there is improvement.” – Rick Helders Contemporary architectural visualisations are full of motion blurred cut-out characters, seemingly done in the last possible minute before a deadline. The reason why artists blur people in their images is either to make them stand out less ( “unobtrusive animation” ) and/or to simulate the photographic exposure of real-life cameras. Now, the cardinal problem with the automatic application of the motion blur filter is that it blurs the whole cut-out figure in a very uniform manner, not taking into consideration the human anatomy and character’s very specific movements in space. As you can see from it,which I sketched over a photography, not all parts of the body are equally blurred- some of them are blurred less, some more and there are even some parts that are not getting blurred at all! Alright, let me now show you how to apply these principles in our work. …pull it gently…that is, blur it nicely, using radial blur.

TUTORIALS A lot of people have been asking me how I create my renderings. Since I am finished with grad school, I decided to develop some tutorials that explain techniques I used throughout architecture school. Many of the techniques only require Sketchup and Photoshop. " Gottschamer/Christensen Residence " par VaST Architecture – Banque d'images 3D 3D Warehouse Advanced Search Sign In Error Download Downloads .skp File Size Polygons Materials Unknown Uploaded Last Modified Share <> Embed Thumbnail3D Viewer VaST Architecture 5 models Tags Brandy LeMae, high-performance architecture, LEED, Sustainable Design, Vast Architecture, Vast2020 Report Abuse Add to Gottschamer/Christensen Residence VaST was founded in 2001 on an impassioned dedication to high-performance architecture, art and design. For more information, visit: ©2014 Trimble Navigation LimitedPrivacyTerms of Use

BANG!  The Anatomy of Explosions MUNITIONS - the Atomic Bomb Cont. Fission bombs use an element like uranium-235 to create a nuclear explosion, the fuel must be kept in separate subcritical masses, which will not support fission, to prevent premature detonation. The two or more subcritical masses must be brought together to form a supercritical mass at the time of detonation. To bring the subcritical masses together into a supercritical mass, two techniques are used; Gun-triggered and Implosion. The bomb known as Little Boy (left) was the first nuclear weapon used in warfare dropped on Hiroshima by the B-29 Enola Gay. The Fat Man bomb was the second nuclear weapon used in warfare and was dropped on Nagasaki in 1945. Fission bombs worked, but they weren't very efficient.

" Gottschamer/Christensen Residence " par VaST Architecture – Banque d'images 3D 3D Warehouse Advanced Search Sign In Error Download Downloads .skp File Size Polygons Materials Unknown Uploaded Last Modified Share <> Embed Thumbnail3D Viewer VaST Architecture 5 models Tags Brandy LeMae, high-performance architecture, LEED, Sustainable Design, Vast Architecture, Vast2020 Report Abuse Add to Gottschamer/Christensen Residence VaST was founded in 2001 on an impassioned dedication to high-performance architecture, art and design. For more information, visit: ©2014 Trimble Navigation LimitedPrivacyTerms of Use

Escalalatina: Rendering Your Designs with Diversity Tired of seeing Nordic families in representations of Colombian markets and New York hipsters drinking coffee in Mexican cultural centers, a group of self-described “young latinos” have created Escalalatina, a collection of high-resolution images of “people on the road to development” to be used for renderings. Inspired by Teodor Javanaud Emdén’s SKALGUBBAR - a virtual library of people for renders - Escalatina aims to provide a way for Latin American architects to fill their renders with images of local people. All of the images are available in .png format and users can also submit their own images for the site as well. Check out some of the Escalalatina images after the break. Download the people of Escalalatina, here.

50 banques d’images gratuites (et légales)… Si vous aimez le design et que vous pratiquez votre passion dans le plus strict respect des lois, alors les banques d’images gratuites, ça doit vous connaitre. Histoire de bien faire les choses, je vous propose donc de découvrir 50 adresses de sites qui risquent de s’avérer plutôt utiles. Alors la liste n’est pas exhaustive, c’est sûr, mais c’est déjà pas mal. MAJ : Cet article datant de quelques années, la plupart des ces banques d’images sont passées à un modèle payant. TextureWarehouse : les textures y sont reines.FreeStockPhotos : ne vous fiez pas à son interface…MajesticImagery : de nombreuses galeries…BurningWell : euh… pareil :)DesignPack : images et thèmes à volonté…ZurbPhotos : des photos de Bryan Zmijewski à télécharger.AmazingTextures : lui aussi il porte bien son nom ! Une Image au Hasard : une galerie d’un photographe pas si amateur que ça. Voilà, il ne me reste plus qu’à espérer que ce billet vous sera autant utile qu’à moi.

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