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3D Visualization Visualization by loock89 of an amazing nature observatory in the vallet of the rivir Narew, a river that flows through Belarus and Poland. Read Article → Classic white bedroom visualization with amazing details. Renders are made as a personal project by Romas Noreika, check out his website for more views. Read Article → Very nice interior visualization of a kitchen with a lot of white and wood.

splayer Uses 3D-Printing to Create Realistic Varia Suit from Metroid Prime 3 Video Game A game developer in the US has made an incredibly realistic video game costume that is 60% made from 3D-printed parts using a 3D Systems' ZPrinter 450. Chelsea Mills, a 3D environment artist who worked on the hugely popular Guild Wars 2 multiplayer online role-playing video game (MMORPG), has spent over two years working on a life-sized version of the Varia Suit, a full-body armoured suit worn by the character Samus Aran in the sci-fi Metroid Prime 3: Corruption video game. Chelsea Mills as Samus Aran in Metroid Prime 3: Corruption(Chelsea Mills) "The helmet, chest, shoulders, arm cannon, and forearm were all 3D-printed by my friend Matthew Serle on his 3D printer," Mills tells IBTimes UK. "The shoulders ended up being too heavy so I later moulded them and then cast them in resin. The rest of the costume is a combination of craft foam and Worbla, which is a thermoplastic."

V-RayforC4D Basic Startup (Part2) – Basix In this Tutorial We are going explore some of the essential things when it comes to creating V-Ray materials , what we going to be discussing here is hopefully going to get you started making V-Ray materials and again , some more in depth tutorials are going to be available for specific parts that are not covered in this series V-Ray materials are not as simple as the standard materials , the way they behave is more physical ( as surfaces can absorb light , refract it , reflect it .. etc ) and for that reason , each parameter is tight another and colors play a huge role in this regard . VRay has a number of material types which can be used in combination or separately to produce high quality renders .

Interior Design Challenge - VRaySchool How exactly? During the next 3 weeks YOU are going to attend “Interior Design Challenge” for company named CUBICCO. And I’m going to lead you to your best result by giving you LIVE Feedback. So by the END of 3 weeks CUBICCO going to select winners that are going to get “iPad Mini” with ALL OUR “VRay Training” APPS!

Architecture as an Art Form Inspired by great filmmakers, Italian Artist Paolo Zambrini delivers architectural visualizations that transcend design and evoke emotion By Claudia Kienzle Italian Artist Paolo Zambrini pushes beyond the expected, delivering archviz that tells stories and creates visual drama. Rather than just seeing the attributes of a building, he wants viewers to be drawn into a virtual experience—one that all but places them there. Inspired by the fantastical and surreal themes from filmmakers like David Lynch, Andrei Tarkovsky, and Frederico Fellini, Zambrini wants his clients to elicit strong emotional responses to his work. Guardians of the Galaxy Concept Art by Maciej Kuciara Concept Artist Maciej Kuciara has released some of the concept art he created for Guardians of the Galaxy while working with VFX studio, MPC. Maciej collaborated with artists David Hobbins, Goran Bukvic and Jama Jurabaev to create some of the weapon designs shown here. To see more concept art from the movie be sure to order your copy of Marvel’s Guardians of the Galaxy: The Art of the Movie Slipcase. Link: All images © Marvel.

Painted Cinder Block Wall Texture Picture Click image to download full resolution version Please download image - do not hotlink to it Painted Cinder Block Wall Texture - Free High Resolution Photo - Dimensions: 3888 × 2592 Free high resolution photo of a cinderblock wall painted white. This photograph would make a great web page background or desktop wallpaper. The picture is free for any use. Making of Sewoon Office Thanks for V-Ray Workshop and Evermotion I can present you making of one of my works that was chosen as a V-Ray Workshop Top 5 in July 2013. This tutorial is not about a specific techniques, but rather about general workflow. I hope this tutorial can assist as many people as possible. As always - the trick is not to spend a lot of time to achieve the perfect result but to achieve best result in a short amount of time and maximize the efficiency. This project was made for architectural firm - Ewes from Sounth Korea.

Visual Effects and Live Action Converge With Nobumichi Asai’s Facial Projection Mapping We all know that visual effects are the stuff of films, enabling harry potter’s transfiguration spells and animating Iron Man’s full-body suit. We’ve come to accept these effects because we separate them from film and live action. But these boundaries are slowly fading. Making of BOKA Artist Residence by EDiT EDiT‘s BOKA Artist Residence images were highlighted as part of weeks 43+44 on the forum finished work section. First, because of the architectural subject and the location. Second, because of the great look & feel these images had to them. I wanted to learn more about their process, which was obviously post-work centric, and Uros and Igor were very keen to share it with us. Follow them below as they describe the process step by step along with a video to recap the breakdown in the end.

Best resource for idiot to learn Unity? And I mean idiot in the truest sense of the word ;-) I have colaborated with game people providing models and animation loops, I have made simple multimedia programs a few years ago...scripted modular riggers in Lightwave etc. Also used Unity for a few boring arch walkthroughs. So, I have knowledge of many areas, but am really not a master in any except modeling. So, what would be the best course or tutorial to get the knowledge to build, for example, a full functional 3rd person shooter level in Unity?

Architectural Watercolors by Atelier Crilo Atelier Crilo posted some architectural watercolor visuals recently that immediately captured my eye. I like this approach in general, and their use of AutoCAD layers in this case was specifically interesting. This is a traditional technique revisited with digital tools to produce architectural illustrations that have both the watercolor feel as well as some CAD drawing too.