SDK Before installing Android Studio or the standalone SDK tools, you must agree to the following terms and conditions. This is the Android Software Development Kit License Agreement 1. Introduction 1.1 The Android Software Development Kit (referred to in this License Agreement as the "SDK" and specifically including the Android system files, packaged APIs, and Google APIs add-ons) is licensed to you subject to the terms of this License Agreement. 2. 2.1 In order to use the SDK, you must first agree to this License Agreement. 3. 3.1 Subject to the terms of this License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable, non-exclusive, and non-sublicensable license to use the SDK solely to develop applications for compatible implementations of Android. 3.2 You may not use this SDK to develop applications for other platforms (including non-compatible implementations of Android) or to develop another SDK. 4. 5. 6. 7. 8. 9. 12. 13. 14.
Lesson: Regular Expressions (The Java™ Tutorials > Essential Classes) This lesson explains how to use the java.util.regex API for pattern matching with regular expressions. Although the syntax accepted by this package is similar to the Perl programming language, knowledge of Perl is not a prerequisite. This lesson starts with the basics, and gradually builds to cover more advanced techniques. Introduction Provides a general overview of regular expressions. Test Harness Defines a simple application for testing pattern matching with regular expressions. String Literals Introduces basic pattern matching, metacharacters, and quoting. Character Classes Describes simple character classes, negation, ranges, unions, intersections, and subtraction. Predefined Character Classes Describes the basic predefined character classes for whitespace, word, and digit characters. Quantifiers Explains greedy, reluctant, and possessive quantifiers for matching a specified expression x number of times. Capturing Groups Explains how to treat multiple characters as a single unit.
videos JavaZone Videos Videos has been the hallmark feature of every years JavaZone for several years. Check out our awesome promo videos. The Java Heist Teaser for The Java Heist of 2012! In 2011, JavaZone was more scary than ever! The windowsian commmunity is no huge fan of Java as we can see from the trailer Java-4-ever. Videos from the sessions and lightning speeches JavaZone have filmed talks for the past years and made them publicaly available for both attendees and others. About JavaZone JavaZone is an important meeting place for software developers in Scandinavia, and is the biggest community driven conference of its kind. Over 30 large and mid-sized companies – our partners – exhibit their brand and services/products during the conference. About javaBin javaBin is a non-profit, independent organization. javaBin arranges monthly meetings for its members.
JavaZone 2012 The Java™ Tutorials The Java Tutorials are practical guides for programmers who want to use the Java programming language to create applications. They include hundreds of complete, working examples, and dozens of lessons. Groups of related lessons are organized into "trails". The Java Tutorials primarily describe features in Java SE 8. For best results, download JDK 8. What's New The Java Tutorials are continuously updated to keep up with changes to the Java Platform and to incorporate feedback from our readers. This release of the tutorial corresponds to the JDK 8u101 release. Two new processing limit properties, entityReplacementLimit and maxXMLNameLimit, have been added to JAXP. Trails Covering the Basics These trails are available in book form as The Java Tutorial, Sixth Edition. Creating Graphical User Interfaces Creating a GUI with Swing — A comprehensive introduction to GUI creation on the Java platform.Creating a JavaFX GUI — A collection of JavaFX tutorials. Specialized Trails and Lessons
Lesson: Using Swing Components (The Java™ Tutorials > Creating a GUI With JFC/Swing) Examples Index This lesson gives you the background information you need to use the Swing components, and then describes every Swing component. It assumes that you have successfully compiled and run a program that uses Swing components, and that you are familiar with basic Swing concepts. Using Top-Level Containers Discusses how to use the features shared by the JFrame, JDialog, and JApplet classes — content panes, menu bars, and root panes. The JComponent Class Tells you about the features JComponent provides to its subclasses — which include almost all Swing components — and gives tips on how to take advantage of these features. Using Text Components Describes the features and API shared by all components that descend from JTextComponent. How to... Sections on how to use each Swing component, in alphabetical order. Using HTML in Swing Components Describes how to vary the font, color, or other formatting of text displayed by Swing components by using HTML tags. Using Models Using Borders