Visualization Tool - How communicate the service design concepts Yes, The Khan Academy IS the Future of Education (video Salman Khan has taken a simple idea, YouTube videos that explain math, and transformed it into the future of education. I’m just going to come out and say it: the Khan Academy is the best thing that has happened to education since Socrates. The brainchild of Salman Khan, the Khan Academy became famous by teaching simple math lessons for free through over 2000 YouTube videos. Now, after millions in donations and an expansion of the company, the academy is so much more. The website for the Khan Academy already had exercises you could use to test your understanding of the videos you just watched, but in the past few weeks the website has exploded with wonderful new features. You can create a profile for the site simply by logging in through Google or Facebook. Sal Khan does a very thorough job of explaining the ways in which the Khan Academy website takes its 2000 videos and expands them into a complete set of lessons, test exercises, and evaluations. And do it all for free. Free!
Shadowing | Design Research Techniques Authour:Jen Recknagel Edited by Christine Keene Problem Contextualized information about how, when and why people act is needed to generate understanding of human need and to develop meaningful insights for innovation. Traditional observation and diary studies do not provide the same depth of contextual information or detail about purpose that is achieved through the shadowing method. Solution Shadowing provides a rich, comprehensive data set about the patterns of actions, interdependence and motivations of users. Background Shadowing originated out of 1950’s Management Studies and Henry Minzberg’s 1970’s iterations on structured observation. Use When This methodology is used when exploring a research domain to gain a rich understanding of user/customer/employee motivation and to capture what people do and not what they say they do. Use For Process 1) Domain and Demographics – Locate the right venue to research and the appropriate person(s) within that venue to follow. Gilliat-Ray, S. (2011).
Nook Color The Nook Color is a tablet computer/e-reader that was marketed by Barnes & Noble. A 7-inch (18 cm) tablet with multitouch touchscreen input, it is the first device in the Nook line to feature a full-color screen. The device is designed for viewing of books, newspapers, magazines, and children's picture books. A limited number of the children's books available for the Nook Color include interactive animations and the option to have a professional voice actor read the story. It was announced on October 26, 2010 and shipped on November 16, 2010. Nook Color became available at the introductory price of US$249. In December 2011, with the release of the Nook Tablet, it lowered to US$169. As of December 2012, Barnes and Noble is no longer offering the Nook Color on its website. Design The device was designed by Yves Behar from fuseproject. Features Reception In late March 2011, it was reported that the Nook Color had sold close to 3 million units since its launch.
Migration vers les logiciels libres : est ce raisonnable pour une entreprise? A Designer Takes on His Biggest Challenge Ever Creativity management : Best practices and the case of open innovation In his book Manager la créativité (French), Thomas Paris analyzes how companies manage creativity. Some of them evolve in creative industries (Hermès, Pixar…), which means that creativity is the main resource to create value ; others leverage creativity for innovation purposes (Nintendo, Renault…). After having analyzed various examples of creativity management, Paris admits that -in some case- companies would gain getting ideas from outside of the organization. Steve Jobs took an awfull lot of risks when he bought Pixar in 1986. During the two first years, he paid the 100 employees with his private funds… but it was worth it ! A very different case is that of the French fashion label Hermès. The 170-year old brand innovated by designing the interior of a Bugatti Veyron and a Eurocopter EC135. A third example of how creativity is managed in an organization is that of Renault, and more specifically Renault Design. The Avantime was a commercial failure for Renault.
