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Read Online – The Participatory Museum

Read Online – The Participatory Museum
The Participatory Museum A book by Nina Simon Skip to content Read Online Welcome to the online version of The Participatory Museum. This is the complete text of the book, but it lacks the attractive formatting of the paperback and the PDF. This book is licensed under a Creative Commons Attribution-Noncommercial license. And now, onto the show. Table of Contents Preface: Why Participate? Part 1: Design for Participation Chapter 1: Principles of ParticipationChapter 2: Participation Begins with MeChapter 3: From Me to We Chapter 4: Social Objects Part 2: Participation in PracticeChapter 5: Defining Participation at Your InstitutionChapter 6: Contributing to InstitutionsChapter 7: Collaborating with VisitorsChapter 8: Co-creating with VisitorsChapter 9: Hosting Participants Chapter 10: Evaluating Participatory Projects Chapter 11: Managing and Sustaining Participation Imagining the Participatory Museum Acknowledgements Bibliography About the Author

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Behind the Scenes of an Interaction Design Workshop - Pilotfish Pilotfish Creative Director, Stefanel Barutcieff, has recently held an Interaction Design Workshop in Bucharest. Working together with the National Museum of Art of Romania, a group of talented design students from the University of Arts in Bucharest and with Dizainar – a team of designers dedicated to reorganising and promoting Romanian design, he proposed new and innovative ways of transforming visit museums into a unique experience. Read the following interview and step behind the scenes of one of the most recent Pilotfish projects. How did this idea come about? Digital mediation in museum communication - Research - Roskilde University Activity: Talk or presentation › Lecture and oral contribution Connie Svabo - Speaker Since the middle of the last decade museums and science centers have experimented with digital media. Digital media are bestowed with hopes of obtaining visitor participation, and furthermore are seen as ways of communicating with audiences which otherwise are difficult to reach. However, it is increasingly clear that participation does not automatically tag along with digital mediation: Digital mediation and participation are potentially but not necessarily related.

Advanced audio and video bring exhibits at mob museum to life Bringing It All Together AVI-SPL was responsible for integrating 26 exhibits in the museum while working with the Las Vegas Historical Society and adapting solutions – including those by Christie and Panasonic — to suit the restoration code of the building. “There was such a short time frame to get things done, as soon as they were building the exhibits, we were building the AV,” says Lewis. AVI-SPL’s flexibility turned out to be key to bringing off the project as successfully as it did. “I think we had a great partnership in terms of how AVI-SPL implemented our design,” says Raymond Kent, director of innovative technology design at WRL. The tour, which takes about three hours to complete, starts on the third floor and winds through the history of organized crime, taking guests on an interactive journey.

The Smithsonian's Cooper Hewitt: Finally, the Museum of the Future Is Here Some things belong in a museum. But at the Smithsonian's recently reopened museum of design, a team has been rethinking what a thing is in the first place. Tessellated smiley faces in the Cooper Hewitt’s “immersion room,” which projects decorative patterns on the wall and lets users design their own (Robinson Meyer/The Atlantic) Very soon, every visitor to the Cooper Hewitt, the Smithsonian’s recently reopened design museum, will receive a giant pen. This pen is not really a pen. On the table, it looks like a gray plastic crayon the size of a turkey baster. Webzine - Musée 2.0 ou la visite de musée connecté In order to enhance the museum experience, professionals are constantly experimenting with new technologies. We sat down with Armelle Pasco, director of Orange’s cultural partnerships program, to discuss recent innovations. POPOUT: In terms of guided visits, where do things stand at the moment? Armelle Pasco: These days, most museums offer multimedia guided tours to enhance the museum-goer’s experience.

Van Gogh Alive: Art Appreciation through Digital Immersion Posted by Elizabeth Alton on Thursday, August 2nd, 2012 Get ready to view art in a whole new way when you visit “Van Gogh Alive,” a traveling art show created by Grande Exhibitions of Australia. By combining fantastic art images with the latest in multimedia display technology, “Van Gogh Alive” serves up an artistic feast that dazzles the senses. The show has made stops in Singapore, Istanbul and the United States, and will make its next appearance in Ankara, Turkey in the fall of 2012. The technology used is impressive.

The design museum of the millennium Cooper Hewitt, Smithsonian Design Museum, 90th Street garden entrance. Matt Flynn © 2014 Cooper Hewitt, Smithsonian Design Museum Cooper Hewitt entices visitors to interaction. “This fence was designed in the 19th century, and the museum behind it was designed in the 21st,” says a huge poster on the wall. In New York, a cast-iron fence circles the Cooper Hewitt design museum that re-opened its doors to the public in December after many years of renovation.

Natural History Museum of Utah Environmental Graphics and Exhibits Of the Earth The new Natural History Museum of Utah uses organic forms, materials, and a sympathetic environmental graphics program to fill its role as “the trailhead to Utah.” Nestled in the foothills of the Wasatch Range, with a brilliant blue sky and snow-dusted peaks as its backdrop, the new copper-sheathed Natural History Museum of Utah looks as much a part of its surroundings as the mountains themselves. Making the new museum an extension of the natural environment—like a hike through the canyon—was a goal shared by the museum, Ennead Architects, and the gold-star design team tasked with creating its exhibitions, wayfinding, and environmental graphics. In operation for more than 40 years, the museum saw in its new beginnings the opportunity to re-envision how it uses architecture, its vast collections, and media and technology to immerse visitors in the natural formation of life and land around Salt Lake City. Collaborative by nature

PLAY WORK BUILD Research has shown how important play can be to a child's development. But, play is not only for kids. Through this exhibition, visitors begin to see the connections between play, design, and the work of building professionals like architects and engineers. Only at the National Building Museum can the concepts of PLAY, WORK, and BUILD be combined to create a new exhibition that will enthrall kids and adults alike.

Q&A: Designing Playful Learning Spaces : NPR Ed The Boston Children's Museum opens its doors for grown-ups to play after hours. Dave Levy/Flickr hide caption itoggle caption Dave Levy/Flickr

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