
http://www.tedngai.net/tag/grasshopper
Organic Modeling with Engineering Precision Autodesk left SolidWorks reeling after purchasing Tsplines. Tsplines, for those who don’t remember is a technology that lies between mesh modeling and NURBS modeling. It allows the worlds of 3DS Max and SolidWorks to merge a little bit. I believe that this is the direction of the future of CAD. GRASSHOPPER TUTORIALS + EXERCISES The exercises below test basic competence using Grasshopper. Attempt to complete the exercises and if you need extra help refer to the tutorial PDFs. This tutorial introduces students to the workflow of Grasshopper by creating a simple definition that takes a reference direction from input curves and re-orients them to face an attractor point. This tutorial extends upon tutorial 01 by creating a simple definition that analyses the curvature of a doubly curved surface and indicates how this could be further extended to manipulate material qualities to achieve complex double curvature from perforations in a flat sheet.
Organic Modeling: Precision Sculpting with TSplines for Rhino - Rhino Community T-Splines gives Rhino users a way of exploring shapes easily and quickly in an intuitive way, closing the gap between design ideation and actual 3D model production. About This Online Course: The principles and rationale behind T-Splines will be covered, providing students with the resources to model shapes of any complexity as a single smooth, water-tight surface. Additionally, this intensive course will introduce techniques for working with polygonal and box modeling, direct surface editing, and local definition tools interchangeably.
find your palette #5edbbe #243a73 #7d197b #d13aae #ccb7c6 Scorpion Production Workflow I used Silo to create the basemesh. In general, I did not use triangular polygons. I think it’s best to construct using square polygons as much as possible, because it helps to prevent errors. I planned in advance a certain amount of what I would do and divided the polygons correspondingly. The number of polygons increases four times with each subdivision, so if you use a low number of polygons in areas where a detailed final image is not required, it will avoid unnecessary polygon divisions.
Grasshopper (Explicit History) Same Area Voronoi using Galapagos I have been quite fascinated by the recent development of Galapagos for Grasshopper. This is a simple example of its application set up to solve for a 10-point voronoi division within a user-defined boundary where all the parts are divided as equally as possible in terms of their areas. WALLACE