Analyse PESTEL Un article de Wikipédia, l'encyclopédie libre. En stratégie d'entreprise, l'analyse PESTEL (Politique, Économique, Sociologique, Technologique, Écologique, Légal) est un modèle permettant d'identifier l'influence (positive ou négative) que peuvent exercer, sur une organisation, les facteurs macro-environnementaux. L'analyse PESTEL ou PESTE n'est cependant pas un outil mais bien une aide mnémotechnique qui permet d'effectuer une analyse externe plus simplement et ainsi de réaliser une matrice SWOT. Les six facteurs[modifier | modifier le code] Le modèle PESTEL distingue six catégories d'influences macro-environnementales qui peuvent influencer une industrie. Les variables pivots[modifier | modifier le code] L'analyse PESTEL constitue généralement la première étape d'une analyse stratégique au niveau d'un domaine d'activité stratégique. Le croisement des évolutions possibles des variables pivots permet de définir des scénarios d'évolution du marché. Bibliographie[modifier | modifier le code]
IRIS Thèmes, domaines d’action : Culture patrimoine Niveau de territoire de projet : Régional Mots-clés "outils" : cartographie de l’information , atelier multimédia Mots-clés "transversaux" : web 2.0 , marketing territorial Départements : Aisne (02) , Oise (60) , Somme (80) Régions : Picardie Date de lancement du projet : 2008 1- Contexte et objectifs du projet 1.1 Contexte et origine du projet A l’échelle nationale, quelques collectivités se sont lancées depuis plusieurs années dans des projets de Wikis locaux ou territoriaux. Au-delà de ce contexte national, le projet « Picardia » s’inscrit dans un contexte régional particulier. Un autre élément contextuel est à signaler : Le Conseil Régional de Picardie a mené une importante réflexion sur un Schéma de développement culturel. Enfin, précisons que le Conseil Régional de Picardie souhaite profiter du dynamisme du dispositif « Picardie En Ligne 2.0 » (PEL) (voir la Monographie OTeN 1.2 Objectifs et enjeux
What is UX? - About UX - User Experience - UX Design The origins and meaning of “User Experience / UX Design” may seem a bit murky at first glance, to many not already familiar with it. One early use of it, without “user” prefixed, appeared in the nascent “Advance for Design” meetings organized by Clement Mok et al, under AIGA sponsorship, between 1998 and 2000. Mention is made, too, in the first post to uxmatters.com, of Don Norman using the term at Apple as early as 1993. Though implying a Gestalt approach to interactive media design, that is, using a collection of elements to form a pattern which is greater than the sum of its parts, UX Design also puts special emphasis on the human side of human-computer interaction, and its affective results, rather than on the mere usability—the human performance aspect—of computer interface design, which traditionally relates to the field of ergonomics. Another dimension of UX Design, as it related to the field of web design, is the historical one. share
Thinkpublic Comic « Design for Service For a while now I’ve been intrigued by the idea of using sequential art to communicate service encounters. I’ve designed simple storyboards that marry word and image, but the crew at thinkpublic have gone a step further and put together a fantastic proof-of-concept in the form of a three page comic [PDF 8MB] showing an entire service encounter at Argos. I only have a few quibbles with thinkpublic’s approach. The first is philosophical. If you’re showing a service encounter and aiming to demonstrate how Argos provide a service for their customers then you’ve got to show a bit of the backstage process. I know this is basically a customer journey map focused on the customer’s perspective, but it would have been nice to include a panel or two showing how Argos process the orders. The second critique has to do with craft. Instead, I’ve been experimenting with ways to use photographs as starting points for lower-fidelity sketches, filtered through Photoshop. Like this: Like Loading...
Knowledge Workers & The Commons – A Reflection I didn’t expect that I'd learn anything about my identity during my Year of Living Shareably. I thought I’d just learn new skills, get new insights about sharing, and meet new people. I wasn’t expecting to learn about my place in the world. Wrong. As I noted in my post about the International Commons Conference in Berlin last October, the commons movement brings together folks from many countries, cultures, and political orientations. We all value the commons as a solution to the triple crises of environment, economy, and social division but come to it from many perspectives. In that post, I wrote about the rifts I noticed in the commons movement. Much to my surprise, many of the ideas I shared were harshly criticized. I began to understand something about the nature of this gap when Michel Bauwens of the P2P Foundation made a comment about the place of knowledge workers (programmers, architects, designers, writers, salespeople, managers) in the commons movement. Image by beardenb.
Affinity diagram | LXD What is it? The Affinity Diagram is an interactive data collection method, which enables the identification and sorting of large quantities of ideas within a short time frame. Affinity means likeness or close relationship. The Affinity is used when a non-judgemental process is required for gathering and categorising ideas. What aspects of learning are being supported? Bloom’s Taxonomy: remembering, understanding, applying, analysing, evaluating. creatingQT – Intellectual Quality: Deep Knowledge, Deep Understanding, Higher-Order Thinking, Metalanguage, Substantive ConversationQT – Quality Learning Environment: Explicit Quality Criteria, Engagement, High Expectations, Social Support, Students Self-Regulation, Student Direction Which apps could I use? How do I use it? Clearly define and write the topic for the session. e.g.: “What Makes Sydney A Great City?” Some examples Types of Questions which could be supported by the use of an Affinity Diagram What makes a quality classroom?
Innovations numériques et institutions culturelles