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BurgZerg Arcade

BurgZerg Arcade
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danooct1 The long awaited video of CIH trashing a standalone PC's BIOS and rendering the computer unable to boot. This video comes fourteen years to the day after CIH first unleashed its devastating payload upon the world. When CIH infects files, it checks to see whether there are enough gaps to completely store its code, rather than simply writing its code to the end of the file and increasing file size. If it has enough space, CIH will infect the file without increasing file size. If it does not, CIH will ignore the file, giving it better ability to further infect a user's computer without the user noticing anything. On April 26th (in the original variant), CIH activates, overwriting part of the BIOS (Basic Input Output System) and overwriting the first megabyte of all hard disks in an endless loop, causing the computer to crash.

Free Unity Game Assets -The 54 Best Websites To Download ~ unity3diy tutorials When it comes to Free Unity Assets, Every indie game developer loves to hear about Websites To Download Game Assets like 3d models, Textures, Shaders, complete source etc. On various sites, you can buy your own assets like 3d models, package etc. Here we are giving you same amazing websites to download Free assets, Textures, Sounds, 3Dmodels and more, Some websites have both free and paid you just need to do advance search for free only. Free Unity Assets Below are 6 must have pro and free unity assets 1.UMA – Unity Multipurpose Avatar The UMA framework is the new way to do customizable characters. With the UMA Humanoid DNA system you got 46 tweakable values to adjust anything from height to ear rotation, giving you virtually infinite amount of customization options. 2.Unity-chan! The cute 3D model girl "Unity-chan!" Character designed by ntny Made by FlightUnit Copyrighted and produced by Unity Technologies JapanDownload 3.Toon Shader Free Toon Shader reinvented, for free. 4.5 Minute GUI

Newegg TV === STORY LINKS ===Flexible batteries could redefine wearable tech: Mobile users eclipse PC users in China for the first time: Be Quiet’s Silent Base 800 catches the eye: Overclocking the Pentium Anniversary edition: @Newegg: - Credits -Presenter: Jenny and KyleProducer: LamCamera: TinaPost-Production: Anna NeweggTV is growing! Can't get enough cool tech? Want consumer electronics? Interested in gaming? For everything else, check out For a more in-depth view of Newegg behind the scenes, check out Newegg Unscrambled, The Official Newegg Blog! Newegg Inc. provides the information contained herein as an educational service. Create a 2D Platform Game with Unity and the Dolby Audio API In this tutorial, you'll learn how to create a mobile 2D game using C# and Unity. We'll be taking advantage of the Dolby Audio Plugin for Unity to enhance the game's audial experience. The objective of the game is simple, reaching the other side of the level while avoiding enemies and collecting coins. In this tutorial, you will learn the following aspects of Unity game development: setting up a 2D project in Unity creating Prefabs movement and action buttons working with physics collisions using a sprite sheetintegrating the Dolby Audio API Open Unity and select New Project from the File menu to open the new project dialog. In the next step, you're presented with Unity's user interface. Since we're about to create a 2D game, the first thing we need to do after selecting the target platform is choosing the size of the artwork that we'll use in the game. Samsung Galaxy SIII: 720px x 1280px, 306 ppiAsus Nexus 7 Tablet: 800px x 1280px, 216 ppi Motorola Droid X: 854px x 480px, 228 ppi

NintendoCapriSun Upload Subscription preferences Loading... Working... NintendoCapriSun These 16 LP's Can Be Yours, No Purchase Necessary. 1,852,393 views 2 years ago 16 Playlists of some of my LP's. Read more Let's Play Plants Vs. Play Let's Play Conker's Bad Fur Day Playthrough of Rare's Conker's Bad Fur Day for the Nintendo 64 Let's Play Super Mario Galaxy 2 My playthrough with commentary of Super Mario Galaxy 2 for the Wii. Uploads Featured Channels lucahjin Dario8676 Empolo18 SuperJeenius Aloyalgamer Donnabellez JoshJepson The Game Station Zeitgeist Game Review HDstarcraft Related channels on YouTube Machinima CaptainSparklez YOGSCAST Lewis & Simon TobyGames UberHaxorNova The Game Theorists Sign in to add this to Watch Later Add to

Creating a Breakout Game for Beginners Live Training Archive Beginner Checked with version: 4.6 In this live training session we look at creating a Breakout style game including basic game mechanics, user interface and a game manager script. Beginner Live Training Archive Paddle Code snippet using UnityEngine; using System.Collections; public class Paddle : MonoBehaviour { public float paddleSpeed = 1f; private Vector3 playerPos = new Vector3 (0, -9.5f, 0); void Update () { float xPos = transform.position.x + (Input.GetAxis("Horizontal") * paddleSpeed); playerPos = new Vector3 (Mathf.Clamp (xPos, -8f, 8f), -9.5f, 0f); transform.position = playerPos; } } Ball Bricks using UnityEngine; using System.Collections; public class Bricks : MonoBehaviour { public GameObject brickParticle; void OnCollisionEnter (Collision other) { Instantiate(brickParticle, transform.position, Quaternion.identity); GM.instance.DestroyBrick(); Destroy(gameObject); } } DeadZone TimedDestroy Couch Wars: Local Multiplayer Basics Creating a Casual Jewel Mining Game

The Game Theorists Get ready for intense 360 FNAC horror! ►► Want More NOW? Check Out Game Theory! You know me and animatronic restaurant horror…I just can’t stay away! A HUGE thanks to Vernon from Hot Pepper Gaming/The Game Grumps, Trisha Hershberger of @thatgirltrish, and Rob Dyke from TheRobDyke show for gettin’ their creep on for this episode. Scary Theories To Watch In the Dark:FNAF Scariest Monster is YOU: ►► Nights at Freddy’s SOLVED: ►► Five Nights at Freddy’s Theories! The TRUTH Behind Until Dawn: ►► me PEE MY PANTS Playing FNAC!

SkillSwap: Making A 2 Player 2D Game With Unity | Rocket 5 Studios [UPDATE] We have a brand new Unity tutorial which uses the new built-in 2D sprite and physics systems that Unity added in version 4.3. You can find it here. I recently presented a step-by-step workshop titled “Making A 2D Sprite-Based Game With Unity” to the Toronto SkillSwap community which is “A collaborative group for folks interested in sharing their skills and training with other developers in Toronto, and for folks interested in learning!”. Around 50 people showed up to the 3 hour workshop and although we tried our hardest to get through all of the content, we only completed about 1/2 of the project before it was time to move on to the beer drinking portion of the event. So while I still had all of the project steps fresh in my mind, I figured it would be a good idea to go through the workshop at home and screencast the whole thing so that everyone could get a chance to follow along with the complete tutorial. And here’s the screencast: Calculating Orthographic Camera Size

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