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Cinema 4D Tutorials

The Hobbit & The Dawn of High Frame Rate Cinema The technology wizards of the film/TV industry have been talking about High Frame Rate cinema for a long time; indeed, Douglas Trumbull's Showscan at 60 fps presaged the current interest over 30 years ago. But it took director Peter Jackson to take the plunge for mainstream cinema, declaring he would shoot The Hobbit in 48 fps to get momentum going. In about a year's time, manufacturers made the gear, theater exhibitors updated their movie theaters, and the studios prepared for one of the most audacious technology debuts that cinema has seen. Editorial, Feature, People / InterviewDebra Kaufman

40 Detailed Cinema-4D Tutorials to Turn you Into a Professional For those of you who don’t know yet, Cinema 4D is a 3D modeling, rendering and animation software package (developed by MAXON Computer GmbH of Friedrichsdorf, Germany). Cinema 4D has the benefit of a very flexible interface and it’s a user-friendly program, which you can master easily if you invest some time in researching some tutorials. In this post we’ve collected 40 of the best Cinema 4D tutorials, from beginner to advanced levels. A nice blend of written and Cinema4D Video Tutorials. Beginner Level Using VRay in Cinema 4D In this tutorial you will learn how to illuminate a simple scene using the Cinema 4D VRay plugin. Apple Pro Speaker Cinema4D Tutorial The Design of the Apple Pro Speaker is as simple as ingenious. The basics: Primitives In this tutorial you will learn how to add primitives to your scene, how to move your primitive around and how to change the size. How to Make a Pencil The Basics Basic Cinema 4D Tutorial Introduction to Polygonal Modeling Modelling and Rendering a Pillow

greyscalegorilla Congratulations to Michael Rinnan for winning the Five Second Project for March. His entry had a great concept and was outfitted with excellent lighting, atmosphere, camera movements and sound design. We wanted to know a little bit more about Michael’s entry, so we asked him a few questions regarding his workflow and the process for creating his winning piece. Where do you work? I am a 3D generalist at NFL films in Mt. How did you come up with your concept for the Bright Lights Five Second Project? For my concept, my goal was to come up with a quick story I could tell in 5 seconds. What was the most challenging thing about your project? The most challenging part of this project was honestly the lighting. Tell us a little about how you achieved the zolly (push-pull zoom) effect. To achieve the zolly, I initially mapped out the motion of the motorcycles with a spline and then dropped a camera onto that motion path. What renderer was used? How long did your piece take to make?

C4DAvenue The Cinema 4D Tutorial source Technical Sculpting with Inflate brush + material (R15) Muse Creative | A blog devoted all the goodness of Cinema4D and design

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