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Thinking Machine 4

Thinking Machine 4
Thinking Machine 4 explores the invisible, elusive nature of thought. Play chess against a transparent intelligence, its evolving thought process visible on the board before you. The artwork is an artificial intelligence program, ready to play chess with the viewer. If the viewer confronts the program, the computer's thought process is sketched on screen as it plays. Play the game. Image Gallery View a range of still images taken from Thinking Machine 4. About the work More information about the project and answers to common questions. Credits Created by Martin Wattenberg, with Marek Walczak. About the artists Martin Wattenberg's work centers on the theme of making the invisible visible. Marek Walczak is an artist and architect who is interested in how people participate in physical and virtual spaces.

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dana blogs chess — all the chess that's fit to print This weekend I met with Gjon Feinstein and Eric Montany and showed them some of my games from my most recent tournament, the U.S. Amateur Team West championship. One of my games was weird. Nevertheless, both Gjon and Eric said that they were very impressed with the game, so there must be something good about it. Steven Jacobi – Dana Mackenzie English Opening 1. c4 g6 I recently decided that this was the psychologically correct way to play against 1. c4. 2. g3 Bg7 3. Here’s why I like this move order. 4. Position after 10. FEN: rnbq1rk1/1pppnpb1/7p/p5p1/2P5/P1NP2P1/1P1BP1BP/1R1QK1NR b K – 0 10 Now I get to play the defining move of this variation. 10. … Ra6! Curiously, I also played this rook lift in my first game with the 1. … g6 move order. Position after 8. … Ra6 (Rand-Mackenzie). FEN: 1nbq1rk1/1pppn1bp/r5p1/p3pp2/2P5/2NPP1P1/PP2NPBP/R1BQ1RK1 w – - 0 9 In Rand-Mackenzie the rook lift was a spur-of-the-moment improvisation. Now back to the main game. 11. 11. … d5 12. cd Nxd5 13. Really? 15.